MedievalCraft-Mod:Class Siege Mechanic
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.

A class meant for the castle siege. On both sides.
It will get various options to DESTROY castles, as well as options (mainly trap-like) to DEFEND castles. Essential for every warband.
Siege Hammer, needed to reduce the strength of fortified walls
TrapBlocks, which will disintegrate upon stepping on them, used to set up traps
Invisible PressurePlates
Siege Ladders -cancelled, scaffolds can be used.
Better Shields, as well as bonus's for Siege Mechanics using Shields
Cannon block, shooting various sorts of ammo across good distances:
Basic stone cannonball
Explosive "
Poison-Gas emitting "
Burning-Oil (both as trap and as cannonball)
A controllable SiegeTower
When crafting items only craft 1 of each item every minute to prevent wasted xp.
Levels of the Siege Engineer
From levels 0 - 10
- Craft Wood Pressure Plates
- Craft Stone Pressure Plates
- Craft Wooden Siege Shields
- Craft a siege shield selected on your toolbar when being attacked by creepers and stuff.
From levels 10- 40
- Craft Everything above
- Craft Stone Siege Shields / Use
- Craft Fall Traps and Place
- Craft Siege Hammers
- Use Siege Hammers on Cement Blocks
From levels 40-70
- Craft Everything above
- Craft Iron Spikes / Place
- Craft Iron Shields / Use
From levels 70-100
- Everything from above because atm you don't get anything new.
Once you hit 40 and make enough spikes to last you you can un level it for a different class and keep it at 39.
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