Difference between revisions of "Talk:Tutorial:First Steps"

From Industrial-Craft-Wiki
Jump to navigation Jump to search
(Reply to Trifler)
m (Chocohead replied while I still had the editor open (it was only open for like, 12 hours...). Moved my actual answer to a more visible spot.)
Line 14: Line 14:


:I saw on the forums that steam generation is not intended to be used to produce EU (it results in a net loss, with the exception of using waste heat from a reactor). I saw a post that mentioned using steam for the early game, but not what for. If it is useful in the early game, I need to know if it should go in this guide. Do you know what is it intended for? --[[User:Trifler|Trifler]] ([[User talk:Trifler|talk]]) 07:43, 5 March 2015 (CET)
:I saw on the forums that steam generation is not intended to be used to produce EU (it results in a net loss, with the exception of using waste heat from a reactor). I saw a post that mentioned using steam for the early game, but not what for. If it is useful in the early game, I need to know if it should go in this guide. Do you know what is it intended for? --[[User:Trifler|Trifler]] ([[User talk:Trifler|talk]]) 07:43, 5 March 2015 (CET)
:: Steam could never be early game. Mid game maybe to make distilled water for overclockers, but it's designed for the 5x5 reactors. '''[[User:Chocohead|<span style="color:green">Chocohead</span>]] <sup> [[User Talk:Chocohead|<span style="color:red">Nag</span>]]• [[Special:Contributions/Chocohead|<span style="color:blue">Additions</span>]]</sup>''' 17:12, 5 March 2015 (CET)


::{| class="wikitable collapsible collapsed"
::{| class="wikitable collapsible collapsed"
Line 94: Line 96:
! style="text-align: left;" | Usage: The Kinetic Steam Generator
! style="text-align: left;" | Usage: The Kinetic Steam Generator
|-
|-
| The only use for steam in IC2 (which I know of) is the Kinetic Steam Generator. This machine creates kinetic (shaft) energy by letting steam turn a Steam Turbine. Like other Kinetic Generators, the Kinetic Steam Generator must have the black hole face attached to a Kinetic Generator's black-hole-with-circle face, and the Kinetic Generator will produce EU. The Kinetic Steam Generator produces a variable amount of kU/t depending on the amount of steam available and the amount of distilled water which is currently in the machine. What distilled water? Well, if you use normal steam, the Kinetic Steam Generator will produce distilled water which slowly adds up and floods the internal chamber, slowing down and damaging the turbine inside. A fluid ejector upgrade should solve this problem, and you can even reroute the distilled water back into your Steam Generator. Using superheated steam instead causes harmless explosion effects, but the turbine lasts about twice as long (so it seems, at least) and the steam does not condense into distilled water (instead it escapes into the atmosphere during those explosions). Note that the Kinetic Steam Generator requires blast iron casings, so this disqualifies steam power from earlygame.
| The only use for steam in IC2 (which I know of) is the Kinetic Steam Generator. This machine creates kinetic (shaft) energy by letting steam turn a Steam Turbine. Like other Kinetic Generators, the Kinetic Steam Generator must have the black hole face attached to a Kinetic Generator's black-hole-with-circle face, and the Kinetic Generator will produce EU. The Kinetic Steam Generator produces a variable amount of kU/t depending on the amount of steam available and the amount of distilled water which is currently in the machine. What distilled water? Well, if you use normal steam, the Kinetic Steam Generator will produce distilled water which slowly adds up and floods the internal chamber, slowing down and damaging the turbine inside. A fluid ejector upgrade should solve this problem, and you can even reroute the distilled water back into your Steam Generator. Using superheated steam instead causes harmless explosion effects, but the turbine lasts about twice as long (so it seems, at least) and the steam does not condense into distilled water (instead it escapes into the atmosphere during those explosions).
|}
|}
|}
|}
--[[User:Max Shen|Max Shen]] ([[User talk:Max Shen|talk]]) 23:45, 5 March 2015 (CET)
Note that the Kinetic Steam Generator requires blast iron casings, so this disqualifies steam power from earlygame.--[[User:Max Shen|Max Shen]] ([[User talk:Max Shen|talk]]) 23:45, 5 March 2015 (CET)

Revision as of 22:50, 5 March 2015

This page needs some serious reworking, especially since I imagine it is one of the more frequented pages on the wiki. Stuff like Kinetic and Heat power aren't even in here. I can see people are probably a little sentimental about the photos from Beta 1.4, but that was four years ago (March 2011) and the information in that Wind Power section (which I just removed) literally hasn't been updated since it was first added July 28, 2012. --Max Shen (talk) 07:05, 28 February 2015 (CET)

It's hard to update this beyond what the wiki has. For example, the wiki still lists the information for Wind Mill that you just deleted, along with Youtube videos from 2012 and 2013. I did a major update last summer to bring it up to experimental, but I didn't remove any old pics. Updates to this guide pretty much have to be made to the main wiki first. If you know enough to update the Wind Mill page, that would be great. Then we could add the new version to this guide. I would add Kinetic and Heat power, but I don't know how they work myself. I don't really see how they add anything over electricity, but then again I haven't tried it. If you want to write something up, I'd be happy to edit it, if needed. I'll try to find some time to mess around with the new version of the mod, but by the time I catch up there'll probably be another major revision. --Trifler (talk) 08:29, 28 February 2015 (CET)
Ok I took a good look at the new Wind Generator and the Heat stuff. I definitely don't like the durability times for the rotors, especially of the wood ones, since they're the only ones you can make from a renewable resource. It looks like the Heat stuff is mostly about making Refined Iron, so it probably doesn't need to be in a First Steps guide, unless more stuff is added later. The Stirling Engine is kind of weird because if you hook up a solid or liquid heat generator to a Stirling Engine, you've basically created a two-block Generator. Have to see how efficient it is I suppose. I can work on adding a Kinetic Wind Generator with a wooden rotor. If they make the Heat stuff a little more interesting I might add a refined iron rotor later. The regular iron rotor seems like a waste. --Trifler (talk) 10:13, 28 February 2015 (CET)
Actually, they are all renewable even without replication. Obviously wood and iron are renewable (iron from Ferru, Golems, Zombies). Refined Iron requires iron, Compressed Air Cells (you get the cells back), and heat (which can be generated greenly). If you're really going to put in the effort, the Slag byproduct of refining iron actually can be centrifuged to make a renewable source of Coal Dust, or make a Wither Skeleton farm on top of the Nether. I'll try and update more of the wiki, too.--Max Shen (talk) 13:34, 28 February 2015 (CET)
Do you know how to make an Iron Shaft? It hasn't been added to the wiki yet, and no version of the Kinetic Wind Generator can be built without it. Also, do you know if the Manual Kinetic Generator is working yet? I see it listed on the Recipes page. --Trifler (talk) 16:37, 2 March 2015 (CET)
You make the Shaft (Iron) in a Metal Former by extruding an Iron Block. The Manual Kinetic Generator works perfectly, it generates 100 EU per action (right click) when connected to a Kinetic Generator. I get ~15EU/t by standing there holding the right mouse button.--Max Shen (talk) 17:40, 4 March 2015 (CET)
Cool. Thx. :) --Trifler (talk) 05:49, 5 March 2015 (CET)
Added. --Trifler (talk) 07:43, 5 March 2015 (CET)
The Manual Kinetic Generator itself produces kU (kinetic units), not EU. That is why it needs a Kinetic Generator to be attached to produce that 100 EU I was talking about.--Max Shen (talk) 23:45, 5 March 2015 (CET)
I saw on the forums that steam generation is not intended to be used to produce EU (it results in a net loss, with the exception of using waste heat from a reactor). I saw a post that mentioned using steam for the early game, but not what for. If it is useful in the early game, I need to know if it should go in this guide. Do you know what is it intended for? --Trifler (talk) 07:43, 5 March 2015 (CET)
Steam could never be early game. Mid game maybe to make distilled water for overclockers, but it's designed for the 5x5 reactors. Chocohead NagAdditions 17:12, 5 March 2015 (CET)

Note that the Kinetic Steam Generator requires blast iron casings, so this disqualifies steam power from earlygame.--Max Shen (talk) 23:45, 5 March 2015 (CET)