Difference between revisions of "MedievalCraft-Mod:Class Beast Talker"

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m (Updated to match the WIP page.)
 
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It will mainly deal with animals, in agressive and economic ways.
It will mainly deal with animals, in agressive and economic ways.


*[[File:Industrial_Diamond.png|link=]] Special bones to tame wolfs faster, as well as increasing their strength and health.
*[[File:Industrial_Diamond.png|link=]] Special bones to tame wolfs faster, as well as increasing <del>their strength</del> and health.
*[[File:Sponge.png|link=]] "Stronger" wolf?
*[[File:Industrial_Diamond.png|link=]] Wolf armor, which grants various bonuses to yourself and nearby wolves
*[[File:Wall.png|link=]] Taming all sorts of animals.
*[[File:Wall.png|link=]] Taming all sorts of animals.
*[[File:Sponge.png|link=]] Taming mobs
*[[File:Sponge.png|link=]] Taming mobs
*[[File:Sponge.png|link=]] Horses, aka cavalry?
*[[File:Sponge.png|link=]] Riding wolves
 
{{MedievalCraft-Navigation|Tutorials=yes}}
{{MedievalCraft-Navigation|Tutorials=yes}}

Latest revision as of 10:58, 16 June 2011

Key

Industrial Diamond.png = Concept is already done and implemented into the mod.

Wall.png = Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.

Sponge.png = Concept sounds reasonable, but it isn't yet known whether it can actually be done.

Skeleton.png = Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.


I'm yet unsure about this class, as i can't find enough reasonable content for it.

It will mainly deal with animals, in agressive and economic ways.

  • Industrial Diamond.png Special bones to tame wolfs faster, as well as increasing their strength and health.
  • Industrial Diamond.png Wolf armor, which grants various bonuses to yourself and nearby wolves
  • Wall.png Taming all sorts of animals.
  • Sponge.png Taming mobs
  • Sponge.png Riding wolves