Difference between revisions of "MedievalCraft-Mod:Class Siege Mechanic"
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Revision as of 14:10, 25 May 2011
Key
= Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.
= Concept is already done and implemented into the mod.
= Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.
= Concept sounds reasonable, but it isn't yet known whether it can actually be done.

A class meant for the castle siege. On both sides.
It will get various options to DESTROY castles, as well as options (mainly trap-like) to DEFEND castles. Essential for every warband.
Siege Hammer, ned to reduce the strength of fortified walls
TrapBlocks, which will desintegrate upon stepping on them, used to set up traps.
Siege Ladders
Siege Shields, either to be worn or setup'd to protect attackes from arrows.
Cannon block, shooting various sorts of ammo across good distances:
Basic stone cannonball
Explosive "
Poison-Gas emitting "
Burning-Oil (both, as trap and as cannonball)
A controllable SiegeTower
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