Difference between revisions of "MedievalCraft-Mod:Class Assassin"

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*[[File:Industrial_Diamond.png|link=]] Dagger, dealing more damage from behind. The more exactly behind you are, the higher the damage. A "PointBlanc" (considered on less then a few DEGREES difference) will even trigger a neat thunder sound and an instant kill.
*[[File:Industrial_Diamond.png|link=]] Dagger, dealing more damage from behind. The more exactly behind you are, the higher the damage. A "PointBlanc" (considered on less then a few DEGREES difference) will even trigger a neat thunder sound and an instant kill.
*[[File:Wall.png|link=]] Reduced Fall damage, higher speed and further jumps
*[[File:Industrial_Diamond.png|link=]] Reduced Fall damage, higher speed and further jumps
*[[File:Industrial_Diamond.png|link=]] Climbing ability, but will cause exaustion (debuff)
*[[File:Wall.png|link=]] Grapple Hook
*[[File:Wall.png|link=]] Grapple Hook
*[[File:Sponge.png|link=]] Some sort of detection ability for traps
*[[File:Industrial_Diamond.png|link=]]Can avoid traps (on later levels plainly walk over them) more easyly.
*[[File:Sponge.png|link=]] Elite Dagger, much more lethal one, throwable as well
*[[File:Sponge.png|link=]] Elite Dagger, much more lethal one, throwable as well
*[[File:Wall.png|link=]] Climbing ability


{{MedievalCraft-Navigation|Tutorials=yes}}
{{MedievalCraft-Navigation|Tutorials=yes}}

Revision as of 18:30, 25 May 2011

Key

Industrial Diamond.png = Concept is already done and implemented into the mod.

Wall.png = Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.

Sponge.png = Concept sounds reasonable, but it isn't yet known whether it can actually be done.

Skeleton.png = Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.


A class meant to get into any spot, being capable of stealthy annoying/killing castle inhabitants, spying or stealing stuff.

  • Industrial Diamond.png Dagger, dealing more damage from behind. The more exactly behind you are, the higher the damage. A "PointBlanc" (considered on less then a few DEGREES difference) will even trigger a neat thunder sound and an instant kill.
  • Industrial Diamond.png Reduced Fall damage, higher speed and further jumps
  • Industrial Diamond.png Climbing ability, but will cause exaustion (debuff)
  • Wall.png Grapple Hook
  • Industrial Diamond.pngCan avoid traps (on later levels plainly walk over them) more easyly.
  • Sponge.png Elite Dagger, much more lethal one, throwable as well