Difference between revisions of "Wind Mill"
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{{Energy|Input=|Output=0-3 EU/ | {{Energy|Input=|Output=0-3 EU/t (varying)|Storage=-}} | ||
Revision as of 10:25, 12 October 2011
Wind Mill | |
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Properties | |
Type | Generator
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Stackable | Yes (64)
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Technical Details | |
UU Cost | {{{uu_cost}}} |
First appearance | ? |
ID | IC2:{{{id}}} |
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Wind Mills are Generators that utilize the energy of the wind to produce EU. They are the most unstable and unpredictable type of generators, depending greatly upon both placement and pure luck.
Recipe[edit]
Usage[edit]
Optionally place an RE Battery in the upper slot. The Wind Mill will charge the battery or output power at a rate of 0-3 EU/s depending on placement.
Energy[edit]
EU | |
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Input | |
Output | 0-3 EU/t (varying) |
Storage | - |
Detailed Mechanics[edit]
- A Wind Mill will produce on average 250 EU per Minecraft day multiplied by its height in the world. This number varies greatly due to the highly unpredictable and constantly changing wind strength in the world; this number can be anything from 0 to 500 EU. (Although numbers far below 150 or far above 320 are uncommon)
- A Wind Mill's efficiency can be hindered by any kind of block placed in a 9x9x7 area around it.
Top view:
Side view:
It's best to have the cable from the Wind Mill underneath it and down at least two blocks before turning.
- For each obstructing block, a Wind Mill's effective height lowers by 1.
- A Wind Mill treats non-block items like torches and Redstone wires as obstructions too.
- A Wind Mill doesn't treat the roof of the world as an obstruction.
Examples:
A Wind Mill placed as high as possible (layer 127), with no obstructions (apart from the 2 cable blocks under the wind mill) will produce roughly 31250 EU (250 * 125) a day or 1.3 EU/s overall.
A Wind Mill that was placed near bedrock (layer 10) with no obstructions (not including the cable again) produced 2000 EU (250 * 8) a day (0.1 EU/s overall).
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