Difference between revisions of "Energy-O-Mat"
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This device has two functions. | {{Block | ||
|image=energy_o_mat_ig.png | |||
|type=Machine | |||
|gravity=No | |||
|dirt=No | |||
|transparent=No | |||
|light=no | |||
|stackable=Yes (64) | |||
}} | |||
This device has two functions. | |||
First of all, it acts like an Item-O-Mat and will sell ENERGY. To be precise, an Energy-O-Mat will work like a cable. | First of all, it acts like an Item-O-Mat and will sell ENERGY. To be precise, an Energy-O-Mat will work like a cable. | ||
Revision as of 19:01, 29 April 2011
Energy-O-Mat | |
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Properties | |
Type | Machine
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Stackable | Yes (64)
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Technical Details | |
UU Cost | {{{uu_cost}}} |
First appearance | ? |
ID | IC2:{{{id}}} |
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This device has two functions. First of all, it acts like an Item-O-Mat and will sell ENERGY. To be precise, an Energy-O-Mat will work like a cable.
However, it will not allow current to pass freely. Instead, customers need to drop coins into the Energy-O-Mat, to fill up it's "deposit".
The Energy-O-Mat will then use this deposit and allow current to pass.
For this to work, the owner of the Energy-O-Mat needs to place a chest next to it and define (as usual) a price in the last chest slots.
the price will be calculated per 4000 EU each. (thus, a price of 40 IC would mean the customer has to pay 1IC per 100 EU). All paid coins will ,
of course, be stored in that chest, as well.
The second function of the Energy-O-Mat is to activate redstone-based systems, for the rare occasion people are actually still using this outdated system.
As long as the Energy-O-Mat is allowing energy currents to pass, it will trigger redstone wires nearby.
For this sake, if you do NOT place a chest near to it, OR leave the chest empty (and thus define a price of zero), the Energy-O-Mat will allow any current to pass freely, even without being paid.
This block only makes sense in SMP.
Recipe[edit]
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Sell- OR Item-O-Mat | ![]() |
= | 1File:Energy-o-mat.png |
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