To start canning, put the food you want to can in the upper slot and the cans in the lower slot and supply power, either by cable or with a battery in the left slot.
Different foods fill a different number of cans, depending on the type of food. The Item List details the different amounts of cans generated for each type of food. So you can stack different types of food together this mean you safe slots in the inventory!
Note: if you're using BuildCraft Pipes there is a bug in IC2 1.337b where the output sides of the canning machine are reversed. So if you want to attach a pipe to extract filled cans you need to attach it to the left side of the machine.
Supply with food items (top slot) and Tin Cans (bottom slot).
Please note the above GUI is not correct. There is another Slot for an energy source.
Canned Food is eaten by right clicking on the filled can while holding it, like normal food.
Canning Machines are also used to fill Fuel Cans with fuel cells. Six fuel cells or eight biofuel cells are required to completely fill an empty fuel can.
Each can of food restores 1 point on the hunger meter. Because of this, it is particularly useful for weak and/or poisonous foods like Rotten Flesh, as canned food is always safe to eat no matter what food was used to create it. Eating a can of food does not consume the can; instead, it is returned to your inventory.
|Tin Can => Canned Food (Opened)|
|Item||Amount of cans produced|
|Fuel Can (Empty) => Fuel Can (Filled)|
|Item||Amount needed per can|
|Jetpack => Jetpack (Refilled)|
|Item||Amount needed per complete refill|
Maximum Input: 32 EU/t before exploding
In an early version, the closed can must be opened by placing it in an crafting field. Before Minecraft 1.8 Beta food can not stacked, so the practical little Tin Cans was the only way to stack energy for your working Body. Some time behind the Minecraft Update, a consumed can of food healed one heart directly, instead of restoring hunger like normal foods.