Difference between revisions of "Metal shaping"
(Transitioned to Gin from Gc, a bit cleaner overall, finagled the table layout a bit; still missing Grid Gold Item Casing) |
(Put manual recipes here so they don't have to be on individual metal pages but are still somewhere) |
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* Machine shaping: mostly the {{Gin|Metal Former}}, also the {{Gin|Compressor}} and {{Gin|Block Cutting Machine}} | * Machine shaping: mostly the {{Gin|Metal Former}}, also the {{Gin|Compressor}} and {{Gin|Block Cutting Machine}} | ||
Machine shaping allows for additional recipes not possible with manual tools. | Machine shaping allows for additional recipes not possible with manual tools. | ||
==Manual recipes== | |||
All the recipes using manual tools are '''shapeless''', meaning they can also be crafted in the player's 2x2 inventory grid when a crafting table is not available. Copper is used for example purposes. | |||
{| | |||
!Plate | |||
!Item casing | |||
!Cable | |||
|- | |||
|{{Grid/Crafting Table | |||
|A1=Forge Hammer|B1=Copper Ingot | |||
|Output=Copper Plate | |||
}} | |||
|{{Grid/Crafting Table | |||
|A1=Forge Hammer|B1=Copper Plate | |||
|Output=Copper Item Casing | |||
|OA=2 | |||
}} | |||
|{{Grid/Crafting Table | |||
|A1=Cutter|B1=Copper Plate | |||
|Output=Copper Cable | |||
|OA=2 | |||
}} | |||
|} | |||
== Shaped products == | == Shaped products == | ||
Blank cells in the table indicate a recipe that does not exist<sup>[2.6.133-ex110]</sup>, e.g. bronze ingots cannot be extruded into bronze cables and tin blocks cannot be extruded into tin shafts. | Blank cells in the table indicate a recipe that does not exist<sup>[2.6.133-ex110]</sup>, e.g. bronze ingots cannot be extruded into bronze cables and tin blocks cannot be extruded into tin shafts. |
Latest revision as of 01:11, 14 April 2018
Metal shaping in IC² is the process whereby raw metal inputs are transformed into a variety of output products.
Using shaped metal instead of bare ingots in crafting recipes allows for more depth in the process; however, it does require the appropriate tool(s) for the job.
Requirements[edit]
The first necessity for metal shaping is, naturally, metal. Dust (or other ore processing products) must be smelted into ingots (and depending on the recipe, possibly crafted into blocks as well) before being worked into other forms.
The second necessity is the appropriate tool for the desired product.
- Manual shaping:
Forge Hammer and
Cutter
- Machine shaping: mostly the
Metal Former, also the
Compressor and
Block Cutting Machine
Machine shaping allows for additional recipes not possible with manual tools.
Manual recipes[edit]
All the recipes using manual tools are shapeless, meaning they can also be crafted in the player's 2x2 inventory grid when a crafting table is not available. Copper is used for example purposes.
Plate | Item casing | Cable |
---|---|---|
Shaped products[edit]
Blank cells in the table indicate a recipe that does not exist[2.6.133-ex110], e.g. bronze ingots cannot be extruded into bronze cables and tin blocks cannot be extruded into tin shafts.
Mode or Machine | Input Item |
Manual Tool Also? |
Output (based on metal used) | ||||||
---|---|---|---|---|---|---|---|---|---|
Iron | Gold | Copper | Tin | Lead | Bronze | Steel | |||
Rolling ![]() |
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Yes | ![]() |
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Yes | ![]() |
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Cutting ![]() |
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All but iron | ![]() |
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No | ![]() |
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Extruding ![]() |
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No | ![]() |
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No | ![]() |
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No | ![]() |
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No | ![]() |
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No | ![]() |
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No | ![]() |
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Note that extruding a copper ingot produces 3 cables, compared to 2 from cutting a copper plate (whether with a Cutter or in the Metal Former).