Difference between revisions of "Semifluid Generator"
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TwilCynder (talk | contribs) (→Energy) |
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!Output (EU/tick) | !Output (EU/tick) | ||
!Usage (mB/tick) | !Usage (mB/tick) | ||
!Total | !Total EU for one Cell | ||
|- | |- | ||
| align="center" | [[File:Grid_Fuel_Can_(Filled).png|16px|link=Biomass]] | | align="center" | [[File:Grid_Fuel_Can_(Filled).png|16px|link=Biomass]] | ||
| [[Biogas|IC² Biogas]] | | [[Biogas|IC² Biogas]] | ||
| align="right" | | | align="right" | 8 | ||
| align="right" | | | align="right" | 1 | ||
| align="right" | 32000 | | align="right" | 32000 | ||
|- | |- |
Revision as of 17:01, 18 May 2018
The Semifluid Generator can accept various fluid fuels from buckets, Cells, Universal Fluid Cells, or from an adjacent machine with a Fluid Ejector Upgrade, and burn them to produce EU. It is recommended to use buckets or Universal Fluid Cells since normal cells aren't returned.
Recipe[edit]
Energy[edit]
Fuel Type | Output (EU/tick) | Usage (mB/tick) | Total EU for one Cell | |
---|---|---|---|---|
![]() |
IC² Biogas | 8 | 1 | 32000 |
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Forestry Biomass | 8 | 1 | 8000 |
![]() |
Buildcraft Oil | 8 | 0.5 | 16000 |
![]() |
Forestry Ethanol | 16 | 0.5 | 32000 |
![]() |
Buildcraft Fuel | 32 | 0.25 | 128000 |