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  • With machines you can make some special things out of resources.
    22 members (0 subcategories, 0 files) - 20:48, 13 April 2011

Page text matches

  • = Very outdated, no loss of EU over distance, voltages don't explode machines = ..., definitely went over 32EU/t on the wires, is it even possible to explode machines now? May need to test more.
    584 bytes (90 words) - 22:02, 25 June 2015
  • With machines you can make some special things out of resources.
    22 members (0 subcategories, 0 files) - 20:48, 13 April 2011
  • These is the wiring stuff. You need it to build machines with energy or generators.
    12 members (0 subcategories, 0 files) - 20:49, 13 April 2011
  • ...oven [[Bronze Wrench|Bronze Wrench]]. Used for reorienting and dismantling machines, plus it can also connect pipes. Safely mine IC2 machines (Yes you will get the machine and not the machine block)
    564 bytes (86 words) - 07:08, 11 December 2021
  • [[Category:Machines]]
    72 bytes (7 words) - 19:00, 24 November 2016
  • ...pies after destroying their sappers,'' and, of course, you can '''DISMOUNT machines''' with it. We do not guarantee that your machines will always be dismounted without any trouble.
    2 KB (251 words) - 22:25, 18 September 2011
  • Items and machines in IndustrialCraft 2 are grouped into tiers based on the maximum [[EU]] it ...hines can accept or output '''low voltage''', or '''0-32 EU'''. Most basic machines are tier 1.
    3 KB (377 words) - 13:27, 23 March 2017
  • ...s also used to craft the {{Gin|Advanced Machine Casing}} to craft advanced machines. [[Category:Machines]]
    2 KB (242 words) - 05:16, 23 September 2019
  • [[Category:Machines]]
    260 bytes (38 words) - 08:04, 13 June 2022
  • A Bronze Wrench is capable of rotating machines and removing them safely (with a ~20% chance of dismantling the machine int ...the machine's interface.''' Don't hold a wrench when you want to use your machines!
    2 KB (289 words) - 15:02, 9 December 2016
  • Upgrades are modifiers which can be placed inside machines. The usual slot for placing upgrades are the four slots in the left of the
    5 members (0 subcategories, 0 files) - 19:59, 11 October 2014
  • ...ection into its own page, since it's a tutorial on how to combine multiple machines' operations and not something specific to the blast furnace itself. Indivi
    363 bytes (57 words) - 09:20, 18 October 2019
  • ...is item, thinking "OK, it's a hopper and chest, it will output items to my machines just like a hopper would." No. It won't. "OK, so it needs an ejector upgrad There are more machines in creative too, it seems like the developers created them but not updated
    1 KB (186 words) - 22:15, 1 June 2020
  • ''B.C.o.D.'' destroyed all the chunks, where IC machines were placed.
    448 bytes (77 words) - 16:07, 27 May 2011
  • ...]] or by stationary units like a [[batbox]], and 'consumed' by various IC2 machines. EU is not related to Redstone signal, but some machines can be affected by redstone signals, and a [[Detector Cable]] produces a re
    3 KB (444 words) - 08:05, 16 June 2022
  • *''Lossless Mode Disabled:'' Low power usage, same chance to break machines as using a [[Wrench|Bronze Wrench]] (~20%). This is the default mode. ...Enabled:'' High power usage, about 9000 EU/use, with a 0% chance to break machines. Wearing a charged [[BatPack]] or [[LapPack]] is advised; however, there is
    2 KB (248 words) - 01:02, 11 December 2021
  • Canning machines are great and everything, but some food fills more than one can! Usually th
    521 bytes (91 words) - 02:27, 4 April 2012
  • ...it is placed in, meaning it can be used in testing of high-power, end-game machines such as the [[Scanner]] and [[Mass Fabricator]]. Strangely, this item canno
    496 bytes (86 words) - 18:58, 17 February 2018
  • == Two Kinds of Canning Machines == ...his page. There probably ought to be two different pages for two different machines on the Experimental recipes page, now.
    4 KB (557 words) - 16:25, 16 December 2014
  • === Machines wiring === To wire a row of machines to an output, the split distribution rule is still valid. Each machine atta
    5 KB (868 words) - 03:26, 28 July 2011
  • ..."text-align: left;" | The automated machines feature is compatible with IC machines. If you need to feed something to the middle slot of a machine, do so from
    2 KB (295 words) - 20:32, 29 December 2011
  • ...how you connect [[Heat Conductor]]s on the texture of [[Heat | Heat Based Machines]] :'''''they have to face each other so that they aren't visible.'''''
    643 bytes (101 words) - 15:08, 21 April 2017
  • ...circuit plate as component, and circuit plate crafted from 3tin 3iron, all machines shoud cost much more in order to keep "balance", currently you allowed to c
    544 bytes (94 words) - 23:41, 19 December 2011
  • ...a glitch that allows you to send a pulse of 128 EU/p from a CES unit into machines only capable of handling 32 EU/p without them exploding. This is likely a b
    781 bytes (122 words) - 10:42, 22 May 2015
  • ...devices are incapable of handling this power, only an [[MFS Unit|MFSU]] or machines with 2 [[Transformer upgrade]] (as of IC2 v1.65) can (de)charge these cryst | Machines with: <br/>
    4 KB (578 words) - 17:19, 14 April 2016
  • Energy Crystals contain energy, but can't be used to power machines, i.e. Miner, which uses way too much power to power it with RE batteries ef
    658 bytes (113 words) - 22:34, 8 March 2014
  • First of all, you need the basic resource for all kind of advanced machines:
    2 KB (350 words) - 14:04, 26 December 2018
  • ...rs|Heat Generators]] like the [[Electric Heat Generator]], and consumed by machines like the [[Blast Furnace]]. It must be transmitted via direct contact from
    757 bytes (118 words) - 16:41, 20 March 2017
  • * {{[[Template:Grid/Machine|General Machines]]}}
    823 bytes (99 words) - 21:16, 28 May 2015
  • : It was changed years ago that machines can be overclocked beyond an item a tick up to a stack per tick. Strictly t
    809 bytes (130 words) - 14:14, 30 August 2017
  • [[Category:Machines]]
    824 bytes (120 words) - 01:02, 3 March 2020
  • Most machines will accept power from a wire on all 6 sides, but you (usually) only need o Next is series of machines, and current splitting. You can have your machines in a row and power them from one MFE the excess is sent back to the MFE and
    6 KB (1,070 words) - 23:19, 7 August 2015
  • [[Category:Machines]]
    838 bytes (134 words) - 06:14, 5 April 2015
  • Like other machines, there are two ways to provide the ''Extractor'' with [[EU|Energy]]: either [[Category:Machines]]
    2 KB (381 words) - 07:43, 5 July 2018
  • [[Category:Machines]]
    3 KB (420 words) - 23:04, 7 July 2016
  • '''Overclocker Upgrades''' are used to increase a machines operating speed at the cost of higher power demand and energy consumption. ...roaches: dividing a number of Overclocker Upgrades evenly between multiple machines.
    5 KB (780 words) - 17:54, 10 October 2021
  • ...n the arrangement shown. It can be changes as you like, as long as the two machines, the Blast Furnace, the chest and the hopper are all connected to the Elect 4: Make sure that the machines receive a steady supply of MV EU and the Blast Furnace has a steady source
    4 KB (662 words) - 02:34, 15 June 2019
  • [[Category:Machines]]
    940 bytes (148 words) - 22:36, 21 February 2015
  • ...ld [[Empty Cell|cells]], Universal Fluid Cells are reusable when placed in machines and will appear in any relevant output slots once their fluids have been ex
    973 bytes (149 words) - 09:26, 10 May 2022
  • Advanced Machine Casings are crafting components for the following machines and one item (as of v2.6.133):
    967 bytes (138 words) - 16:00, 31 December 2016
  • However, once you get your machines running, you will quickly notice how smooth and well-designed everything wo ...tteries aren't as twosided (on/off) anymore, new cables, rubber stuff, new machines, EVERYTHING was added.
    4 KB (569 words) - 21:30, 9 August 2015
  • ...like [[Electronic_Circuit|Circuits]], are used only in the construction of machines. Advanced Circuits allow for more sophisticated machinery than normal circu ...shioned traditional MFAAUU circuit! This lets your hard-working industrial machines push the limits of today's available technology!
    3 KB (437 words) - 13:44, 12 December 2017
  • However, once you get your machines running, you will quickly notice how smooth and well-designed everything wo ...tteries aren't as twosided (on/off) anymore, new cables, rubber stuff, new machines, EVERYTHING was added.
    4 KB (575 words) - 16:19, 13 July 2016
  • ...fore applying power. Temporarily removing the wiring while setting up your machines is a good way to do this.
    1,006 bytes (156 words) - 12:46, 29 March 2017
  • ...voltages. This problem is exacerbated by the fact that, unlike most other machines, the Induction Furnace is not compatible with [[Upgrade#Transformer_Upgrade [[Category:Machines]]
    3 KB (413 words) - 01:12, 12 October 2021
  • ...Batteries]]. EU is consumed by many [[:Category:Electric Machines|Electric Machines]] and [[:Category:Electric Tools|Electric Tools]], which provide the basic ...dispensable tool which measures all sorts of information relevant to EU in machines and cables; see the corresponding [[EU Reader|page]] for details.
    8 KB (1,322 words) - 09:44, 1 March 2015
  • Machines (if they are EU acceptors or producers) typically have tooltips including ' ...led will raise the machine's power tier by 1, allowing originally low-tier machines to be directly powered by higher-tier cables, generators, or storage blocks
    3 KB (488 words) - 09:36, 31 December 2016
  • *Must contain a workshop, running on wires, containing all basic machines
    1 KB (212 words) - 10:45, 11 July 2011
  • | Tier 1 Machines with at least 1 [[Transformer upgrade]] may now be powered by a [[Energy Cr
    3 KB (498 words) - 22:21, 5 February 2021
  • [[Category:Machines]]
    1 KB (199 words) - 14:29, 4 August 2016
  • ...tion with each other to (theoretically) reduce the metal cost of all other machines by half (in the terms of ore mined anyways). {{•}} 16 refined iron -> 2 [[Machine|machines]]
    5 KB (784 words) - 12:41, 21 July 2011
  • ...or 256 eu/t in 8 eu-packets of 32. You can apply this concept further for machines which consume more energy than this using either higher voltage transformer ..."transformer upgrader" to use more than 32 EU/t, you can ever improve your machines without using it because of their default consumption of 1/2/3 EU/t, and th
    3 KB (470 words) - 06:03, 11 May 2013
  • ...the {{Gin|Advanced Machine Casing}}, required for all the most ''amazing'' machines.
    1 KB (186 words) - 18:36, 12 April 2018
  • Big machines, boats, extremely nimble circuits, everything can be done just with a few t [[Category:Machines]]
    3 KB (505 words) - 03:43, 14 July 2020
  • The Pulling Upgrade is an upgrade for many machines, similar to the [[Ejector Upgrade]] but for inputting items instead of outp
    1 KB (207 words) - 07:18, 6 August 2019
  • ...Axe, Hoe, Drill...), RIGHT mouse is used to interact with blocks (chests, machines, engines...) This conflicts with the interaction of chests, machines and engines.... and guess what happenes. You destroy the block you wanted t
    3 KB (486 words) - 17:59, 7 April 2015
  • ...chines, which have a maximum EUP input over which they will explode, where machines in real life will explode given too much voltage). [[User:Hawk777|Hawk777]]
    3 KB (584 words) - 06:26, 16 August 2016
  • Carbon Plates are a material that is used to craft several advanced items and machines, namely the [[Advanced Machine|Advanced Machine Block]] , the [[Nano-Bodyar
    2 KB (258 words) - 19:03, 14 April 2016
  • If you want to craft your own machines, don't forget to build some circuits first!
    2 KB (236 words) - 13:37, 12 December 2017
  • What types of ideas are you looking for? Machines, ores, mobs (if allowed)?
    2 KB (259 words) - 21:24, 21 April 2011
  • ...h like the canner?). I know the boiler serves this purpose, but why have 2 machines for those purposes? --[[User:RolanDecoy|RolanDecoy]] ([[User talk:RolanDeco
    2 KB (236 words) - 09:56, 9 September 2019
  • The Ejector Upgrade is an upgrade for many machines, similar to the [[Overclocker upgrade|Overclocker]]. It can be used inside
    2 KB (259 words) - 23:49, 2 March 2019
  • == In research for the first ingredients and first machines == ...ghly better with IC, especially in his dust form, its involved in mid-tech machines, we will come back in the future
    14 KB (2,601 words) - 19:19, 13 April 2011
  • ...ps to solve mistake that players could have made while wiring/making their machines? Thanks a lot.--[[User:Brandon|Brandon_Gui123]] 01:33, 9 September 2014 (C ...s could include the fact that players didn't know how the mechanics of the machines work or if they require understanding of certain items commonly used. There
    7 KB (1,186 words) - 08:56, 30 September 2017
  • ...om losing power. 7. Be aware of the voltage you provide to your home. Most machines require low voltage, and they don't require a constant 32 energy for each t ...age unit, is used to mess with machines in a few ways. It will remove most machines you right click with it, which is better than destroying it cause if you ju
    10 KB (1,599 words) - 16:21, 12 September 2017
  • ...any of the other of the faces of your transformer into any number of basic machines, such as [[Induction Furnace]]s, [[Macerator]]s, [[Recycler]]s, etc... ...en't a part of default industrialcraft, but rather a part of the "Advanced Machines" IC2 addon. [[User:Luingar|Luingar]] 22:54, 20 April 2012 (CEST)
    3 KB (568 words) - 20:54, 20 April 2012
  • ...ed to store fluids. They can be filled and drained by pipes or by adjacent machines with fluid ejector/pulling upgrades.
    2 KB (286 words) - 15:40, 6 October 2019
  • * As of V1.95b Lappacks can be used in machines with one [[Transformer upgrade]].
    2 KB (269 words) - 22:38, 21 February 2015
  • The facing can be changed with a [[Wrench]], just like other machines.
    2 KB (321 words) - 14:01, 31 October 2020
  • ...from the fermenter produces 6400.0 EU from the Semifluid Generator. As the machines use 4640 EU, we are left with 1760 EU. Hence, there is an energy gain which
    2 KB (330 words) - 12:28, 5 May 2015
  • [[Category:Machines]]
    2 KB (299 words) - 10:47, 28 September 2019
  • ...chine blocks from popping out of your hard-earned machines! (removed since machines don't break when wrenched anymore) Now we have some machines, but don't stop mining. Pardon, mining. The [[Miner]].
    12 KB (2,092 words) - 17:04, 24 November 2018
  • The facing can be changed with a [[Wrench]], just like other machines. By default, the machine will be in Distribution mode with the blue input f
    2 KB (351 words) - 13:48, 31 October 2020
  • [[Category:Machines]]
    2 KB (311 words) - 08:11, 18 October 2019
  • ...and side of the GUI, but not always) to enhance its capabilities. Not all machines can accept all upgrades; mousing over the blue and white 'i' in the upper-l ...ely increases the [[power tier]] of the machine it's installed in, so that machines that could only handle 32 EU/t can now handle 128 EU/t with one upgrade, 51
    9 KB (1,398 words) - 09:23, 19 December 2016
  • The Module is made to have all basic machines to deploy this.
    2 KB (374 words) - 09:59, 30 July 2011
  • ...times you just need the good'ol Mr. Diesel. For this sake, we adjusted our machines to be capable of producing it, the famous '''Octanium C++ Fuel''',
    3 KB (432 words) - 19:05, 14 April 2016
  • ...g for 2 ingots per ore. Dusts may also be used in a variety of recipes for machines and items.
    4 KB (617 words) - 21:26, 29 August 2015
  • [[Category:Machines]][[Category:Draft]]
    3 KB (418 words) - 13:06, 25 May 2022
  • * 58400 EU to run the machines (no upgrades)
    3 KB (497 words) - 01:23, 6 December 2016
  • [[Category:Machines]]
    3 KB (420 words) - 21:46, 27 October 2018
  • When other IC&sup2; blocks are adjacent - not only machines but also [[EU storage block]]s and things like the {{Gin|Personal Safe}} -
    4 KB (529 words) - 18:59, 3 January 2019
  • It is useful for our machines and for [[Cable]]s!
    3 KB (585 words) - 01:24, 14 April 2018
  • ...g basis. I like the Refined Iron Rotor because once you have the necessary machines, it uses the same amount of iron as the regular Iron Rotor. Take the rotor
    3 KB (558 words) - 02:15, 22 November 2016
  • ...rs]], the heat is sent out the output face, so a [[Category:Heat Accepting Machines|Heat Accepting Machine's]] input face connects here.
    3 KB (556 words) - 13:56, 22 June 2021
  • .... Thus, if you intend for a more advanced setup where items are pushed to machines for processing and their products are pushed right back into the sorting ma
    3 KB (567 words) - 16:06, 3 February 2017
  • [[Category:Machines]]
    4 KB (615 words) - 05:22, 30 March 2019
  • ...duced to the workings of IndustrialCraft², as well as several of the basic machines and concepts involved in their construction and use. Let's get to it, shall ...than I asked for, because if you did, you've got a head start on the NEXT machines we're building. You see, Extractors are cool, but they run on [[EU|electric
    13 KB (2,182 words) - 06:07, 15 October 2011
  • ...the world, pipes will not automatically connect to each other or to blocks/machines. Rather, when the Wrench is equipped and a pipe is looked at, a transparent
    4 KB (610 words) - 07:07, 11 December 2021
  • Now, we have more machines, and we can power them with solar panels. But what should we do when the B ...outputs 128 EU-p. '''If you hook it up without a transformer, all of your machines will be destroyed!'''
    30 KB (5,004 words) - 04:26, 30 April 2017
  • Again just like a [[RE Battery]], a batpack can be used to power machines.
    3 KB (573 words) - 17:19, 14 April 2016
  • Now go forth and grow even more plants to feed your hungry hungry machines.
    4 KB (615 words) - 01:38, 17 November 2016
  • ...Thinking about makeing another one for EU usage across all the different machines, macerator, extractor, compressor etc... Anyway if you like it create a new ...Thinking about makeing another one for EU usage across all the different machines, macerator, extractor, compressor etc... Anyway if you like it create a new
    7 KB (1,224 words) - 00:31, 20 June 2016
  • '''Luminators''' are machines coated in some stylish-looking glass that emit light when supplied with cur
    3 KB (495 words) - 15:49, 2 May 2016
  • [[Category:Machines]]
    3 KB (539 words) - 18:44, 5 July 2018
  • '''Ore processing''' in IC&sup2; is a multi-stage process, requiring several machines in order to get the maximum possible yield from each individual ore.
    6 KB (924 words) - 18:47, 3 January 2022
  • As of 2.6.133-ex110 they are still two separate machines, but one of the developers [http://forum.industrial-craft.net/index.php?pag
    4 KB (584 words) - 16:30, 26 July 2017
  • ...e used to heat a Steam Generator from any side (unlike most other [[Heat]] Machines that only have 1 input face), but only the [[Liquid Heat Exchanger]] and [[
    4 KB (684 words) - 01:05, 9 August 2019
  • [[Category:Machines]]
    3 KB (502 words) - 20:08, 6 July 2018
  • You're interested in using our patented machines, but don't want to reuse your batteries like a hippie or waste precious spa
    4 KB (540 words) - 19:12, 14 April 2016
  • ...rally, looking at Template:Grid/*name*/doc will tell you, with all the old machines at [[Template:Grid/Machine]].
    5 KB (807 words) - 23:01, 23 February 2015
  • ...tilled soil. All cropsticks handed to you by the control staff are complex machines with sensors refusing to be placed anywhere but in tilled soil.
    4 KB (681 words) - 02:46, 1 June 2022
  • ...th IC2. I'm new to IC2, so maybe I'm just not getting it: if I put three machines touching like so:
    4 KB (640 words) - 16:06, 25 November 2012
  • But instead of wastefully burning stuff, these machines use the heat of '''pure Magma to provide a clean, yet powerful energy sourc
    4 KB (606 words) - 23:46, 14 April 2018
  • | title = Machines
    9 KB (915 words) - 00:04, 25 October 2011
  • ...imes you just need the good ol' Mr. Diesel. For this sake, we adjusted our machines to be capable of producing it, the famous '''Octanium C++ Fuel''',
    5 KB (789 words) - 18:34, 14 April 2016
  • [[Category:Machines]]
    4 KB (671 words) - 12:49, 5 December 2021
  • | group1 = Machines -->[[Advanced Machines]]{{•}}<!--
    40 KB (4,854 words) - 12:58, 19 May 2020
  • ...ticle doesn't make this clear... does the pump pump directly into adjacent machines if they're compatible with what it's pumping WITHOUT the use of cells/bucke
    5 KB (770 words) - 13:58, 2 December 2014
  • [[Category:Machines]]
    5 KB (830 words) - 05:51, 11 May 2021
  • == Advanced Machines == ...nd 8 Advanced Machine blocks for the Mark IX. That's a massive 45 Advanced Machines to go from one to nine. 360 iron for the basic Machine blocks alone. The pe
    43 KB (7,650 words) - 10:00, 30 July 2011
  • and to connect cables to other cables/generators/machines that are near the way fences does connect The Module is made to have all basic machines to deploy this.
    14 KB (2,438 words) - 11:27, 20 July 2011
  • Generators are used to either supply direct power to machines or charge [[RE Battery|RE Batteries]]. The basic Generators operate on conv
    6 KB (940 words) - 02:40, 4 August 2019
  • ...". This should stop the memory hogging as well as not interfering with the machines actual function. I can't tell whether it will fix the client-overloads on S |change3=Machines drop their content upon getting wrenched (and ONLY upon getting wrenched!)
    36 KB (5,697 words) - 18:51, 26 February 2012
  • ...". This should stop the memory hogging as well as not interfering with the machines actual function. I can't tell whether it will fix the client-overloads on S |change3=Machines drop their content upon getting wrenched (and ONLY upon getting wrenched!)
    37 KB (5,770 words) - 21:50, 10 February 2015
  • | group1 = Machines
    10 KB (1,273 words) - 14:05, 9 June 2011
  • [[Category:Machines]]
    6 KB (927 words) - 18:08, 14 April 2016
  • ...a creative world and test things like how machines work, how to place down machines to orientate them correctly, and many more things. By doing this you can re == First Ingredients and Machines ==
    94 KB (16,087 words) - 19:19, 25 August 2022
  • |Can be used as power source with electric machines, provide 500 EU per item, act just like [[Single-Use Battery]]. ...sed once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.
    52 KB (8,286 words) - 15:40, 8 April 2016
  • ...ce that the block will be destroyed and not drop anything. IndustrialCraft machines drop a [[Machine]] block, as if they were destroyed by a pickaxe. As it is
    7 KB (1,126 words) - 23:00, 1 May 2020
  • [[Category:Machines]]
    18 KB (2,833 words) - 07:57, 10 December 2016
  • |change15=Fixed sided inventory for machines |change33=Improved shiftclicking behavior for machines
    37 KB (5,471 words) - 20:00, 10 February 2015
  • ...one place to another ("act like cables"). Pretty sure they're working like machines. I don't know what their storage, max packet size, or energy consumption ra
    8 KB (1,333 words) - 18:49, 23 August 2012
  • | group5 = Machines
    15 KB (1,895 words) - 21:17, 24 October 2011
  • |Can be used as power source with electric machines, provides 500 EU per item, acts just like [[Single-Use Battery]]. ...sed once, but are stackable in up to 64. It can also be used to power most machines from their bottom slot.
    74 KB (11,855 words) - 12:43, 11 August 2019
  • |title=Machines
    24 KB (2,662 words) - 17:04, 11 October 2014
  • |title=Machines
    26 KB (2,797 words) - 19:45, 1 August 2015
  • == All Machines == ...cing anything. Especially, if you get the stupid idea of overclocking your Machines.
    142 KB (22,367 words) - 04:59, 13 August 2013
  • ...distillation setup, but you could also do something with Electric Sorting Machines if you do not mind the extra power. If you distribute distilled water to yo
    22 KB (3,755 words) - 22:57, 25 March 2015
  • ...uge craters - their main use is to create power for your other devices and machines. In order to avoid a sudden violent explosion, you need to take precaution
    31 KB (5,157 words) - 21:30, 4 March 2018