Difference between revisions of "Overclocker upgrade"

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[[Image:upgradedmachine.png|right]]
{{Experimental}}
An [[overclocker upgrade]] can be used to speed up machines at the cost of higher energy consumption. Place one or more [[overclocker upgrade]]s into the four right-most slots to upgrade a machine.


Each upgrade reduces the operating time to 70% of the previous value and increases energy consumption by 50%. The [[overclocker upgrade]]'s effects stack exponentially. For example, two upgrades makes the machine operate at (0.7)^2 = 0.49 times normal time (100% faster) and use 1.5^2 = 2.25 times the energy (125% more), not 1.6 and 2.0 (60% faster and 100% more, respectively). 8 of them will run the machine at over 8 times normal speed, and use over 25 times as much EU.
{{Infobox
|type=Upgrade
|eu_use=160%
|optime=70%
|id=upgrade@0
}}


[[Overclocker upgrade]]s result in poorer energy efficiency (more EU will be consumed per operation). This results in a 5 percent increase in energy per operation per upgrade (0.7*1.5 = 1.05, (1.05)^10 = 1.63 ). While building multiple machines makes better use of a limited energy supply, but overclocking allows for reduced space and wiring requirements when time or compact construction are more important or energy is plentiful. The reduced efficiency can be mitigated by combining both approaches, dividing a number of [[overclocker upgrade]]s evenly between a handful of machines.
'''Overclocker Upgrades''' are used to increase a machines operating speed at the cost of higher power demand and energy consumption. Overclocker Upgrades are placed in one of the four right-most upgrade slots in a machine's interface.
 
== Recipe ==
{{Grid/Crafting Table
|A2=10k Coolant Cell|B2=10k Coolant Cell|C2=10k Coolant Cell
|A3=Insulated Copper Cable|B3=Electronic Circuit|C3=Insulated Copper Cable
|Output=Overclocker Upgrade|OA=2|nobreak=y}}
{{Grid/Crafting Table
|A2=30k Coolant Cell|B2=30k Coolant Cell|C2=30k Coolant Cell
|A3=Insulated Copper Cable|B3=Electronic Circuit|C3=Insulated Copper Cable
|Output=Overclocker Upgrade|OA=6|nobreak=y}}
{{Grid/Crafting Table
|A2=60k Coolant Cell|B2=60k Coolant Cell|C2=60k Coolant Cell
|A3=Insulated Copper Cable|B3=Electronic Circuit|C3=Insulated Copper Cable
|Output=Overclocker Upgrade|OA=12}}


An overclocked machine's speed is capped at 1 operation per tick, with energy consumption of about 8000 EU per tick, so adding additional [[overclocker upgrade]]s beyond that point is useless.
== Usage ==
Each Overclocker Upgrade '''reduces the operating time to 70% of the previous time''' but '''requires 60% more power'''. These effects stack exponentially. For example, with a machine with 2 Overclocker Upgrades each operation lasts <code>0.7<sup>2</sup> = 49%</code> the original time (204% original speed) and requires <code>1.6<sup>2</sup> = 256%</code> the original power. Using 8 Overclocker Upgrades will run the machine at over 17 times normal speed and requires 43 times the energy.


== In Practice ==
Overclocker Upgrades decrease a machine's energy efficiency, increasing EU use per operation. This is roughly a 12% increase in energy per operation per upgrade:
'''tl;dr''' - Aim for 16 [[overclocker upgrade]]s, that's the sweet spot. With 16 [[overclocker upgrade]]s you'll need at least 2 [[MFS Unit]]s to drive it. Any more than 18-19 will cease to be of benefit. Too many will stop the machine completely.


This section is intended to provide some explanation and practical examples for using [[overclocker upgrade]]s.<br />The following information is valid for [[Overclocker upgrade]] power consumption rates (1.5x power for each OC) as found on this wiki 2012-02-22.
<code>0.7*1.6 = 112%<br />
1.12<sup>8</sup> = 248% times the EU</code>


Each IndustrialCraft2 machine has a current draw (required EU/tick) and a tiny internal battery. As explained above, you can increase the speed of a machine with [[overclocker upgrade]]s at the cost of increased power consumption. The more you overclock, the more power is needed.
While building multiple machines makes better use of a limited energy supply, over-clocking allows for reduced space and wiring requirements when time or compact construction are more important or energy is plentiful. The reduced efficiency can be mitigated by combining both approaches: dividing a number of Overclocker Upgrades evenly between multiple machines.


When you reach a certain level of overclock, ''the power required per tick will exceed the internal storage''. This is where you need [[Energy storage upgrade]]s.<br />
An over-clocked machine's speed is limited by its inventory -- typically one stack of items, thus allowing up to 64 operations per tick. However, this would require too many Overclocker Upgrades to be practical.
Similarly, there is a point where the power required per tick exceeds the standard 32 EU/t that LV can provide. [[Transformer upgrade]]s or more [[BatBox]]es will help.


The result is either the machine stuttering/flashing like it can't get enough power (which is true!), or it stopping completely!


== In Practice ==
This section is intended to provide some explanation and practical examples for using Overclocker Upgrades.


Example:
This revision includes the revised power consumption for 1.71.
A standard [[Macerator]] draws 2 EU/t and stores 625 EU.


Eight [[overclocker upgrade]]s are a great start. With 8 [[overclocker upgrade]]s, it draws 25 EU/t, completes the work in only 5% of the time and will run fine with standard Low Voltage (32 EU/t). Your [[BatBox]] will drain more quickly but you already knew that.
Each IndustrialCraft<sup>2</sup> machine has a rated current draw (required EU/t), a time to process the materials and internal EU storage. When calculating the effects of over-clocking, we need to include these factors. The differences on each machine mean that some machines need more or less Overclocker Upgrades to reach peak speed.


With 9 [[overclocker upgrade]]s, it draws 38 EU/t which is more than standard LV. You will need a second [[BatBox]] in parallel to help supply the power. OR you can put in one [[Transformer upgrade]] (which allows 128 EU/t) and use an [[MFE Unit]] to power. Use [[Gold Cable]] or better!
The main limit to the number of Overclocker Upgrades you can use is the power requirement. To make machines run really fast, you need to feed them with multiple power supplies, big ones.


With 11 [[overclocker upgrade]]s, it's drawing 172 EU/t which can be supplied on a single [[Gold Cable]] by using a second MFE OR you can add a second [[Transformer upgrade]] (which allows the machine to take 512 EU/t) and switch to an [[MFS Unit]] and [[Glass Fibre]] cable.
=== Summary ===
Max speed benefits are obtained with: 28 Overclocker Upgrades for [[Macerator]]s and [[Extractor]]s, 25 for [[Electric Furnace]]s and 23 for [[Recycler]]s;. In each case you're going to need to put in transformer upgrades, use [[Glass Fibre Cable]] and storage upgrades.


There is another special point with 15 OC's. The [[Macerator]] is now drawing 875 EU/t which is more power in a single tick than the standard internal storage. It's also more than a single [[MFS Unit]] can provide so you'll need to add another [[MFS Unit]] in parallel and add some [[Energy storage upgrade]]s.
=== Examples ===
A standard [[Macerator]] draws 2 EU/t, takes 15 seconds per grind and stores 1,200 EU.


The above information tells us that there is a limit around 8000 EU/t. This sets the maximum number of [[overclocker upgrade]]s in a [[Macerator]] at 20. With 20 [[overclocker upgrade]]s, the machine is drawing 6650 EU/t and processes one stack of cobblestone in about 3 seconds.
Five Overclocker Upgrades are a great start. With 5 Overclocker Upgrades,, your [[Macerator]] draws 21 EU/t (which can be supplied by a single [[BatBox]]) and completes each grind in 2.5 seconds instead of 15!


Notes:
With 8 Overclocker Upgrades, your [[Macerator]] draws 85.9 EU/t and completes each operation in 0.9 seconds, just under a second! You can still run this with tin cable but you'll need three [[BatBox]]es in parallel to supply the power. Alternatively, you can put in one {{Gin|Transformer upgrade}} (which allows 128 EU/t) and use a [[CESU]] to power. Use [[Copper Cable]] or better!
The [[Recycler]] draws a little less power which means you can use 2 more OC's before you hit the limit.
The [[Electro Furnace]] however draws a little more so subtract 1 from each number above. Eg. the max in an [[Electro Furnace]] is only 19.


== Recipe ==
As you put in more Overclocker Upgrades, the power requirements keep going up. 11 Overclocker Upgrades require 352 EU/t which would require 11 [[BatBox]]es or 3 [[CESU]]s to drive. My suggestion is to put 3 [[Transformer upgrade]]s in each machine early, and then upgrade to [[MFE]]s and [[MFSU]]s any time you're ready.


{{Grid/Crafting Table
There is a break-point when you reach 13 Overclocker Upgrades in the Macerator, 10 on the Furnace and Extractor and 9 on the Recycler. The energy required per tick exceeds the machine's internal storage. As you approach this limit, you may see the machine flicker or stutter as if your BatBox was running empty. If you put in one more Overclocker Upgrade, the machine will stop entirely. Now you need to add one or more {{Gin|Energy storage upgrade}}s before the machine will continue to function.
|A1=Cooling Cell|B1=Cooling Cell|C1=Cooling Cell
|A2=Insulated Copper Cable|B2=Electronic Circuit|C2=Insulated Copper Cable
|A3=|B3=|C3=
|Output=Overclocker upgrade
}}


{{Navigation}}
Maximum speed benefits can be achieved with 28 Overclocker Upgrades in [[Macerator]]s and [[Extractor]]s, 25 in [[Electric Furnace]]s and 23 in [[Recycler]]s. In each case you're going to need to put in transformer upgrades, storage upgrades and use [[Glass Fibre Cable]]. The Macerator is the greediest and will need 761 [[MFSU]]s to supply the necessary power.


[[Category:Upgrades]]
[[Category:Upgrades]]

Latest revision as of 17:54, 10 October 2021

Experimental-Only Content: This information has been updated to the V2.X version of IC².
The most recent version of IC² is V2.8.<html>.
Overclocker upgrade
Picture na.png
Grid Overclocker upgrade.png
Properties
Type Upgrade




Stackable Yes (64)





Energy Consumption
EU Use 160% EU/t
Technical Details
Operation Length 70% Seconds
UU Cost {{{uu_cost}}}
First appearance ?
ID IC2:upgrade@0


Overclocker Upgrades are used to increase a machines operating speed at the cost of higher power demand and energy consumption. Overclocker Upgrades are placed in one of the four right-most upgrade slots in a machine's interface.

Recipe[edit]


Grid 10k Coolant Cell.png
Grid Insulated Copper Cable.png


Grid 10k Coolant Cell.png
Grid Electronic Circuit.png


Grid 10k Coolant Cell.png
Grid Insulated Copper Cable.png
Grid Overclocker Upgrade.png

Overclocker Upgrade

Overclocker Upgrade


Grid 30k Coolant Cell.png
Grid Insulated Copper Cable.png


Grid 30k Coolant Cell.png
Grid Electronic Circuit.png


Grid 30k Coolant Cell.png
Grid Insulated Copper Cable.png
Grid Overclocker Upgrade.png

Overclocker Upgrade

Overclocker Upgrade


Grid 60k Coolant Cell.png
Grid Insulated Copper Cable.png


Grid 60k Coolant Cell.png
Grid Electronic Circuit.png


Grid 60k Coolant Cell.png
Grid Insulated Copper Cable.png
Grid Overclocker Upgrade.png

Overclocker Upgrade

Overclocker Upgrade


Usage[edit]

Each Overclocker Upgrade reduces the operating time to 70% of the previous time but requires 60% more power. These effects stack exponentially. For example, with a machine with 2 Overclocker Upgrades each operation lasts 0.72 = 49% the original time (204% original speed) and requires 1.62 = 256% the original power. Using 8 Overclocker Upgrades will run the machine at over 17 times normal speed and requires 43 times the energy.

Overclocker Upgrades decrease a machine's energy efficiency, increasing EU use per operation. This is roughly a 12% increase in energy per operation per upgrade:

0.7*1.6 = 112%
1.128 = 248% times the EU

While building multiple machines makes better use of a limited energy supply, over-clocking allows for reduced space and wiring requirements when time or compact construction are more important or energy is plentiful. The reduced efficiency can be mitigated by combining both approaches: dividing a number of Overclocker Upgrades evenly between multiple machines.

An over-clocked machine's speed is limited by its inventory -- typically one stack of items, thus allowing up to 64 operations per tick. However, this would require too many Overclocker Upgrades to be practical.


In Practice[edit]

This section is intended to provide some explanation and practical examples for using Overclocker Upgrades.

This revision includes the revised power consumption for 1.71.

Each IndustrialCraft2 machine has a rated current draw (required EU/t), a time to process the materials and internal EU storage. When calculating the effects of over-clocking, we need to include these factors. The differences on each machine mean that some machines need more or less Overclocker Upgrades to reach peak speed.

The main limit to the number of Overclocker Upgrades you can use is the power requirement. To make machines run really fast, you need to feed them with multiple power supplies, big ones.

Summary[edit]

Max speed benefits are obtained with: 28 Overclocker Upgrades for Macerators and Extractors, 25 for Electric Furnaces and 23 for Recyclers;. In each case you're going to need to put in transformer upgrades, use Glass Fibre Cable and storage upgrades.

Examples[edit]

A standard Macerator draws 2 EU/t, takes 15 seconds per grind and stores 1,200 EU.

Five Overclocker Upgrades are a great start. With 5 Overclocker Upgrades,, your Macerator draws 21 EU/t (which can be supplied by a single BatBox) and completes each grind in 2.5 seconds instead of 15!

With 8 Overclocker Upgrades, your Macerator draws 85.9 EU/t and completes each operation in 0.9 seconds, just under a second! You can still run this with tin cable but you'll need three BatBoxes in parallel to supply the power. Alternatively, you can put in one Grid Transformer upgrade.png Transformer upgrade (which allows 128 EU/t) and use a CESU to power. Use Copper Cable or better!

As you put in more Overclocker Upgrades, the power requirements keep going up. 11 Overclocker Upgrades require 352 EU/t which would require 11 BatBoxes or 3 CESUs to drive. My suggestion is to put 3 Transformer upgrades in each machine early, and then upgrade to MFEs and MFSUs any time you're ready.

There is a break-point when you reach 13 Overclocker Upgrades in the Macerator, 10 on the Furnace and Extractor and 9 on the Recycler. The energy required per tick exceeds the machine's internal storage. As you approach this limit, you may see the machine flicker or stutter as if your BatBox was running empty. If you put in one more Overclocker Upgrade, the machine will stop entirely. Now you need to add one or more Grid Energy storage upgrade.png Energy storage upgrades before the machine will continue to function.

Maximum speed benefits can be achieved with 28 Overclocker Upgrades in Macerators and Extractors, 25 in Electric Furnaces and 23 in Recyclers. In each case you're going to need to put in transformer upgrades, storage upgrades and use Glass Fibre Cable. The Macerator is the greediest and will need 761 MFSUs to supply the necessary power.