Difference between revisions of "Talk:Teleporter"

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(Mention of teleporter bugs related to linking them.)
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How close i should place it to MFSU? next next or it can be 2 blocks below?
well you want it to be powered with a minimal loss of eu so a wire ether 1 to 3 long should do it
Does high count for the Distance?
Does high count for the Distance?
: I imagine so. --[[User:Trifler|Trifler]] 13:09, 24 November 2011 (CET)




As of 1.15, there seem to be some pretty major bugs regarding teleporters. Either that or a lot of not disclosed information regarding their functioning. For example, when holding a cleared (empty) Freq Xmitter, then right clicking on an unlinked teleporter, then right clicking on another unlinked teleporter, does not always link the two, nor produce the message you get when you do successfully link two. Sometimes this does work, but there are numerous reproducible scenarios (I can provide map/video/further description if need be) where it does not work. --[[User:RedstoneCowboy|RedstoneCowboy]]
As of 1.15, there seem to be some pretty major bugs regarding teleporters. Either that or a lot of not disclosed information regarding their functioning. For example, when holding a cleared (empty) Freq Xmitter, then right clicking on an unlinked teleporter, then right clicking on another unlinked teleporter, does not always link the two, nor produce the message you get when you do successfully link two. Sometimes this does work, but there are numerous reproducible scenarios (I can provide map/video/further description if need be) where it does not work. --[[User:RedstoneCowboy|RedstoneCowboy]]

Revision as of 12:09, 24 November 2011

Does high count for the Distance?

I imagine so. --Trifler 13:09, 24 November 2011 (CET)


As of 1.15, there seem to be some pretty major bugs regarding teleporters. Either that or a lot of not disclosed information regarding their functioning. For example, when holding a cleared (empty) Freq Xmitter, then right clicking on an unlinked teleporter, then right clicking on another unlinked teleporter, does not always link the two, nor produce the message you get when you do successfully link two. Sometimes this does work, but there are numerous reproducible scenarios (I can provide map/video/further description if need be) where it does not work. --RedstoneCowboy