Difference between revisions of "Windmill"

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|stackable=Yes (64)
|stackable=Yes (64)
}}
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As well, you can create these nifty '''daylight-independent''' ''Windmills'' for an all-over-the-day constant energy supply.
Now, it's not THAT constant, as '''wind strength may change''', globally. But hey, in general it will produce a stead supply of energy.
Sometimes, with good wind, it will even produce more than twice the power of a [[Solar Collector]]! ALL DAY AND NIGHT, HAYO!
<small>Our company is fully aware of all placement problems regarding ''Windmills''.</small>
<small>''Windmill'' efficiency WILL drastically reduce if not placed high enough, or obstructed by many other blocks in a '''''5 block radius'''''.</small>


Windmills are [[Generator]]s that utilize the energy of the wind to produce [[EU]]. They are the most unstable and unpredictable type of generators, depending greatly upon both placement and pure luck.


== Recipe ==
== Recipe ==
Line 33: Line 22:
== Usage ==
== Usage ==


Optionally place an [[RE Battery]] in the upper slot. The ''Windmill'' will charge the battery or output power at a rate of 0-3 EU/s depending on placement.
Optionally place an [[RE Battery]] in the upper slot. The Windmill will charge the battery or output power at a rate of 0-3 [[EU|EU/s]] depending on placement.
 


{{Grid/Machine
{{Grid/Machine
|Type=Windmill
|Type=Windmill
|Top=RE Battery
|Top=RE Battery (Charged)
|Bottom=
|Bottom=
|Output=RE Battery (Charged)
|Output=
}}
}}


{{Energy|Input=|Output=0-3 [[EU]]  (see below for EU/s information)|Storage=N/a}}
{{Energy|Input=|Output=0-3 EU/s (varying)|Storage=-}}




== Detailed Mechanics ==
== Detailed Mechanics ==


- A ''Windmill'' will produce on average 250 [[EU]] per Minecraft day multiplied by its height in the world.
- A Windmill will produce on average 250 EU per Minecraft day multiplied by its height in the world.
This number varies '''greatly''' due to the highly unpredictable and constantly changing wind strength in the world; this number can be anything from 0 to 500 [[EU]]. (Although numbers far below 150 or far above 320 are uncommon)
This number varies '''greatly''' due to the highly unpredictable and constantly changing wind strength in the world; this number can be anything from 0 to 500 EU. (Although numbers far below 150 or far above 320 are uncommon)


- A ''Windmill'''s efficiency can be hindered by any kind of block placed in a 9x9x7 area around it
- A Windmill's efficiency can be hindered by any kind of block placed in a 9x9x7 area around it.


Top view:  
Top view:  
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[[File:windmill_area_side.png|176px|link=]]
[[File:windmill_area_side.png|176px|link=]]


It's best to have the cable from the ''Windmill'' underneath it and down at least two blocks before turning.
It's best to have the cable from the Windmill underneath it and down at least two blocks before turning.




- For each obstructing block, a ''Windmill'''s effective height lowers by 1.
- For each obstructing block, a Windmill's effective height lowers by 1.


- A ''Windmill'' treats non-block items like torches and redstone wires as obstructions too.
- A Windmill treats non-block items like torches and Redstone wires as obstructions too.


- A ''Windmill'' doesn't treat the roof of the world as an obstruction.
- A Windmill doesn't treat the roof of the world as an obstruction.


Examples:
Examples:


A ''Windmill'' placed as high as possible (layer 127), with no obstructions (apart from the 2 cable blocks under the windmill) will produce roughly 31250 [[EU]] (250 * 125) a day or 1.3 [[EU]]/s overall.
A Windmill placed as high as possible (layer 127), with no obstructions (apart from the 2 cable blocks under the windmill) will produce roughly 31250 EU (250 * 125) a day or 1.3 EU/s overall.


A ''Windmill'' that was placed near bedrock (layer 10) with no obstructions (not including the cable again) produced a whopping 2000 [[EU]] (250 * 8) a day (0.1 [[EU]]/s overall) for being so ridiculously low in height.
A Windmill that was placed near bedrock (layer 10) with no obstructions (not including the cable again) produced 2000 EU (250 * 8) a day (0.1 EU/s overall).





Revision as of 20:14, 1 September 2011

Windmill
Windmill ig.png
Grid Windmill.png
Properties
Type Generator




Stackable Yes (64)






Technical Details
UU Cost {{{uu_cost}}}
First appearance ?
ID IC2:{{{id}}}


Windmills are Generators that utilize the energy of the wind to produce EU. They are the most unstable and unpredictable type of generators, depending greatly upon both placement and pure luck.

Recipe[edit]

Grid Iron.png
Grid Iron.png


Grid Generator.png


Grid Iron.png
Grid Iron.png
Grid Windmill.png


Usage[edit]

Optionally place an RE Battery in the upper slot. The Windmill will charge the battery or output power at a rate of 0-3 EU/s depending on placement.


Grid RE Battery (Charged).png






Energy[edit]

EU
Input
Output 0-3 EU/s (varying)
Storage -


Detailed Mechanics[edit]

- A Windmill will produce on average 250 EU per Minecraft day multiplied by its height in the world. This number varies greatly due to the highly unpredictable and constantly changing wind strength in the world; this number can be anything from 0 to 500 EU. (Although numbers far below 150 or far above 320 are uncommon)

- A Windmill's efficiency can be hindered by any kind of block placed in a 9x9x7 area around it.

Top view:

Windmill area top.png

Side view:

Windmill area side.png

It's best to have the cable from the Windmill underneath it and down at least two blocks before turning.


- For each obstructing block, a Windmill's effective height lowers by 1.

- A Windmill treats non-block items like torches and Redstone wires as obstructions too.

- A Windmill doesn't treat the roof of the world as an obstruction.

Examples:

A Windmill placed as high as possible (layer 127), with no obstructions (apart from the 2 cable blocks under the windmill) will produce roughly 31250 EU (250 * 125) a day or 1.3 EU/s overall.

A Windmill that was placed near bedrock (layer 10) with no obstructions (not including the cable again) produced 2000 EU (250 * 8) a day (0.1 EU/s overall).