Difference between revisions of "Template:Grid/Canning Machine"
m (Added numbers for more than 1 input. Needs orientating though) |
m (Added test template so I can sort it out) |
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</div> | </div> | ||
</div> | </div> | ||
{{#ifeq:{{{mode|A}}}|D| | }} | ||
|{{#ifeq:{{{mode|A}}}|D| | |||
{{#if:{{{IA|}}}| | |||
<div style="left:210px; top:68px; width:16px; height:16px; position:absolute; overflow:hidden;"> | <div style="left:210px; top:68px; width:16px; height:16px; position:absolute; overflow:hidden;"> | ||
<div style="left:{{#expr:-16 * (floor({{{IA|}}}/10) - 1)}}px; top:-8px; width:160px; height:16px; position:absolute;"> | <div style="left:{{#expr:-16 * (floor({{{IA|}}}/10) - 1)}}px; top:-8px; width:160px; height:16px; position:absolute;"> | ||
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</div> | </div> | ||
</div> | </div> | ||
}} | }} | ||
|}}}} | |||
<!-- ^ Middle/Input Slot Multi-Item Number --> | <!-- ^ Middle/Input Slot Multi-Item Number --> | ||
{{#if:{{{battery|}}}|<div style="left:16px; top:160px; width:32px; height:32px; position:absolute;"> | {{#if:{{{battery|}}}|<div style="left:16px; top:160px; width:32px; height:32px; position:absolute;"> | ||
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[[Category:Updated Template]] | [[Category:Updated Template]] | ||
</noinclude> | </noinclude> | ||
<noinclude> | |||
<!-- Test Template V --> | |||
{{Grid/Canning Machine | |||
|mode=D | |||
|can=Empty Cell | |||
|input-tank=Water | |||
|input-fill=1000 | |||
|input=Lapis Lazuli Dust | |||
|IA=8 | |||
|output=Coolant Cell | |||
|output-tank=Coolant | |||
|output-fill=1000 | |||
|battery=RE Battery (Charged) | |||
}}</noinclude> |
Revision as of 17:21, 3 October 2014
This template is used to create a machine GUI that looks similar to the Canning Machine's GUI screen.
Usage[edit]
{{Grid/Canning Machine |mode=D |can=Empty Cell |input-tank=Distilled Water |input-fill=1000 |input=Lapis Lazuli Dust |output=Coolant Cell |output-tank=Coolant |output-fill=1000 |battery=RE Battery (Charged) }}
makes:
Additional Usage Information[edit]
Tanks[edit]
The tanks in the canning machine template are cutting edge technology, only for IC2 - HAYO!
As you can see in the example above, a tank needs to fields to be set - the input/output-tank and input/output-fill.
The -tank is what fluid should be in the tank. The currently available fluids are Water, Distilled Water and Coolant, but more can be added if necessary.
The -fill changes how much fluid is in the tank, and is measured in milli-buckets. The maximum value is 10000, although larger values can be entered, they will just show the tank as full.
Mode[edit]
There are 4 modes that the canning machine can be in: Canning, Fill Cell from Tank, Fill Tank from Cell and Fluid Enrich. In order to keep making the template simpler, those 4 modes (in that order) are A, B, C and D. By default, the canning machine uses mode A (Canning).
{{Grid/Canning Machine }} |
{{Grid/Canning Machine |mode=A }} |
{{Grid/Canning Machine |mode=B }} |
{{Grid/Canning Machine |mode=C }} |
{{Grid/Canning Machine |mode=D }} |
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Alternative Names[edit]
The template is flexible: left can be used instead of can, middle can be used instead of input and right be used instead of output.
As with the newer templates, -link can be added to change where an item links to (such as Iron going to Non-IC Items). This works for the tanks as well as the items.
Adding IA will allow to number of items in the input/middle slot to be shown.
{{Grid/Canning Machine |mode=D |input-tank=Water |input-fill=1000 |input-tank-link=Non-IC Items |input=Lapis Lazuli Dust |IA=8 |output-tank=Coolant |output-fill=1000 |output-tank-link=Coolant (Fluid) |battery=RE Battery (Charged) }}
makes:
Note[edit]
When uploading images for this, or any other template, (if they are missing) then the following standard is used:
Grid_item name.png -- A 32x32 image of the item as it appears in a player's inventory.
If a new fluid texture is needed, you should see Chocohead, as the way to make them is a little strange ;)
See also[edit]
{{Grid/Machine}}
The above documentation is transcluded from Template:Grid/Canning Machine/doc. (edit | history)