Difference between revisions of "MedievalCraft-Mod:Class Beast Talker"
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m (moved Class:Beast Talker to MedievalCraft-Mod:Class Beast Talker) |
Supersting (talk | contribs) m (Updated to match the WIP page.) |
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It will mainly deal with animals, in agressive and economic ways. | It will mainly deal with animals, in agressive and economic ways. | ||
*[[File:Industrial_Diamond.png|link=]] Special bones to tame wolfs faster, as well as increasing their strength and health. | *[[File:Industrial_Diamond.png|link=]] Special bones to tame wolfs faster, as well as increasing <del>their strength</del> and health. | ||
*[[File: | *[[File:Industrial_Diamond.png|link=]] Wolf armor, which grants various bonuses to yourself and nearby wolves | ||
*[[File:Wall.png|link=]] Taming all sorts of animals. | *[[File:Wall.png|link=]] Taming all sorts of animals. | ||
*[[File:Sponge.png|link=]] Taming mobs | *[[File:Sponge.png|link=]] Taming mobs | ||
*[[File:Sponge.png|link=]] | *[[File:Sponge.png|link=]] Riding wolves | ||
{{MedievalCraft-Navigation|Tutorials=yes}} | {{MedievalCraft-Navigation|Tutorials=yes}} |
Latest revision as of 10:58, 16 June 2011
Key
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.
= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
I'm yet unsure about this class, as i can't find enough reasonable content for it.
It will mainly deal with animals, in agressive and economic ways.
- Special bones to tame wolfs faster, as well as increasing
their strengthand health. - Wolf armor, which grants various bonuses to yourself and nearby wolves
- Taming all sorts of animals.
- Taming mobs
- Riding wolves
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