Difference between revisions of "MedievalCraft-Mod:Class Builder"
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m (moved Class:Builder to MedievalCraft-Mod:Class Builder) |
Revision as of 14:10, 25 May 2011
Key
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.
= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
Obviously, this class is meant to build stuff. Exspecially fortified castles.
I yet need some more ideas for passive abilities and similar stuff, though.
- Cement, which can be combined with water to create a exspecially hard "wall" block.
- Tools to increase an already built wall's strength and resistance against attacks.
- Artificial clay generation (as clay will be ned to create cement)
- Scaffolds, which are ned to construct more comlex buildings of cement, as latter one acts like sand unless solified.
- Some physics for said scaffolds, giving building castles a more realistic feeling.
- Gate Blocks, which can extend or retract a number of choosen materials.
- Hidden doors, unrecognizeable from the outside.
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