MedievalCraft-Mod:Class Alchemist

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Industrial Diamond.png = Concept is already done and implemented into the mod.

Wall.png = Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.

Sponge.png = Concept sounds reasonable, but it isn't yet known whether it can actually be done.

Skeleton.png = Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.

This will be a class meant for teamplayers. It will have a lot of different potions and options, which can create various synergies with other classes.

This includes enhanching armors/tools, poisoning tools and other stuff.

  • Industrial Diamond.png Extracting ingridents from plants.
  • Industrial Diamond.png Brewing potions, for example
  • Industrial Diamond.png healing,
  • Industrial Diamond.png poison, antidote,
  • Industrial Diamond.png speed/strength buffs and similar effects
  • Wall.png A plantbox to grow new plants/flowers to create ingridents from