Difference between revisions of "Windmill"

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Now, it's not THAT constant, as '''wind strength may change''', globally. But hey, in general it will produce a stead supply of energy.
Now, it's not THAT constant, as '''wind strength may change''', globally. But hey, in general it will produce a stead supply of energy.


Sometimes, with good wind, it will even produce more then 2 times the power of a [[Solar Panel]]s! ALL OVER THE DAY, HAYO!
Sometimes, with good wind, it will even produce more than twice the power of a [[Solar Collector]]! ALL DAY AND NIGHT, HAYO!




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== Usage ==
== Usage ==


Optionally place a [[RE Battery]] in the upper slot. The mill will charge the battery or output power at a rate of 0-3 EU/s depending on placement.
Optionally place an [[RE Battery]] in the upper slot. The ''Windmill'' will charge the battery or output power at a rate of 0-3 EU/s depending on placement.


{{Grid/Machine
{{Grid/Machine
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== Detailed Mechanics ==
== Detailed Mechanics ==


- A windmill will produce on average 250 [[EU]] per minecraft day multiplied by it's height in the world.
- A ''Windmill'' will produce on average 250 [[EU]] per Minecraft day multiplied by its height in the world.
This number varies '''greatly''' due to the highly unpredicable and constantly changing wind strength in the world, this number can be anything from 0 to 500 [[EU]]. (Although numbers far below 150 or far above 320 are uncommon)
This number varies '''greatly''' due to the highly unpredictable and constantly changing wind strength in the world; this number can be anything from 0 to 500 [[EU]]. (Although numbers far below 150 or far above 320 are uncommon)


- A windmill's efficiency can be hindered by any kind of block placed in a 9x9x7 area around it
- A ''Windmill'''s efficiency can be hindered by any kind of block placed in a 9x9x7 area around it


Top view:  
Top view:  
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[[File:windmill_area_side.png|176px|link=]]
[[File:windmill_area_side.png|176px|link=]]


It's best to have the cable from the windmill underneth it and down atleast two blocks before turning.
It's best to have the cable from the ''Windmill'' underneath it and down at least two blocks before turning.




- For each block of obstrution, a windmill's effective height lowers by 1.
- For each obstructing block, a ''Windmill'''s effective height lowers by 1.


- A windmill treats non-block items like torches and redstone wires as obstructions too.
- A ''Windmill'' treats non-block items like torches and redstone wires as obstructions too.


- A windmill doesn't treat the roof of the world as an obstruction.
- A ''Windmill'' doesn't treat the roof of the world as an obstruction.


Examples:
Examples:


A windmill placed as high as possible (layer 127), with no obstructions (appart from the 2 cable blocks under the windmill) will produce roughly 31250 [[EU]] (250 * 125) a day or 1.3 [[EU]]/s overall.
A ''Windmill'' placed as high as possible (layer 127), with no obstructions (apart from the 2 cable blocks under the windmill) will produce roughly 31250 [[EU]] (250 * 125) a day or 1.3 [[EU]]/s overall.


A windmill that was placed near bedrock (layer 10) with no obstructions (not including the cable again) produced a whooping 2500 [[EU]] (250 * 10) a day (0.1 [[EU]]/s overall) for being so ridiculously low in height.
A ''Windmill'' that was placed near bedrock (layer 10) with no obstructions (not including the cable again) produced a whopping 2500 [[EU]] (250 * 10) a day (0.1 [[EU]]/s overall) for being so ridiculously low in height.





Revision as of 06:48, 8 June 2011

Windmill
Windmill ig.png
Grid Windmill.png
Properties
Type Generator




Stackable Yes (64)






Technical Details
UU Cost {{{uu_cost}}}
First appearance ?
ID IC2:{{{id}}}


As well, you can create these nifty daylight-independent Windmills for an all-over-the-day constant energy supply.

Now, it's not THAT constant, as wind strength may change, globally. But hey, in general it will produce a stead supply of energy.

Sometimes, with good wind, it will even produce more than twice the power of a Solar Collector! ALL DAY AND NIGHT, HAYO!


Our company is fully aware of all placement problems regarding Windmills.

Windmill efficiency WILL drastically reduce if not placed high enough, or obstructed by many other blocks in a 5 block radius.



Recipe[edit]

Grid Cable.png
Grid Iron.png
Grid Cable.png
Grid Iron.png
Grid Generator.png
Grid Iron.png
Grid Cable.png
Grid Iron.png
Grid Cable.png
Grid Windmill.png



Usage[edit]

Optionally place an RE Battery in the upper slot. The Windmill will charge the battery or output power at a rate of 0-3 EU/s depending on placement.

Grid RE Battery.png


Grid RE Battery (Charged).png




Energy[edit]

Storage: None

Output: 0-3 EU (see below for EU/s information)

Detailed Mechanics[edit]

- A Windmill will produce on average 250 EU per Minecraft day multiplied by its height in the world. This number varies greatly due to the highly unpredictable and constantly changing wind strength in the world; this number can be anything from 0 to 500 EU. (Although numbers far below 150 or far above 320 are uncommon)

- A Windmill's efficiency can be hindered by any kind of block placed in a 9x9x7 area around it

Top view:

Windmill area top.png

Side view:

Windmill area side.png

It's best to have the cable from the Windmill underneath it and down at least two blocks before turning.


- For each obstructing block, a Windmill's effective height lowers by 1.

- A Windmill treats non-block items like torches and redstone wires as obstructions too.

- A Windmill doesn't treat the roof of the world as an obstruction.

Examples:

A Windmill placed as high as possible (layer 127), with no obstructions (apart from the 2 cable blocks under the windmill) will produce roughly 31250 EU (250 * 125) a day or 1.3 EU/s overall.

A Windmill that was placed near bedrock (layer 10) with no obstructions (not including the cable again) produced a whopping 2500 EU (250 * 10) a day (0.1 EU/s overall) for being so ridiculously low in height.