Difference between revisions of "MedievalCraft-Mod:Class Trader"
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m (moved Class:Trader to MedievalCraft-Mod:Class Trader) |
(No difference)
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Revision as of 14:10, 25 May 2011
Key
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.
= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
As noone can possible create all items he needs by himself, some sort of trading class could come in handy.
- Tradebox, a block to sell and buy items with per-owner defined prices, even if said owner isn't online
- Coins, made of gold
- Personal Chest, unopenable by other players
- Caraven Box. A special tradebox which can "trade" with a not-existing caraven, kinda a gold-to-item and reverse transformer, this way a trader could create desired goods out of nothing (though it takes gold)
- Cheaper crafting of minecraft tracks
- Goods, some special item that gets more valuable the further it is carried and can be used (with excessive travelling) to create gold from nothing
- Backpack to store more stuff in inventory
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