Difference between revisions of "Canning Machine"

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Canned Food can then be opened via a crafting window or by right clicking with it in your hand (this however will throw it on the ground), then consumed like normal food.
Canned Food can then be opened via a crafting window or by right clicking with it in your hand (this however will throw it on the ground), then consumed like normal food.


{{Grid/Crafting Table
{{Grid/Crafting Table

Revision as of 17:08, 20 June 2011

Canning Machine
Canning Machine ig.png
Grid Canning Machine.png
Properties
Type Machine




Stackable Yes (64)






Technical Details
UU Cost {{{uu_cost}}}
First appearance ?
ID IC2:{{{id}}}



The Canning Machine puts food into Tin Cans, which unlike normal food, can be stacked up to 64.

The Canning Machine doesn't require EUs to operate, and thus, does not need to be placed on powered Cables or use RE Batteries. To start canning, put the food you want to can in the upper slot and the cans in the lower slot to start canning.

Different foods fill a different number of cans, depending on the type of food. The Food List details the different amounts of cans generated for each type of food.


Recipe[edit]


Grid Iron.png
Grid Iron.png
Grid Iron.png
Grid Treetap.png
Grid Electronic Circuit.png


Grid Iron.png
Grid Iron.png
Grid Canning Machine.png


Usage[edit]

Supply with food items (top slot) and Tin Cans (bottom slot).

Grid Bread.png
Grid Tin Can.png
Grid Canned Food.png




Canned Food can then be opened via a crafting window or by right clicking with it in your hand (this however will throw it on the ground), then consumed like normal food.





Grid Canned Food.png




Grid Canned Food (Opened).png


Due to the time required to open each can, which then only heals 1 heart of damage, canned food is more useful for healing during a safe period instead of the immediate larger bonus normal food gives.

Energy[edit]

Storage: None

Input: Most types of food, using Tin Cans as 'fuel' for it's operation. Can work without EU.

Output: Full Tin Cans, one for each heart the input food would have healed for.