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- #REDIRECT [[EU charging item]]30 bytes (4 words) - 18:31, 2 December 2016
- #REDIRECT [[EU charging item]]30 bytes (4 words) - 18:31, 2 December 2016
- #REDIRECT [[EU charging item]]30 bytes (4 words) - 18:32, 2 December 2016
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- An '''EU charging item''' or '''portable recharger''', as opposed to an [[EU storage item]], All charging items have three modes, toggled by right-clicking with the item in hand.3 KB (501 words) - 17:38, 2 December 2016
- ...} [[RE Battery]] ({{InlineGrid|Charging RE Battery}} [[Charging RE-Battery|Charging]]) ...] ({{InlineGrid|Advanced Charging Battery}} [[Charging Advanced RE-Battery|Charging]])3 KB (377 words) - 13:27, 23 March 2017
- ...ng a tool, the BatPack supplies the energy needed for that use, as well as charging the tool itself. It can also be used to charge a dead tool, by destroying a ...e used in conjunction for greater charging, or replace each other when the charging requirements are not fulfilled.3 KB (573 words) - 17:19, 14 April 2016
- * {{InlineGrid|Charging RE Battery}} [[Charging RE Battery]]2 KB (331 words) - 11:43, 10 December 2016
- * {{InlineGrid|Charging RE Battery}} [[Charging RE Battery]]2 KB (363 words) - 13:20, 28 October 2018
- == Charging ==3 KB (481 words) - 19:13, 14 April 2016
- == Charging ==3 KB (532 words) - 00:44, 15 June 2020
- ...or [[EU charging block]], or by placing it in the action bar with any [[EU charging item]] equipped. There are a few exceptions to this: * EU charging items ''cannot'' charge the Advanced Batpack, Energypack, and currently unc4 KB (583 words) - 10:58, 9 December 2016
- == Crystals get Lost by charging. ==3 KB (495 words) - 15:54, 27 July 2011
- ...four slots that show the player's currently worn armor, allowing for quick charging of equipped items without having to remove them beforehand.5 KB (888 words) - 05:20, 3 August 2019
- ...FS Unit]], or a [[Miner]]. Using the Miner to charge the OV Scanner allows charging without access to tier 2 and 3 EU storage devices. Note that the OV Scanner2 KB (330 words) - 06:04, 11 May 2021
- ...xtractor, Metal Former, Electric Treetap, Resin-producing trees, method of charging electric treetap4 KB (540 words) - 19:12, 14 April 2016
- | Lapotron crystals are now tier 4 batteries, storing 10 million EU, and (dis)charging at 2048 EU/t.4 KB (578 words) - 17:19, 14 April 2016
- As fair salesmen, we feel responsible to tell you that charging up [[RE Battery|RE Batteries]] by ''Solar Panels'' '''may take some time'''5 KB (840 words) - 12:31, 19 May 2020
- ...be charged in an {{Gin|MFE}} or {{Gin|MFSU}}. (This is also true of [[EU charging item]]s, and what they can charge.)3 KB (488 words) - 09:36, 31 December 2016
- == Charging ==7 KB (1,126 words) - 23:00, 1 May 2020
- As a header indicates my idea is based upon automated generating and/or charging RE batteries.<br> <li>Generators after charging RE batteries are ejecting them which is good when we stand near the generat14 KB (2,438 words) - 11:27, 20 July 2011
- ...rry more EU at a time? You can do this with a [[Charging RE Battery]]. The Charging RE Battery have 3 modes, which can be changed by right-clicking it when hol |Output=Charging RE Battery94 KB (16,087 words) - 19:19, 25 August 2022
- ...sole purpose of recharging Isotope Cells. Each Uranium Cell is capable of charging 3 or more Isotope Cells.31 KB (5,157 words) - 21:30, 4 March 2018
- |change6=Config file includes an option to disable Luminators charging to level 3 (triple'd energy consumption + burn effect) ...rystal worth of power". Instead, it will constantly use this power, making charging more easy36 KB (5,697 words) - 18:51, 26 February 2012