MedievalCraft-Mod:Class Assassin
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= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.

A class meant to get into any spot, being capable of stealthily annoying/killing castle inhabitants, spying or stealing stuff.
Dagger, dealing more damage from behind. The more exactly behind you are, the higher the damage. A "PointBlanc" (considered on less then a few DEGREES difference) will even trigger a neat thunder sound and an instant kill.
Reduced Fall damage, higher speed and further jumps
Climbing ability, but will cause exhaustion (debuff)
Grapple Hook
Can avoid traps (on later levels plainly walk over them) more easyly.
Elite Dagger, much more lethal one, throwable as well
Assassin suit, granting light speed boost and less visibility (name above your head -wise)
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