Difference between revisions of "MedievalCraft-Mod:Class Assassin"
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m (Created page with "{{MedievalCraft-Key}} A class meant to get into any spot, being capable of stealthy annoying/killing castle inhabitants, spying or stealing stuff. *[[File:Industrial_Diamond.p...") |
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*[[File:Sponge.png|link=]] Elite Dagger, much more lethal one, throwable as well | *[[File:Sponge.png|link=]] Elite Dagger, much more lethal one, throwable as well | ||
*[[File:Wall.png|link=]] Climbing ability | *[[File:Wall.png|link=]] Climbing ability | ||
{{MedievalCraft-Navigation|Tutorials=yes}} |
Revision as of 21:55, 24 May 2011
Key
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.
= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
A class meant to get into any spot, being capable of stealthy annoying/killing castle inhabitants, spying or stealing stuff.
- Dagger, dealing more damage from behind. The more exactly behind you are, the higher the damage. A "PointBlanc" (considered on less then a few DEGREES difference) will even trigger a neat thunder sound and an instant kill.
- Reduced Fall damage, higher speed and further jumps
- Grapple Hook
- Some sort of detection ability for traps
- Elite Dagger, much more lethal one, throwable as well
- Climbing ability
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