MedievalCraft-Mod:Class Siege Mechanic
Key
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.
= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
A class meant for the castle siege. On both sides.
It will get various options to DESTROY castles, as well as options (mainly trap-like) to DEFEND castles. Essential for every warband.
- Siege Hammer, needed to reduce the strength of fortified walls
- TrapBlocks, which will disintegrate upon stepping on them, used to set up traps
- Invisible PressurePlates
- Siege Ladders
- Better Shields, as well as bonus's for Siege Mechanics using Shields
- Cannon block, shooting various sorts of ammo across good distances:
- Basic stone cannonball
- Explosive "
- Poison-Gas emitting "
- Burning-Oil (both as trap and as cannonball)
- A controllable SiegeTower
|