Difference between revisions of "Recipes and Resources"

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This is a list of crafting/smelting/etc. recipes found in IndustrialCraft².
Here you can find all resources that are added by IC² and you will find the most important recipes.


== Crafting ==
=== Armor ===
{| class="wikitable"
|-
!Name
!Crafting
!width=400px|Description
|-
![[Bronze Helmet]]
|{{Grid/Crafting Table
|A2=Bronze|B2=Bronze|C2=Bronze
|A3=Bronze|C3=Bronze
|Output=Bronze Helmet
}}
|Helmet with 30% more durability than iron.
|-
![[Bronze Chestplate]]
|{{Grid/Crafting Table
|A1=Bronze|C1=Bronze
|A2=Bronze|B2=Bronze|C2=Bronze
|A3=Bronze|B3=Bronze|C3=Bronze
|Output=Bronze Chestplate
}}
|Chestplate with 30% more durability than iron.
|-
![[Bronze Leggings]]
|{{Grid/Crafting Table
|A1=Bronze|B1=Bronze|C1=Bronze
|A2=Bronze|C2=Bronze
|A3=Bronze|C3=Bronze
|Output=Bronze Leggings
}}
|Leggings with 30% more durability than iron.
|-
![[Bronze Boots]]
|{{Grid/Crafting Table
|A2=Bronze|C2=Bronze
|A3=Bronze|C3=Bronze
|Output=Bronze Boots
}}
|Boots with 30% more durability than iron.
|-
![[Nano-Helmet|Nano Helmet]]
|{{Grid/Crafting Table
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate
|Output=Nano-Helmet
}}
|Energy-based helmet which absorbs part of your damage while charged.
|-
![[Nano-Bodyarmor|Nano Body Armor]]
|{{Grid/Crafting Table
|A1=Carbon Plate|C1=Carbon Plate
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate
|Output=Nano-Bodyarmor
}}
|Energy-based chestplate which absorbs part of your damage while charged.
|-
![[Nano-Leggings|Nano Leggings]]
|{{Grid/Crafting Table
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate
|A2=Carbon Plate|C2=Carbon Plate
|A3=Carbon Plate|C3=Carbon Plate
|Output=Nano-Leggings
}}
|Energy-based leggings which absorb part of your damage while charged.
|-
![[Nano-Boots|Nano Boots]]
|{{Grid/Crafting Table
|A2=Carbon Plate|C2=Carbon Plate
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate
|Output=Nano-Boots
}}
|Energy-based boots which absorb part of your damage while charged.
|-
![[QuantumSuit Helmet|Quantum Helmet]]
|{{Grid/Crafting Table
|A1=Advanced Circuit|B1=Lapotron Crystal|C1=Advanced Circuit
|B2=Reinforced Glass
|Output=Quantum-Helmet
}}
|Energy-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.
|-
![[QuantumSuit Bodyarmor|Quantum Body Armor]]
|{{Grid/Crafting Table
|A1=Advanced Alloy|C1=Advanced Alloy
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate
|Output=Quantum-Bodyarmor
}}
|Energy-based chestplate which absorbs all of your damage while charged.
|-
![[QuantumSuit Leggings|Quantum Leggings]]
|{{Grid/Crafting Table
|A1=Machine|B1=Lapotron Crystal|C1=Machine
|A2=Iridium Plate|C2=Iridium Plate
|A3=Glowstone Dust|C3=Glowstone Dust
|Output=Quantum-Leggings
}}
|Energy-based leggings which let you sprint more than 3 times faster.
|-
![[QuantumSuit Boots|Quantum Boots]]
|{{Grid/Crafting Table
|A2=Iridium Plate|C2=Iridium Plate
|A3=Rubber Boots|B3=Lapotron Crystal|C3=Rubber Boots
|Output=Quantum-Boots
}}
|Energy-based boots which absorb all of your fall damage while charged.
|-
![[BatPack|Bat-Pack]]
|{{Grid/Crafting Table
|A1=RE Battery (Charged)|B1=Electronic_Circuit|C1=RE Battery (Charged)
|A2=RE Battery (Charged)|B2=Tin|C2=RE Battery (Charged)
|A3=RE Battery (Charged)|C3=RE Battery (Charged)
|Output=Bat-Pack
}}
|Chestplate which powers your electric tools using its energy of up to 60000 EU while you are wearing it.
|-
![[Composite Armor Vest|Composite Armor]]
|{{Grid/Crafting Table
|A1=Advanced Alloy|C1=Advanced Alloy
|A2=Advanced Alloy|B2=Iron Chestplate|C2=Advanced Alloy
|A3=Advanced Alloy|B3=Leather_Tunic|C3=Advanced Alloy
|Output=Composite Armor Vest
}}
|Super-durable chestplate, more than 3 times the durability of a diamond chestplate.
|-
![[Electric Jetpack]]
|{{Grid/Crafting Table
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron
|A2=Refined Iron|B2=BatBox|C2=Refined Iron
|A3=Glowstone Dust|C3=Glowstone Dust
|Output=Electric Jetpack
}}
|Energy-powered jetpack worn as a chestplate. It has a limited maximum flying height and a smaller operational time, unlike the normal fuel-powered [[Jetpack]].
|-
![[Jetpack]]
|{{Grid/Crafting Table
|A1=Refined Iron|B1=Electronic Circuit|C1=Refined Iron
|A2=Refined Iron|B2=Fuel Can (Empty)|C2=Refined Iron
|A3=Redstone|C3=Redstone
|Output=Jetpack
}}
|Fuel-powered jetpack worn as a chestplate. Use [[Biofuel Cell|Bio Fuel Cells]] or [[Coalfuel Cell|Coal Fuel Cells]] on a canning machine to refuel it.
|-
![[Rubber Boots]]
|{{Grid/Crafting Table
|A1=Rubber|C1=Rubber
|A2=Rubber|C2=Rubber
|A3=Rubber|B3=Wool|C3=Rubber
|Output=Rubber Boots
}}
|Boots which reduce your fall damage.
|-
|}


=== Energy and Wiring ===
'''If you're using the [[v2.X|Experimental Builds]] of IC² for Minecraft 1.6.4+ then click on this link:'''
{| class="wikitable"
|-
!Name
!Crafting
!width=400px|Description
|-
![[Tin Cable]]
|{{Grid/Crafting Table
|A2=Tin|B2=Tin|C2=Tin
|Output=Tin Cable|OA=9
}}
|Special uninsulated tin cable which handles up to 3 EU/t (ultra-low voltage) and has very small loss, but can't be insulated (beware of shock) and thus can't be painted.
|-
![[Copper Cable]]
|{{Grid/Crafting Table
|A2=Copper|B2=Copper|C2=Copper
|Output=Copper Cable|OA=6
}}
|Uninsulated copper cable which handles up to 32 EU/t (low voltage).
|-
![[Copper Cable|Insulated Copper Cable]]
|{{Grid/Crafting Table
|A1=Rubber|B1=Rubber|C1=Rubber
|A2=Copper|B2=Copper|C2=Copper
|A3=Rubber|B3=Rubber|C3=Rubber
|Output=Insulated Copper Cable|OA=6
}}
|Insulated copper cable which handles up to 32 EU/t (low voltage). Insulation allows the cable to be painted, reduces distance-based energy loss and completely removes electric shock. You can also apply insulation to uninsulated copper cable by putting the uninsulated cable and a single piece of rubber (shapeless) in a crafting table.
|-
![[Gold Cable]]
|{{Grid/Crafting Table
|A2=Gold|B2=Gold|C2=Gold
|Output=Gold Cable|OA=12
}}
|Uninsulated gold cable which handles up to 128 EU/t (medium voltage).
|-
![[Gold Cable|Single-Insulated Gold Cable]]
|{{Grid/Crafting Table
|B1=Rubber
|A2=Rubber|B2=Gold|C2=Rubber
|B3=Rubber
|Output=Insulated Gold Cable|OA=4
}}
|Single-insulated gold cable which handles up to 128 EU/t (medium voltage). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock. You can also apply single insulation to uninsulated gold cable by putting the uninsulated cable and one piece of rubber (shapeless) in a crafting table.
|-
![[Gold Cable|Double-Insulated Gold Cable]]
|{{Grid/Crafting Table
|A1=Rubber|B1=Insulated Gold Cable
|Output=2xIns. Gold Cable
}}
|Double-insulated gold cable which handles up to 128 EU/t (medium voltage). Double insulation allows the cable to be painted, reduces distance-based energy loss and removes electric shock. You can also apply double insulation to uninsulated gold cable by putting the uninsulated cable and two pieces of rubber (shapeless) in a crafting table.
|-
![[HV Cable]]
|{{Grid/Crafting Table
|A2=Refined Iron|B2=Refined Iron|C2=Refined Iron
|Output=HV Cable|OA=12
}}
|Uninsulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage).
|-
![[HV Cable|Single-Insulated HV Cable]]
|{{Grid/Crafting Table
|B1=Rubber
|A2=Rubber|B2=Refined Iron|C2=Rubber
|B3=Rubber
|Output=Insulated HV Cable|OA=4
}}
|Single-insulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage). Single insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock. You can also apply single insulation to uninsulated gold cable by putting the uninsulated cable and one piece of rubber (shapeless) in a crafting table.
|-
![[HV Cable|Double-Insulated HV Cable]]
|{{Grid/Crafting Table
|A1=Rubber|B1=Insulated HV Cable
|Output=2xIns. HV Cable
}}
|Double-insulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage). Double insulation allows the cable to be painted, reduces distance-based energy loss and reduces electric shock. You can also apply double insulation to uninsulated HV cable by putting the uninsulated cable and two pieces of rubber (shapeless) in a crafting table.
|-
![[HV Cable|Quadruple-Insulated HV Cable]]
|{{Grid/Crafting Table
|A1=Rubber|B1=Rubber|C1=Insulated HV Cable
|Output=4xIns. HV Cable
}}
|Quadruple-insulated HV cable which handles up to 512 EU/t (high voltage) and 2048 EU/t (extreme voltage). Quadruple insulation allows the cable to be painted, reduces distance-based energy loss and removes electric shock. You can also apply quadruple insulation to uninsulated HV cable by putting the uninsulated cable and two pieces of rubber (shapeless) in a crafting table, and to double-insulated HV cable by putting the double-insulated cable and one piece of rubber (again shapeless).
|-
![[Glass Fibre Cable]]
|{{Grid/Crafting Table
|A1=Glass|B1=Glass|C1=Glass
|A2=Redstone|B2=Diamond|C2=Redstone
|A3=Glass|B3=Glass|C3=Glass
|Output=Glass Fibre Cable|OA=4
}}
|Special glass fibre cable which handles up to 512 EU/t (high voltage). It is the only kind of uninsulated cable which can be painted and gives no electric shock. Glass fibre cable is useful for long-distance wiring, since it has the smallest energy loss of all kinds of cable - 1 EU every 20 blocks (0.05 EU per block).
}}
|-
|}


To be completed. --[[User:RichardG|RichardG]]<sup>[[Special:Contributions/RichardG|c]]|[[Talk:RichardG|t]]</sup> 12:01, 30 October 2011 (CET)
[[Recipes and Resources (experimental)]]
 
 
'''If you're using the Classic/Normal IC² for Minecraft 1.6.2 and below, then click on the second link:'''
 
[[Recipes and Resources (classic)]]

Latest revision as of 19:19, 25 August 2022

Here you can find all resources that are added by IC² and you will find the most important recipes.


If you're using the Experimental Builds of IC² for Minecraft 1.6.4+ then click on this link:

Recipes and Resources (experimental)


If you're using the Classic/Normal IC² for Minecraft 1.6.2 and below, then click on the second link:

Recipes and Resources (classic)