MedievalCraft-Mod:Class Siege Mechanic
Key
= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.
A class meant for the castle siege. On both sides.
It will get various options to DESTROY castles, as well as options (mainly trap-like) to DEFEND castles. Essential for every warband.
Siege Hammer, needed to reduce the strength of fortified walls
TrapBlocks, which will disintegrate upon stepping on them, used to set up traps
Invisible PressurePlates
Siege Ladders
Better Shields, as well as bonus's for Siege Mechanics using Shields
Cannon block, shooting various sorts of ammo across good distances:
Basic stone cannonball
Explosive "
Poison-Gas emitting "
Burning-Oil (both as trap and as cannonball)
A controllable SiegeTower
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