Mining Laser
New Item/Block of IndustrialCraft².
The Mining Laser is a powerful high-tech tool with a variety of applications. It can be used as an insta-mining tool with a relatively low EU consumption, as well as a high-power AoE block remover, or even as a weapon. All blocks destroyed by the Laser are dropped, with the exception of non-drop blocks like Glass or Leaves. However, due to the destructive nature of the Laser, there is a chance that the block will be destroyed and not drop anything. IndustrialCraft machines drop a Machine block, as if they were destroyed by a pickaxe. As of 1.337, the Mining Laser can use energy from a LapPack.
As of 1.90, the Mining Laser has 7 different modes. These modes can be switched by holding the M key and right-clicking.
Recipe[edit]
Build Cost
6 bronze
3 copper
2 diamond
2 glowstone dust
2 lapis lazuli
23 redstone
7 refined iron
6 tin
Build Order
Step 1.1: 4x Mixed-Metal Ingot (6 bronze, 6 refined iron, 6 tin)
Step 1.2: 4x Advanced Alloy (4x Mixed-Metal Ingot)
Step 2.1: 6x Copper Cable (3 copper, 6 rubber)
Step 2.2: 1x Electric Circuit (6 Copper Cable, 2 redstone, 1 refined iron)
Step 2.3: 1x Advanced Circuit (2 glowstone dust, 1 Electric Circuit, 2 lapis lazuli, 4 redstone)
Step 3: 2x Energy Crystal (2 diamond, 16 redstone)
Step 4: 1x Mining Laser (4 Advanced Alloy, 1 Advanced Circuit, 2 Energy Crystal, 2 Energy Crystal, 1 redstone)
Firing Modes[edit]
The Mining Laser can store 200.000 EU, which determines how many shots of each type can be fired. The block penetration distance depends on the hardness of the particular block. In this chart, block penetration is based on smoothstone and dirt. For explosive shots, the penetration radius denotes the radius of the explosion.
It should also be noted that the Mining Laser can be used in Low-Focus mode to mine both faster than the Diamond Drill and at half the energy cost! Hayo!
Firing mode | Mode description | EU used per shot | Damage per shot | Beam travel distance | Block penetration distance |
---|---|---|---|---|---|
Mining | Normal beam, average power | 1250 (160 shots) | 3.5 hearts | 64 blocks | 6 (stone), 24 (dirt) |
Low-Focus | Very short-range beam, small power | 100 (2000 shots) | 0.5 hearts | 3 blocks | 1 (stone), 2 (dirt) |
Long-Range | High-powered beam, high power | 5000 (40 shots) | 10 hearts | 64 blocks | 27 (stone), 128+ (dirt) |
Scatter | 25 beams, 5x5 square formation, average power per beam | 10,000 (20 shots) | 2.5 hearts | 64 blocks | 16 (stone), 16 (dirt) |
Explosive | The beam explodes upon touching a block | 5000 (40 shots) | 3.5 hearts | 64 blocks | 2 (stone), 5 (dirt) |
Horizontal | The beam will travel perfectly horizontally. Presumed to be similar to mining mode. | 1250 (160 shots) | 3.5 hearts | 64 blocks | 6 (stone), 24 (dirt) |
Super-Heat | If the target can be smelted, the smelted product will be dropped instead of the block itself (eg, hit a iron ore block and an iron ingot will drop). Works on non-vanilla items, such as Redpower Basalt cobble or Forestry tin ore. Exception for cobblestone and sand; see below. | 2500 (80 shots) | Unknown | Presumed to be 64 | 1 (stone), 13 (dirt) |
Note: In v1.64 the mining laser will sometimes not fire in horizontal mode. Changing to a different mode restores it's function.
Super-Heat mode was added in 1.90.
If a super-heat laser is fired on a sand or cobble block, the block will be replaced with a glass/smooth stone block instead of dropping one. Doing so immediately terminates the beam.
When a super-heat laser is fired at a block such as smoothstone, where the 'normal' drop can be smelted into the block itself, the block will be dropped as if mined with a silk touch-enchanted tool.
When a super-heat laser is fired at a clay block, 4 brick items will be dropped.
Charging[edit]
This tool may only be charged in an MFE Unit or an MFS Unit.
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