Talk:CES Unit

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Isn't this part of the debug functionality?

Under the trivia heading, I noticed this line: "In v2.X of Industrialcraft, there is a glitch that allows you to send a pulse of 128 EU/p from a CES unit into machines only capable of handling 32 EU/p without them exploding. This is likely a bug that will addressed in the future.". Aren't explosions actually supposed to be disabled in the experimental build (2.X)? --Twisted Code (talk)

Yeah. Chocohead NagEditsAdmin 12:42, 22 May 2015 (CEST)