MedievalCraft-Mod:Class Beast Talker
Revision as of 14:09, 25 May 2011 by Feanturi (talk | contribs) (moved Class:Beast Talker to MedievalCraft-Mod:Class Beast Talker)
Key
= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.

I'm yet unsure about this class, as i can't find enough reasonable content for it.
It will mainly deal with animals, in agressive and economic ways.
Special bones to tame wolfs faster, as well as increasing their strength and health.
"Stronger" wolf?
Taming all sorts of animals.
Taming mobs
Horses, aka cavalry?
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