Difference between revisions of "Kinetic Water Generator"
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The '''Kinetic Water Generator''' allows [[Kinetic Units]] to be produced via the movement of water in river and (deep) ocean biomes. As with the [[Kinetic Wind Generator]], it requires either a | |title=Kinetic Water Generator | ||
|type=Generator | |||
|tool=bwrench | |||
|flammable=none | |||
|uu=711.1 mB | |||
|firstappearance=[[Updates#v2.2.702 (IC²)|IC² Experimental #702]]<!--#613 technically, but 702 for full use--> | |||
}} | |||
The '''Kinetic Water Generator''' (also known as Water Turbine) allows [[Kinetic Units]] to be produced via the movement of water in river and (deep) ocean biomes. As with the [[Kinetic Wind Generator]], it requires either a [[Kinetic Gearbox Rotor (Iron)|Iron]], [[Kinetic Gearbox Rotor (Steel)|Steel (Refined Iron)]] or [[Kinetic Gearbox Rotor (Carbon)|Carbon Gearbox Rotor]]. The [[Kinetic Gearbox Rotor (Wood)|Wooden Rotor]] will not work in the Kinetic Water Generator. | |||
The old [[Water Mill]] recipe was removed in [[Updates#v2.2.750 (IC²)|IC² Experimental build #750]] in favour of the Kinetic Water Generator. | |||
== Recipe == | If the Kinetic Water Generator's Rotor isn't entirely submerged in water, it will alert you there is "no room for the rotor". If the Kinetic Water Generator isn't placed in a river, ocean or deep ocean biome, it will alert you it "must be placed in a river or ocean biome". | ||
== Current Recipe == | |||
{{Grid/Crafting Table | |||
|A1=Shaft (Iron)|C1=Shaft (Iron) | |||
|B2=Machine | |||
|A3=Shaft (Iron)|C3=Shaft (Iron) | |||
|Output=Kinetic Water Generator | |||
}} | |||
== Old Recipe == | |||
{{Grid/Crafting Table | {{Grid/Crafting Table | ||
|A1=Shaft (Iron)|C1=Shaft (Iron) | |A1=Shaft (Iron)|C1=Shaft (Iron) | ||
Line 13: | Line 29: | ||
|Output=Kinetic Water Generator | |Output=Kinetic Water Generator | ||
}} | }} | ||
Latest revision as of 17:38, 5 June 2019
Kinetic Water Generator | |
---|---|
Properties | |
Type | Generator |
Tool | ![]()
|
Stackable | Yes (64) |
Flammable | none
|
Technical Details | |
UU Cost | ? |
First appearance | IC² Experimental #702 |
|
The Kinetic Water Generator (also known as Water Turbine) allows Kinetic Units to be produced via the movement of water in river and (deep) ocean biomes. As with the Kinetic Wind Generator, it requires either a Iron, Steel (Refined Iron) or Carbon Gearbox Rotor. The Wooden Rotor will not work in the Kinetic Water Generator.
The old Water Mill recipe was removed in IC² Experimental build #750 in favour of the Kinetic Water Generator.
If the Kinetic Water Generator's Rotor isn't entirely submerged in water, it will alert you there is "no room for the rotor". If the Kinetic Water Generator isn't placed in a river, ocean or deep ocean biome, it will alert you it "must be placed in a river or ocean biome".
Current Recipe[edit]