Difference between revisions of "QuantumSuit Helmet"
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Revision as of 22:35, 21 February 2015
The QuantumSuit Helmet is endgame mod related piece of armour. It's extremely powerful, but also extremely expensive, require two Iridium Plates to craft. Cannot be enchanted.
Additional effects[edit]
Additional effects (in order of highest priority for EU use) | EU cost | |
---|---|---|
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replenishes underwater breath bar | 1 000 |
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replenish food bar per point (Require food cans in the inventory) | 10 000 |
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cure poison effect per lever | 10 000 |
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20 000 | |
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cure wither effect per lever | 25 000 |
ICONS ARE PLACEHOLDERS UPLOAD CORRESPONDING EFFECTS ICONS
Energy manipulation[edit]
- Without eating some food your helmet will burn 10 million EU much faster then all other components, strongly adviced to eat food or carry multiple helmets;
- Each hit will drain atleast 900 EU from every part of suit;
Recharging[edit]
The QuantumSuit Helmet, like all other pieces of QuantumSuit, store up to 10 million EU, and is an amazing piece of Quantum-Technology (Power Tier 4). Thus it cannot be charged in devices of lower tiers such as the CESU, MFE and BatBox. It must be charged in an MFSU.
The GUI that used to be here is outdated, and is thus not shown.
Set[edit]
Recipe[edit]
Experimental-Only Content: This information has been updated to the V2.X version of IC².
The most recent version of IC² is V2.8.<html>.
The most recent version of IC² is V2.8.<html>.