Canning Machine

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Revision as of 01:23, 31 August 2011 by SomebodyThe5th (talk | contribs) (Added IC2 Recipe)
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Canning Machine
Canning Machine ig.png
Grid Canning Machine.png
Properties
Type Machine




Stackable Yes (64)






Technical Details
UU Cost {{{uu_cost}}}
First appearance ?
ID IC2:{{{id}}}



The Canning Machine puts food into Tin Cans, which unlike normal food, can be stacked up to 64.

The Canning Machine doesn't require EUs to operate, and thus, does not need to be placed on powered Cables or use Batteries. To start canning, put the food you want to can in the upper slot and the cans in the lower slot to start canning.

Different foods fill a different number of cans, depending on the type of food. The Food List details the different amounts of cans generated for each type of food.


IC1 Recipe[edit]


Grid Iron.png
Grid Iron.png
Grid Iron.png
Grid Treetap.png
Grid Electronic Circuit.png


Grid Iron.png
Grid Iron.png
Grid Canning Machine.png


IC2 Recipe[edit]



Usage[edit]

Supply with food items (top slot) and Tin Cans (bottom slot).

Grid Bread.png
Grid Tin Can.png
Grid Canned Food.png




Canned Food can then be opened via a crafting window or by right clicking with it in your hand (this however will throw it on the ground), then consumed like normal food.




Grid Canned Food.png




Grid Canned Food (Opened).png


Each opened can heals for 1 heart, thus canned food is more useful for healing during a safe period. This sacrifices the the larger, more immediate health boost un-canned food can give.

Energy[edit]

EU
Input None
Output -
Storage -