Recipes and Resources
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This is a list of crafting/smelting/etc. recipes found in IndustrialCraft².
Crafting[edit]
Armor[edit]
Name | Crafting | Description |
---|---|---|
Bronze Helmet | Helmet with 30% more durability than iron. | |
Bronze Chestplate | Chestplate with 30% more durability than iron. | |
Bronze Leggings | Leggings with 30% more durability than iron. | |
Bronze Boots | Boots with 30% more durability than iron. | |
Nano Helmet | Energy-based helmet which absorbs part of your damage while charged. | |
Nano Body Armor | Energy-based chestplate which absorbs part of your damage while charged. | |
Nano Leggings | Energy-based leggings which absorb part of your damage while charged. | |
Nano Boots | Energy-based boots which absorb part of your damage while charged. | |
Quantum Helmet | Energy-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged. | |
Quantum Body Armor | Energy-based chestplate which absorbs all of your damage while charged. | |
Quantum Leggings | Energy-based leggings which let you sprint more than 3 times faster. | |
Quantum Boots | Energy-based boots which absorb all of your fall damage while charged. | |
Bat-Pack | Chestplate which powers your electric tools using its energy of up to 60000 EU while you are wearing it. | |
Composite Armor | Super-durable chestplate, more than 3 times the durability of a diamond chestplate. | |
Electric Jetpack | Energy-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered Jetpack. | |
Jetpack | Fuel-powered jetpack worn as a chestplate. Use Bio Fuel Cells or Coal Fuel Cells on a canning machine to refuel it. | |
Rubber Boots | Boots which reduce your fall damage. |
Energy and Wiring[edit]
Name | Crafting | Description |
---|---|---|
Tin Cable | Special uninsulated tin cable which handles up to 3 EU/t (ultra-low voltage) and has very small loss, but can't be insulated (beware of shock) and thus can't be painted. | |
Copper Cable | Uninsulated copper cable which handles up to 32 EU/t (low voltage). | |
Insulated Copper Cable | Insulated copper cable which handles up to 32 EU/t (low voltage). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of rubber (shapeless) in a crafting table. | |
Gold Cable | Uninsulated gold cable which handles up to 128 EU/t (medium voltage). | |
Single-Insulated Gold Cable | Single-insulated gold cable which handles up to 128 EU/t (medium voltage). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock. | |
Double-Insulated Gold Cable | Double-insulated gold cable which handles up to 128 EU/t (medium voltage). | |
HV Cable | Uninsulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage). | |
Single-Insulated HV Cable | Single-insulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock. | |
Double-Insulated HV Cable | Double-insulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage). Double insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock. | |
Quadruple-Insulated HV Cable | Quadruple-insulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage). Quadruple insulation allows the cable to be painted, reduces distance-based energy loss and removes electric shock. | |
Glass Fibre Cable | Special glass fibre cable which handles up to 512 EU/t (high voltage). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 20 blocks (0.05 EU per block). | |
BatBox | EU storage block which stores up to 40,000 EU and accepts up to and outputs 32 EU/t (low voltage). Accepts current from any side, except the one with a dot, which is the output. | |
MFE Unit | EU storage block which stores up to 600,000 EU and accepts up to and outputs 128 EU/t (medium voltage). Accepts current from any side, except the one with a dot, which is the output. | |
MFS Unit | EU storage block which stores up to 10,000,000 EU and accepts up to and outputs 512 EU/t (high voltage). Accepts current from any side, except the one with a dot, which is the output. | |
Electrolyzed Water Cell | Created in an Electrolyzer when the adjacent MFE Unit or MFS Unit is full, those cells absorb 15000 EU, but lose 1500 EU, only giving off 13500 EU when used (again by the Electrolyzer when the adjacent MFE/MFS is out of EU). | |
Energy Crystal | EU storage item which stores up to 100,000 EU and can only be charged or discharged in a MFE Unit or a MFS Unit. | |
Lapotron Crystal | EU storage item which stores up to 1,000,000 EU and can only be charged or discharged in a MFS Unit. | |
Single-Use Battery | EU storage item which stores 1000 EU and can only be used once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot. | |
RE Battery | EU storage item which stores up to 10000 EU and can be charged or discharged in a BatBox, MFE Unit or MFS Unit. It can also be used to power most machines from their bottom slot. |