To start canning, put the food you want to can in the upper slot and the cans in the lower slot and supply power, either by cable or with a battery in the left slot.
Different foods fill a different number of cans, depending on the type of food. The Item List details the different amounts of cans generated for each type of food. Canned food can be stacked, regardless of what food was used to create it, allowing you to stack different food types and save valuable inventory space. Canning "bad" food, like rotten meat, now creates a different type of food can with the subtext "this looks bad". These cans will give the hunger debuff when eaten.
Note: if you're using BuildCraft Pipes there is a bug in IC2 1.337b where the output sides of the canning machine are reversed. So if you want to attach a pipe to extract filled cans you need to attach it to the left side of the machine.
Supply with food items (top slot) and Tin Cans (bottom slot).
Please note the above GUI is not correct. There is another Slot for an energy source.
Canned Food is eaten by right clicking on the filled can while holding it, like normal food.
Canning Machines are also used to fill Fuel Cans with fuel cells. Six fuel cells or biofuel ones are required to completely fill an empty fuel can.
Each can of food restores 1 point on the hunger meter. It also adds 3.2 points to your saturation bar. (A second hunger bar that has no limit and will be depleted before your standard hunger bar).
Eating a can of food does not consume the can; instead, it is returned to your inventory, or, if your inventory is full, dropped onto the ground.
After IC² update 1.109, canning bad food will result in a different type of Canned Food that when consumed, gives the Hunger debuff.
|Fuel Can (Empty) => Fuel Can (Filled)|
|Item||Amount needed per can|
|Jetpack => Jetpack (Refilled)|
|Item||Amount needed per complete refill|
Maximum Input: 32 EU/t before exploding. The canning machine does not have upgrade slots and as such does not accept upgrades.
|0.90|| The Canning Machine, Empty Can, Canned Food and Canned Food (Opened) are re-released. The Canned Food can stack up to 64. To open a Canned Food, it must be crafted in this manner: |
Canned Food (Opened) once consumed would heal one heart. (There was no hunger bar then).
|1.15||Canned Food may now be directly consumed, healing 1 hunger point, and now has an eating animation of 1.6 s (like all other food). When Zombie Flesh and Raw Chicken was canned, it would yield 1 Canned Food that causes no effect.|
|1.42||Spider Eyes may now be canned into normal food, cleansing it.|
|1.109||Canning bad food will result in a different type of Canned Food that when consumed, gives the Hunger debuff.|
Weren't you ever peacefully exploring the vast landscape and got suddenly attacked by hordes of suddenly appearing, highly dangerous monsters?
Sure, with the right equipment, especially if you are using our precious technology, you can fend these beast off. But somewhen, you get hungry, and what then?
For long travels, you will need abnormous amounts of food. And as everyone knows, food takes up quite a lot of space in every backpack.
Tin Cans can make your life much easier...
if combined with the Unmobile Food Canning Machine GTA4!
This device is capable of splitting ANY kind of sourve into it's basic components and mixing them up to a healthy, yet tasty mash.
As well, it can fill this mash with an amazing speed into tin cans and seal them up for unlimited expiry dates!