Difference between revisions of "Recipes and Resources"

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This is a list of crafting/smelting/etc. recipes found in IndustrialCraft².
Here you can find all resources that are added by IC² and you will find the most important recipes.


== Crafting ==
=== Armor ===
{| class="wikitable"
|-
!Name
!Crafting
!width=400px|Description
|-
![[Bronze Boots]]
|{{Grid/Crafting Table
|A2=Bronze|C2=Bronze
|A3=Bronze|C3=Bronze
|Output=Bronze Boots
}}
|Boots with 30% more durability than iron.
|-
![[Bronze Chestplate]]
|{{Grid/Crafting Table
|A1=Bronze|C1=Bronze
|A2=Bronze|B2=Bronze|C2=Bronze
|A3=Bronze|B3=Bronze|C3=Bronze
|Output=Bronze Chestplate
}}
|Chestplate with 30% more durability than iron.
|-
![[Bronze Helmet]]
|{{Grid/Crafting Table
|A2=Bronze|B2=Bronze|C2=Bronze
|A3=Bronze|C3=Bronze
|Output=Bronze Helmet
}}
|Helmet with 30% more durability than iron.
|-
![[Bronze Leggings]]
|{{Grid/Crafting Table
|A1=Bronze|B1=Bronze|C1=Bronze
|A2=Bronze|C2=Bronze
|A3=Bronze|C3=Bronze
|Output=Bronze Leggings
}}
|Leggings with 30% more durability than iron.
|-
![[Nano-Bodyarmor|Nano Body Armor]]
|{{Grid/Crafting Table
|A1=Carbon Plate|C1=Carbon Plate
|A2=Carbon Plate|B2=Energy Crystal (Charged)|C2=Carbon Plate
|A3=Carbon Plate|B3=Carbon Plate|C3=Carbon Plate
|Output=Nano-Bodyarmor
}}
|Energy-based chestplate which absorbs part of your damage while charged.
|-
![[Nano-Boots|Nano Boots]]
|{{Grid/Crafting Table
|A2=Carbon Plate|C2=Carbon Plate
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate
|Output=Nano-Boots
}}
|Energy-based boots which absorb part of your damage while charged.
|-
![[Nano-Helmet|Nano Helmet]]
|{{Grid/Crafting Table
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate
|A2=Carbon Plate|B2=Glass|C2=Carbon Plate
|Output=Nano-Helmet
}}
|Energy-based helmet which absorbs part of your damage while charged.
|-
![[Nano-Leggings|Nano Leggings]]
|{{Grid/Crafting Table
|A1=Carbon Plate|B1=Energy Crystal (Charged)|C1=Carbon Plate
|A2=Carbon Plate|C2=Carbon Plate
|A3=Carbon Plate|C3=Carbon Plate
|Output=Nano-Leggings
}}
|Energy-based leggings which absorbs part of your damage while charged.
|-
![[QuantumSuit Bodyarmor|Quantum Body Armor]]
|{{Grid/Crafting Table
|A1=Advanced Alloy|C1=Advanced Alloy
|A2=Iridium Plate|B2=Lapotron Crystal|C2=Iridium Plate
|A3=Iridium Plate|B3=Advanced Alloy|C3=Iridium Plate
|Output=Quantum-Bodyarmor
}}
|Energy-based chestplate which absorbs all of your damage while charged.
|-
![[QuantumSuit Boots|Quantum Boots]]
|{{Grid/Crafting Table
|A2=Iridium Plate|C2=Iridium Plate
|A3=Rubber Boots|B3=Lapotron Crystal|C3=Rubber Boots
|Output=Quantum-Boots
}}
|Energy-based boots which absorbs all of your fall damage while charged.
|-
![[QuantumSuit Helmet|Quantum Helmet]]
|{{Grid/Crafting Table
|A1=Advanced Circuit|B1=Lapotron Crystal|C1=Advanced Circuit
|B2=Reinforced Glass
|Output=Quantum-Helmet
}}
|Energy-based helmet which lets you breathe underwater, replenishes your hunger and cures poison while charged.
|-
![[QuantumSuit Leggings|Quantum Leggings]]
|{{Grid/Crafting Table
|A1=Machine|B1=Lapotron Crystal|C1=Machine
|A2=Iridium Plate|C2=Iridium Plate
|A3=Glowstone Dust|C3=Glowstone Dust
|Output=Quantum-Leggings
}}
|Energy-based leggings which let you sprint more than 3 times faster.
|-
|}


To be completed. --[[User:RichardG|RichardG]]<sup>[[Special:Contributions/RichardG|c]]|[[Talk:RichardG|t]]</sup> 12:01, 30 October 2011 (CET)
'''If you're using the [[v2.X|Experimental Builds]] of IC² for Minecraft 1.6.4+ then click on this link:'''
 
[[Recipes and Resources (experimental)]]
 
 
'''If you're using the Classic/Normal IC² for Minecraft 1.6.2 and below, then click on the second link:'''
 
[[Recipes and Resources (classic)]]

Latest revision as of 19:19, 25 August 2022

Here you can find all resources that are added by IC² and you will find the most important recipes.


If you're using the Experimental Builds of IC² for Minecraft 1.6.4+ then click on this link:

Recipes and Resources (experimental)


If you're using the Classic/Normal IC² for Minecraft 1.6.2 and below, then click on the second link:

Recipes and Resources (classic)