Difference between revisions of "Nano-Boots"

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NanoSuit Boots are the electrical variant of [[Non-IC Items|Diamond Boots]]. They provide 1.5 chestplates/3 armor points/24% damage reduction. It is also a Tier-2 Item. Additionally, it provides a small amount of protection from fall damage at a slight energy cost.
#Redirect [[NanoSuit Boots]]
 
== Set ==
* [[Nano-Helmet|NanoSuit Helmet]]
* [[Nano-Bodyarmor|NanoSuit Bodyarmor]]
* [[Nano-Leggings|NanoSuit Leggings]]
* [[Nano-Boots|NanoSuit Boots]]
 
== Recipe ==
 
{{Grid/Crafting Table
|A2=Carbon Plate|C2=Carbon Plate
|A3=Carbon Plate|B3=Energy Crystal (Charged)|C3=Carbon Plate
 
|Output=Nano-Boots
}}
 
Raw ingredients needed:
* 32 [[Non-IC Items|Coal]]
* 1 [[Non-IC Items|Diamond]]
* 8 [[Non-IC Items|Redstone]]
* Additional 100 000 EU (25 Coal worth) to be fully charged.
* A [[MFE]] or above to charge
* Enough energy to [[Macerator|macerate]] 32 items and [[Compressor|compress]] 4 items.
 
== Recharging ==
To recharge, place into the top slot of a [[MFE]] or an [[MFSU]] and supply up to 100 000 EU.
Since the NanoSuit is made using Nano-Technology (Tier 2), it cannot be recharged in Standard-Technology (Tier 1) devices such as a [[BatBox]].
<!--{{Grid/Machine
|Type=MFE Transmitter
|Top=Nano-Bodyarmor
}}
{{Grid/Machine
|Type=MFS Unit
|Top=Nano-Bodyarmor
}}
''NOTE: The GUI of the [[MFE]] and [[MFSU]] shown here is outdated.''-->
GUIs are outdated and therefore are not shown.
 
== Technical ==
A [[Nano-Boots|NanoSuit Boots]] negates fall damage at the following costs:
* 0 EU for 4 blocks or lower fall, dealing 0 damage.
* (Fall Height - 4) x 800 EU for 5 blocks to 12 blocks fall, dealing 0 damage.
* (Fall Height - 4) x 800 EU for 5 blocks to 12 blocks fall, dealing (Fall Height - 12) x 0.5 hearts of damage.
 
== HAYO ==
[[Carbon|Carbon Plates]] are the most essential resource for ''Nanosuits''. As well as... '''[[Energy Crystal|Energy Crystals]]'''! [[File:picture_na.png|right|link=]]
Why use [[Energy Crystal|Crystals]] in armor?
 
For Energy storage of course!
 
Energy Storage?
 
Didn't we tell you already, '''the Nanosuit runs on ENERGY''' and '''takes most of its protective ability from an ENERGY SHIELD'''! HAYO!
 
== Texture Packs ==
The NanoSuit Helmet can be found in jar > armor > ic2 > nano_2.png
 
The item sprite of the NanoSuit Helmet can be found in jar > ic2 > sprites > item_0.png > Sprite 117
 
== History ==
{| class="wikitable"
! Version
! MC Version
! Changes
|-
| colspan=3 | '''Industrial Craft²'''
|-
! 0.90
| Beta 1.7.3
| [[Nano-Boots|NanoSuit Boots]] are re-released
|-
! 1.65
(1.70-71)
| 1.1
| QuantumSuit pieces now require NanoSuit pieces to craft.
|-
! 1.96
(1.97)
| 1.2.5
| [[Nano-Boots|NanoSuit Boots]] partially absorb fall damage similarly to [[Rubber Boots]]
|-
! 1.99
(1.103)
| 1.3.2
| Energy costs of the NanoSuit and QuantumSuit are increased
|-
! 1.107
(1.111)
| 1.4.5
| Energy cost of the NanoSuit is reduced
|-
! 1.108
(1.111)
| 1.4.5
| Around Halloween (31 October), zombies wearing NanoSuits may appear.
|}
 
{{Navigation}}
 
[[Category:Tools]]

Latest revision as of 22:42, 5 February 2021

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