Difference between revisions of "Energy-O-Mat"
m (New SMP template, hayo.) |
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2 Cables | |||
1 Sell-O-Mat | |||
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|A2=Cable|B2=Sell-O-Mat|C2=Cable | |A2=Cable|B2=Sell-O-Mat|C2=Cable | ||
|Output=Energy-O-Mat | |Output=Energy-O-Mat | ||
}}||{{Grid/Crafting Table | }}| | ||
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OR | |||
2 Cables | |||
1 Item-O-Mat | |||
{| | |||
|{{Grid/Crafting Table | |||
|A2=Cable|B2=Item-O-Mat|C2=Cable | |A2=Cable|B2=Item-O-Mat|C2=Cable | ||
|Output=Energy-O-Mat | |Output=Energy-O-Mat |
Revision as of 21:28, 17 August 2011
This item really only makes sense in Multiplayer. You could craft it alone if you really wanted to, but what would be the point of that? |
Energy-O-Mat | |
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Properties | |
Type | Block
|
Stackable | Yes (64)
|
Technical Details | |
UU Cost | {{{uu_cost}}} |
First appearance | ? |
ID | IC2:{{{id}}} |
| |
This device has two functions. First of all, it acts like an Item-O-Mat and will sell ENERGY. To be precise, an Energy-O-Mat will work like a cable.
However, it will not allow current to pass freely. Instead, customers need to drop coins into the Energy-O-Mat, to fill up it's "deposit".
The Energy-O-Mat will then use this deposit and allow current to pass.
For this to work, the owner of the Energy-O-Mat needs to place a chest next to it and define (as usual) a price in the last chest slots.
the price will be calculated per 4000 EU each. (thus, a price of 40 IC would mean the customer has to pay 1IC per 100 EU). All paid coins will ,
of course, be stored in that chest, as well.
The second function of the Energy-O-Mat is to activate redstone-based systems, for the rare occasion people are actually still using this outdated system.
As long as the Energy-O-Mat is allowing energy currents to pass, it will trigger redstone wires nearby.
For this sake, if you do NOT place a chest near to it, OR leave the chest empty (and thus define a price of zero), the Energy-O-Mat will allow any current to pass freely, even without being paid.
2 Cables
1 Sell-O-Mat
| |
OR
2 Cables
1 Item-O-Mat
|