Difference between revisions of "Tutorial:First Steps"
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=== Alternative Power Sources === | === Alternative Power Sources === | ||
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== Second Steps == | == Second Steps == | ||
=== Mining Drill and Chainsaw === | === Mining Drill and Chainsaw === |
Revision as of 02:21, 31 July 2019
The most recent version of IC² is V2.8.<html>.
This tutorial is regularly updated. You can see the first version of it here: First Steps in the IndustrialCraft mod for Minecraft V0.5.pdf (texture pack used: Soartex).
Important: This tutorial is made for v2.X of IndustrialCraft².
If this is your first time playing IC2, it is highly recommended to create a creative world and test things like how machines work, how to do this and that... By doing this you can reduce testing things in your survival world as there is a chance of messing things up. You don't want half an hour of your work turns into a hole in the ground, right?
Basic steps in a new world[edit]

Now that you have downloaded and installed the mod and generated a new map, you really don't know where to begin. Like all other maps you begin in, gather some wood, then some cobblestone, and set up a base for your first night, just as how you would do in vanilla survival.

Here is an example of a base with some decorative flowers. In the first days, having an pretty base is not recommended, as it will be much easier to do this in late game.
Beware of the mobs if you are not playing in Peaceful mode; the creepers can blow up what you built. Lighting up wherever you go with torches is always a good thing to do.

Keep in mind that you will need a lot of room for your industry. Try to get a good spot with a lot of open space not too far away, like the sandy beach in the picture. Don’t forget to add some chests and a bed in your little place. Once you acquire stone tools, growing trees and wheat are essential if you don't want to travel long distances to get wood and food.
Nothing new here, but a good base is a good start. The next part will introduce some new things.
First Ingredients and Machines[edit]
Now, you have a little basic survival base. Want to plant crops in IC2 style? Sure! However, keep in mind that empty Crops, which is the IC2 block to plant crops on, will grow Weed after some time and it can destroy all of your farmed crops. Weed can be removed by breaking and replacing the crop block, or with a Weeding Trowel, which needs iron. However, the advantage of the IC2 crops is that you don't need to re-plant the wheat after harvesting it.
Of course, you should till some soil near a water source and gather a crop to plant. Wheat is a good crop to plant as wheat seeds are fairly simple to get in early game. For the hydration of farmland, use a natural water source if you can to save the iron needed to craft a bucket.
If you have decided to go with the IC2 crops, take some wood and create some sticks for Crops.
Take these, and place one on each block of farmland. Go get some Wheat seeds by punching grass and then plant them. When your wheat is ready to harvest, you can right-click to harvest it and wheat seedlings will remain, saving you from having to use more seeds to replant! There's a lot more you can do with crops in IC2, but this will help get you basic food to survive.
Now, you need to gather Rubber. Rubber is produced by smelting Sticky Resin in a furnace, and sticky resin can be collected by right clicking a Resin Hole on a Rubber Tree with a Treetap. While your crops are growing, go to a forest or a swamp biome to find a Rubber Tree. Harvest the tree, and take at least 1 sapling back to your base. With that sapling you can start a rubber tree farm. 3 to 5 rubber trees are enough for now, but more will be always beneficial in the long term. So just plant the tree, destroy the leaves to get the sapling back, and continue on until you have around 20 trees. That should be enough in the long term. Also, start a manual birch tree farm, as you main source of wood. In the meantime, you should always harvest your wheat and craft them into bread, to prepare enough food for mining. Always keep a stack of logs and half a stack of charcoal in your chest if you can.
Use 5 Wooden Planks to craft a Treetap. You will need more of them later, but one is enough for now. It doesn't have to be oak wood planks that works, any wood plank (including some of the modded ones) should work, as long as it is registered as plankWood in the oredict.
Now, extract 7 Sticky Resin from the Rubber Trees. You can leave the rubber in the furnace, as it is needed later.
For now, gather torches, stone pickaxes, a iron pickaxe and food, for you will have to go to the center of the earth! The second thing you must gather is Redstone; that next-to useless red powder you will have in astronomical quantity is the base of industrial electricity. Of course, you will need an iron pickaxe to extract it, but you must have a bad spawn point if you don’t find any along the way. The iron pickaxe is a luxury by now, so only use it when it is really needed, like mining redstone ores.

Here is a screenshot of a natural cave where you can see all but three types of ores you can gather, from left to right:
- Gold. It's much more useful in IC2 than it was in vanilla Minecraft, especially in its dust form. It's involved in many mid-tech machines. You should mine it - it will become more useful in the future.
- Tin. It is required for many things, but it is fairly common.
- Copper. Like Tin, it is required for most things in IC, such as cables, so you must gather a good stock in the beginning. Like Tin, there's plenty in the world.
- Iron. Every machine uses Iron, so it will be the ore you must hunt the most. You will be always short of Iron.
- Coal. Its value was increased, so if you want torches or furnace fuel, use Charcoal. Use Coal for other, more important things. Coal Dust is used to build Solar Panels; it's a more efficient Fuel, and lots of things like the nano-suit use it. In other worlds, you might not care about Coal, but in IC, it is valuable.
- Uranium. You will need it to power your future nuclear reactor or to craft a nuke to blow up a mountain. Besides that, it is not involved in other recipes. It is rarer than other ores, but can be found at every layer. You will need an iron pickaxe to gather it.

Further away in the cave:
- Redstone: Redstone is involved in most parts of IC crafting, especially the basic ones. We need some for crafting the first part of a machine, and later, other things.
- Diamond: Ha, the diamond. Everybody runs after them. Only get 3 of them and keep them in a chest; leave the rest of the diamond ores. It is not beneficial to mine diamond ores without a fortune pickaxe unless it is really necessary. We will craft something awesome with them(Not the vanilla diamond pickaxe!). You should know that you can produce diamonds with coal. This will be shown later. There is something else to do with them other than wasting them in one-use tools or armor.
- Lapis lazuli: Not shown here, but you know it. Involved in the more advanced machines, you need BLOCKS of lapis to craft them, so if you find it now, just keep it until you have a need to use it.
- Lava: I know, it’s not a mineable resource, but it’s used to power one of the most powerful generators: the Geothermal Generator. Also, it can be used to create a nether portal without a diamond pickaxe. Keep in mind where some lava lakes are to go back to later.
- Lead: Not shown here. You won't need lead for a quite a while, and even then only in small quantities. It's primary used in nuclear reactors, but is also used in intermediate batteries.
- Obsidian: You need some Obsidian to go in the Nether because you will need some Glowstone Dust for mid-tech machines (alternatively, Glowstone Dust can be crafted using Gold Dust and Redstone Dust). Obsidian is also a part of the process of producing Diamonds out of Coal.
Now you know what you can gather under the surface. To continue, you need to have the following materials:
- 27 iron ores
- 4 redstone dusts
- 3 copper ores
- 3 tin ores
- 3 flint
An alternate route is available: If you REALLY can't get that much iron but you are willing to spend 5 extra redstone dusts, you can save yourself 4 iron ore and a tin ore. HAYO!
Now that you’re safe at your base, smelt exactly 27 iron ore, 3 copper ore and 3 tin ore. For the alternate route: smelt exactly 19 iron ore, and 3 copper ore. Don't smelt the tin ore.
Be patient and don’t smelt any more ore than listed above. Soon you will be able to craft an incredible machine: the Macerator, which will give you 2 ore dust from one ore and other stuff which will be explained later. However, before you build a Macerator, you need basic crafting tools in IC2: The Forge Hammer and the Cutter. Grab 2 sticks and your freshly-made iron ingots to craft those tools.
Why are there two recipes for the forge hammer? Because it is SYMMETRICAL! HAYO!
Your First Machine: The Macerator[edit]
Now that you have your tools ready, it's time to craft your first machine! Take all of your iron inogts and copper ingots, and craft all of them into iron and copper plates.
Note that these recipes are shapeless, meaning that you can put the two ingredients anywhere you like, and you will still get the same output. Your crafting tool will not be consumed, but they will take 1 damage per use.
You remember the rubber that you have smelted? Take it, and we will craft some Insulated Copper Cables. Place the Copper Plates and the cutter onto the crafting grid cut them into copper wire. Then combine your wire with Rubber to insulate it. These recipes are also shapeless.
Now we will craft our first Electronic Circuit. If you have followed this tutorial, all materials should be prepared by now. Electronic Circuits are the basic circuit boards used in every machine.
Next we must craft the recipe of all machines: the Basic Machine Casing. Just take 8 Iron Plates and draw a box with them in the crafting interface.
FINALLY we can craft our first machine. We just need 3 more flint and 2 cobblestone. They should be lying somewhere in your world. Put the flints, the cobbelstone, the Machine Casing, the Electronic Circuit on the crafting table and TADA! And now, ladies and gentlemen, the moment you've all been waiting for: the incredible MACERATOR which can double your mining productivity. You placed down the macerator, put your ores into it, but you are scratching your head thinking WHY IS THIS THING NOT WORKING? Because to use it, you need ELECTRICITY, made by a GENERATOR. Alternate route Still remember there is an alternate route? This is where things will start to be a little different. Skip this section if you have smelted 27 iron ores at the beginning. What should you do with the 4 iron ores that you didn't smelt before? Macerate it! But power the macerator with what? Redstone dust! Redstone dust can provide the macerator (or any other machine) with 800 EU. Put your 4 iron ore into the top left slot of the macerator, and then a single piece of redstone on the bottom left slot. BOOM! The macerator magically starts to work! By hovering your mouse over the lightning icon, you can see how many EU are left in the machine. If a machine runs out of EU, it will stop working. When there is less than 400 EU, put another piece of redstone into the machine to power it longer. After your iron ore is well-macerated, put 2 tin ore into it and repeat the same process. After all of them are complete, you should use 5 redstone dust. Now you have 8 Crushed Iron Ore and 4 Crushed Tin Ore, throw them into a furnace to smelt them. The magic appears: each crushed ore is smelted into an ingot! You've got double the ingots out of a single ore block! Awesome! Take iron ore as an example here. This works with any other Overworld ore.
Generator[edit]Before making the generator, you also need to craft some items. Take 3 tin ingots, first craft all of them into plates, them craft only 2 of them into item casings. It is the same with other metals. Time to remember that recipe. Craft the remaining tin plate into tin cables Insulate one of the tin cables Then craft a RE Battery. There. Now you have crafted one of the main ingredients of the generator. There are 2 ways to craft a Generator, but both actually requires the same amount of raw materials: First, you can use a RE Battery, a Basic Machine Casing, and a Furnace. Or, you can use a RE Battery, 3 Iron Plates, and an Iron Furnace. The iron furnace is crafted as following: Both recipes cost the same amount of iron plates overall, so take your pick. Now you have got yourself a generator. Place it next to the macerator, and put charcoal into the generator to generate EU from it. Remember only to put in fuel when needing EU - otherwise precious EU is likely to get wasted. The Power of Bronze[edit]Now you have a small base that allows you to get twice as many ingots for every mining run. Unfortunately, you can’t move any of the machines. If you mine them with pickaxes, they will only drop a machine casing. Then you'll have to rebuild it from scrap. You can craft an optional engi-friendly tool dedicated for moving or rotating machines: the Bronze Wrench. The Bronze Wrench is made from BRONZE. Your little voice is saying: "A new ore I haven't found? How can it be so rare?" YOU FOOL, Bronze is a man-made alloy that is made from COPPER and TIN. You need to use a Macerator to grind Copper and Tin Ingots into dusts, then take the dust and mix them in a 3:1 ratio. This Bronze Dust recipe is shapeless. Note that although you can create bronze, there is no way in vanilla IC2 to separate those metals once they have been mixed. Think carefully before you do that! To smelt Bronze Dust into ingots, put them in a furnace.
Using a Bronze Wrench is incredibly easy: just right-click on a Machine and its primary side will rotate to that face; shift-right-click to rotate it to the opposite side you clicked; right-click the same face a second time and the machine will be removed; be careful: In some versions of IC2, if the wrenched machine isn't empty, you will lose everything it contained. And sometimes you can make a mistake (about a 20% chance of failure), and you can’t retrieve the machine you craft; it's unlucky, but it happens (now a 100% success rate in IC2 Experimental so feel free to crank away! But removing some machines will cause them to lose 20% of their stored power). Only 4 machines can be retrieved safely every time: MFE Unit, HV Transformer, Terraformer and MINERs. However, if you upgrade your wrench into an Electric Wrench, and toggle it to loss-less mode (this mode removed since IC2 v2.3.222), you are guaranteed to get your machines back no matter what, at a cost of 9000 EU per operation. The Recipes and Resources page has a list of all available Bronze tools. Bronze can also be used to craft Bronze Armor as a replacement of iron armor. It will not be introduced here. Click on the link for more information. Another important use for bronze is to craft the Toolbox. 2 toolboxes are needed to craft the Metal Former, which will be introduced in the next section. It is better to craft them now. Materials you need to craft 2 toolboxes:
First, mix the dusts to create bronze. Then smelt them to get ingots. Remember how to craft item casings? You need to craft 10 Bronze Item Casings. In case you have already forgotten them, they are shown below. Now to craft two tool boxes: Of course there are more things you can do with Bronze, but those aren't necessary for now. Therefore they will be introduced later. Metal Former[edit]Worried about having to keep crafting Cutters and Forge Hammers? Wondering if there is a machine that can do all this crafting? Perhaps it's time for you built a Metal Former. It can craft metal into plates, casings, cables, and some other miscellaneous things. Most importantly, it can craft 3 copper wires out of a single ingot, while with your crafting tools you can only craft 2. Materials needed:
Craft all 15 copper ingots into copper wires, and insulate 6 of them. Then craft only 9 iron into plates. You'll need to make three Copper Coils. Then craft an electronic circuit and a basic machine casing. If you have already forgot those recipes, they are in section 2.1. Now you should have all needed to craft a metal former. Place the metal former according to the picture on the right. It can be mirrored to the left. The cables can be either tin or copper, or a mix of them.. You might want to craft either of them if you don't have some left-over cables. Remember to insulate them: Uninsulated cables will electrify you if you get too close to them, causing unwanted but easily avoidable damage. The Metal Former has 3 modes: Rolling, Extruding and Cutting. Rolling takes the place of the Forge Hammer; turning Ingots into Plates and Plates into Casings. Cutting replaces the cutting tool, though it has no real use, as the Extruding mode converts ingots directly into 3 to 4 cables (instead of 2 to 3 from cutting plates, amount also depends on material, higher tier materials make more cables). The Extruding mode also makes most of the miscellaneous stuff, like Shafts for use in kinetic machines and Iron Fences from Iron Casings. Iron Furnace[edit]One of the first IC2-related things you'll probably want to create is an Iron Furnace. This is an upgrade over the regular Furnace from vanilla Minecraft (a.k.a. Stone Furnace by IC2 users). It operates faster and uses fuel more efficiently. Click on the link for details. If you have only crafted one of them, don't place it down yet. The Iron Furnace is an important part of making an Electric Furnace in the next step. Electric Furnace[edit]Materials you'll need:
The Electric Furnace will allow you to smelt using electricity instead of using (Char)Coal. This is the thing you'll use your Iron Furnace to craft. Remember that you can craft 3 copper cables by extruding a copper ingot in the Metal Former? I know, it’s another Circuit to craft, but you are warned that it would be everywhere. You can place the electric furnace next to the cable that is connected to the metal former. Don't put it next to the cable directly connected to the generator. Something else will replace that cable later. Like the vanilla furnace, you put the stuff you want to heat in the upper part, and a EU source in the bottom. It's 12.5% faster than the Iron Furnace, and there is no energy wasted. If there is nothing left in the top, it immediately stops consuming EU. You now have 1 Metal Former, 1 Generator, 1 Macerator, and 1 Electro Furnace. It’s not much. If you think you can use more things, you're right. BatBox[edit]Adding a BatBox will provide a much larger energy storage buffer for your Generator and therefore simplify your operation. You'll need three Rechargeable Batteries to build it. Materials needed:
Replace the cable next to the generator with the BatBox that you just crafted. Make sure the output side, marked with a white dot, faces the cable. You can open a creative mode world to test how to place the batbox in the correct direction. Don't make the cable longer than four blocks to avoid wasting energy. If you need to change the direction of the BatBox's output facing, you'll need to use the Bronze Wrench. BatBoxes can be daisy-chained to provide more EU storage. They can also be used to break up lengths of cable to avoid energy loss. The maximum length you can have of Tin Cable and copper cable is four before it loses 1 EU/t. By placing a BatBox at the end of four blocks of Cables, you can then go another four segments without energy loss. Keep these ideas in mind as you expand your base. Extractor[edit]Thinking it is a waste of rubber by simply smelting sticky resin? That's why we're going to craft the extractor! Materials needed:
The treetap used in this recipe must be a new one, i.e. have a full durability of 16. Now, extend your cable by a block and then place down your extractor. With the extractor, you an get 3 rubber out of a single sticky resin. Awesome!
The content in the next few sections below is currently WIP, with some parts being re-ordered and is quite messy. You might see some duplicate content that aren't yet deleted. These are for reference and will be cleaned up once I'm done. Please go to wiki.industrial-craft.net/index.php?title=Tutorial:First_Steps&oldid=66506 for a cleaner version. I will keep working on it. Apologies for the inconvenience. --KrisBigK (talk) 02:13, 31 July 2019 (CET)
Alternative Power Sources[edit]Solar Power[edit]For this project you'll need:
Another option for renewable energy is to add a Solar Panel to reduce your Coal/Charcoal usage. Keep in mind that Solar Panels require an unobstructed view of the sky and they only work in the daytime. Connect your Solar Panel (with or without a cable) to the top of the BatBox. Now your BatBox will receive a constant trickle from the Solar Panel and can also receive energy from your Generator. The downside is that these are pretty expensive, but just one or two helps immensely early on. If you want more advanced solar panels, or ones that work without sun, get the Advanced Solar Panels addon. Manual Kinetic Generator[edit]For this project you'll need:
This hand crank allows you to generate some kinetic power (Ku) by simply standing there clicking on it over and over again. Kinetic power isn't all too useful on its own, but you can convert it into Electric Units with the Kinetic Generator. See that Iron Shaft? You make it by "Extruding" an Iron Block in a Metal Former. You'll learn about that later. To make the Electric Motor, You need two Tin Casings, one Iron Ingot, and two Copper Coils: To make a Coil, put 8 Copper Cable around an Iron Ingot: Place the Kinetic Generator next to the Manual Kinetic Generator so that the input face (look for that Iron Shaft in the middle of a dark hole) is in contact with the Manual Kinetic Generator. Now make sure the output face of the Kinetic Generator (just a hole) is in contact with a cable or Battery Block. Now you can produce about 13 EU/t by just standing there and holding the USE button (default: right mouse button). This setup is great for Batbox Chargepads early on! Etcetera[edit]In this image you can see the BatBox, with the Generator to its left, and a length of copper cable four squares long to its right. In the current version of IC2, Tin Cable has taken the place where Copper Cable used to be in the cable hierarchy, so pretend that cable is Tin. Up to four machines can then be placed directly in front of the cable. Going up from the BatBox is a four-square-long cable that connects to a second BatBox, and then from there to either a Solar Panel or a wind generator of sorts using Tin Cables. ![]() NOTE: Most textures in images are outdated. ![]() ![]()
You can see the inside of my little home, 3 Macerators, 3 Electric Furnaces, 1 Extractor, 1 Generator in view, and 2 unknown machines. You can see I’ve put a chest in front of my generator to gather the charged batteries when I stalk outdoors. ![]() Second Steps[edit]Mining Drill and Chainsaw[edit]Tired of making pickaxe after pickaxe? How about an energy-based version? The Mining Drill uses EU instead of wearing out, so you just need to recharge it by placing it either in any generator or in a BatBox or higher.
Pump[edit]Remember that lava lake you found waaaaay back when you made your first trip in the mines? Now it's time to take advantage of it with a Pump. The pump will fill buckets or Universal Fluid Cells for us and place them in a chest.
Geothermal Power[edit]Once you've acquired both a Metal Former and a Pump, you'll have the option of making a Geothermal Generator. This option isn't renewable like solar or wind, but it's a great alternative or supplement to Coal/Charcoal. A Geothermal Generator generates energy from lava. Building one of these is a good option if you build your base deep underground where lava lakes are more common, or if you happen to find a lava lake on the surface. These are almighty in the Nether as well. The Metal Former machine is required in order to make the Empty Cells used in this recipe.
You'll also need at least one Bucket for gathering lava. IC2 let's you make them using Tin as well as the vanilla Iron.
CES Unit[edit]Now, we have more machines, and we can power them with solar panels. But what should we do when the BatBox runs out of energy at night? Let's put our knowledge of bronze to use making a bigger storage unit! For that job, there is the CES Unit. The CES Unit stores 300,000 EU, or 5x as much as the BatBox. Before we begin, you'll need to get your hands on at least three Gunpowder. You may need to go hunt some Creepers to get some.
Run three Gunpowder through an Extractor to get three Sulfur Dust.
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