Difference between revisions of "MedievalCraft-Mod:Class Siege Mechanic"
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It will get various options to DESTROY castles, as well as options (mainly trap-like) to DEFEND castles. Essential for every warband. | It will get various options to DESTROY castles, as well as options (mainly trap-like) to DEFEND castles. Essential for every warband. | ||
*[[File:Industrial_Diamond.png|link=]] Siege Hammer, | *[[File:Industrial_Diamond.png|link=]] Siege Hammer, needed to reduce the strength of fortified walls | ||
*[[File:Industrial_Diamond.png|link=]] TrapBlocks, which will | *[[File:Industrial_Diamond.png|link=]] TrapBlocks, which will disintegrate upon stepping on them, used to set up traps | ||
*[[File:Industrial_Diamond.png|link=]] Invisible PressurePlates | |||
*[[File:Wall.png|link=]] Siege Ladders | *[[File:Wall.png|link=]] Siege Ladders | ||
*[[File:Industrial_Diamond.png|link=]] | *[[File:Industrial_Diamond.png|link=]] Better Shields, as well as bonus's for Siege Mechanics using Shields | ||
*[[File:Wall.png|link=]] Cannon block, shooting various sorts of ammo across good distances: | *[[File:Wall.png|link=]] Cannon block, shooting various sorts of ammo across good distances: | ||
*[[File:Wall.png|link=]] Basic stone cannonball | *[[File:Wall.png|link=]] Basic stone cannonball | ||
*[[File:Wall.png|link=]] Explosive " | *[[File:Wall.png|link=]] Explosive " | ||
*[[File:Sponge.png|link=]] Poison-Gas emitting " | *[[File:Sponge.png|link=]] Poison-Gas emitting " | ||
*[[File:Sponge.png|link=]] Burning-Oil (both | *[[File:Sponge.png|link=]] Burning-Oil (both as trap and as cannonball) | ||
*[[File:Skeleton.png|link=]] A controllable SiegeTower | *[[File:Skeleton.png|link=]] A controllable SiegeTower | ||
{{MedievalCraft-Navigation|Tutorials=yes}} | {{MedievalCraft-Navigation|Tutorials=yes}} |
Revision as of 11:01, 16 June 2011
Key
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.
= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
A class meant for the castle siege. On both sides.
It will get various options to DESTROY castles, as well as options (mainly trap-like) to DEFEND castles. Essential for every warband.
- Siege Hammer, needed to reduce the strength of fortified walls
- TrapBlocks, which will disintegrate upon stepping on them, used to set up traps
- Invisible PressurePlates
- Siege Ladders
- Better Shields, as well as bonus's for Siege Mechanics using Shields
- Cannon block, shooting various sorts of ammo across good distances:
- Basic stone cannonball
- Explosive "
- Poison-Gas emitting "
- Burning-Oil (both as trap and as cannonball)
- A controllable SiegeTower
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