Difference between revisions of "Semifluid Generator"
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TwilCynder (talk | contribs) (→Energy) |
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!Output (EU/tick) | !Output (EU/tick) | ||
!Usage (mB/tick) | !Usage (mB/tick) | ||
!Total | !Total EU for one Cell | ||
|- | |- | ||
| align="center" | [[File:Grid_Fuel_Can_(Filled).png|16px|link=Biomass]] | | align="center" | [[File:Grid_Fuel_Can_(Filled).png|16px|link=Biomass]] | ||
| [[Biogas|IC² Biogas]] | | [[Biogas|IC² Biogas]] | ||
| align="right" | | | align="right" | 8 | ||
| align="right" | | | align="right" | 1 | ||
| align="right" | 32000 | | align="right" | 32000 | ||
|- | |- | ||
Revision as of 17:01, 18 May 2018
| Semifluid Generator | |
|---|---|
| Properties | |
| Type | Generator |
| Tool |
|
| Stackable | Yes (64)
|
| Energy Consumption
| |
| EU Storage | 32000 EU |
| EU Production | 8-32 EU/t |
| Max EU Output | 32 EU/t (LV) |
| Technical Details | |
| UU Cost | {{{uu_cost}}} |
| First appearance | Experimental #4 |
| ID | IC2:blockGenerator@7 |
|
| |
The Semifluid Generator can accept various fluid fuels from buckets, Cells, Universal Fluid Cells, or from an adjacent machine with a
Fluid Ejector Upgrade, and burn them to produce EU. It is recommended to use buckets or Universal Fluid Cells since normal cells aren't returned.
Recipe[edit]
Energy[edit]
| Fuel Type | Output (EU/tick) | Usage (mB/tick) | Total EU for one Cell | |
|---|---|---|---|---|
| IC² Biogas | 8 | 1 | 32000 | |
| Forestry Biomass | 8 | 1 | 8000 | |
| Buildcraft Oil | 8 | 0.5 | 16000 | |
| Forestry Ethanol | 16 | 0.5 | 32000 | |
| Buildcraft Fuel | 32 | 0.25 | 128000 | |
