Reactor Coolant Injector

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Reactor Coolant Injector
Reactor Coolant Injector ig.png
Grid Reactor Coolant Injector (LZH).png
Properties
Type Machine
Tool Grid Wrench.png




Stackable Yes (64)




Upgrades
Grid Pulling Upgrade.pngGrid Advanced Pulling Upgrade.png
Energy Consumption
Max EU Input 128 EU/t (MV)
EU Per Operation 1000 EU
EU Storage 48000 EU
Technical Details
UU Cost {{{uu_cost}}}
First appearance ?
ID IC2:te@84, IC2:te@85


The Reactor Coolant Injector is a machine that repairs condensators in a Grid Nuclear Reactor.png Nuclear Reactor, in support of Single-Use Coolant Configuration or SUCC design.

Recipe[edit]

There are currently two versions of the coolant injector, RSH and LZH, which repair the Grid RSH-Condensator.png RSH-Condensator and Grid LZH-Condensator.png LZH-Condensator respectively.

As of 2.6.133-ex110 they are still two separate machines, but one of the developers has said merging them is their intent.

Grid Ejector Upgrade.png
Grid RSH-Condensator.png
Grid Ejector Upgrade.png
Grid RSH-Condensator.png
Grid Advanced Machine Casing.png
Grid Compact Item Buffer.png
Grid Ejector Upgrade.png
Grid RSH-Condensator.png
Grid Ejector Upgrade.png
Grid Reactor Coolant Injector (RSH).png
Grid Ejector Upgrade.png
Grid LZH-Condensator.png
Grid Ejector Upgrade.png
Grid LZH-Condensator.png
Grid Advanced Machine Casing.png
Grid Compact Item Buffer.png
Grid Ejector Upgrade.png
Grid LZH-Condensator.png
Grid Ejector Upgrade.png
Grid Reactor Coolant Injector (LZH).png







Uses[edit]

The output face of the coolant injector (marked by a square, unlike the grid-texture of the other sides) faces away from the player when placed. This face should be directly touching either a Grid Nuclear Reactor.png Nuclear Reactor or one of its attached Grid Reactor Chamber.png Reactor Chambers in order to function correctly.

Coolant injectors with ready-state textures (RSH left, LZH right).

To prepare the coolant injector for operation, provide it power and (using the GUI) fuel: a Grid Block of Redstone.png Block of Redstone for the RSH or a Grid Lapis Lazuli Block.png Lapis Lazuli Block for the LZH (neither will use the other's block). If facing a valid destination, powered, and 'fueled' with at least one block, its texture should light up red or blue as appropriate, as seen in the image at left. With its 9 inventory slots, a coolant injector can hold up to 576 blocks at a time.

Note that a coolant injector will not draw the EU it needs (1K per injection) from the reactor it is attached to - which is a very good thing if your reactor produces more than the 128 EU/t a coolant injector can handle as a power tier 2 item. The coolant injector GUI also has no energy item slot, so power must be applied by in-world means.

Once there is a condensator that requires repair in the destination reactor, the coolant injector will instantly use a resource block and 1000 EU to fully repair it. 'Requires repair' is currently defined as below 15% of maximum durability; precisely 15% will not trigger the use of a block. Thus, Grid RSH-Condensator.png RSH-Condensators are only repaired once they drop below 3000 durability, and Grid LZH-Condensator.png LZH-Condensators below 15000 durability.

The use of a single Grid Redstone.png Redstone or Grid Lapis Lazuli.png Lapis Lazuli in a crafting grid is far more efficient than block injection (4.5:1 and 3.6:1 respectively, in the best case of a 100% repair), as noted in the condensator article; but the use of a coolant injector allows for fully automatic application of these single-use coolants, without any concerns of reactors overheating from misclicks or inattention.

Although it is possible to enclose a coolant injector inside the pressure vessel of a fluid reactor, it is not recommended; the use of a condensator in this case is counterproductive, due to its destroying heat instead of transferring it to the reactor coolant as is needed for power generation.