Difference between revisions of "MedievalCraft-Mod:Class Beast Talker"
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m (moved Class:Beast Talker to MedievalCraft-Mod:Class Beast Talker) |
(No difference)
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Revision as of 14:09, 25 May 2011
Key
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.
= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
I'm yet unsure about this class, as i can't find enough reasonable content for it.
It will mainly deal with animals, in agressive and economic ways.
- Special bones to tame wolfs faster, as well as increasing their strength and health.
- "Stronger" wolf?
- Taming all sorts of animals.
- Taming mobs
- Horses, aka cavalry?
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