Talk:Induction Furnace

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This block does not currently play well with build craft. Discussions are in the works to alter minecraft forge to allow build craft pipes to manipulate the inventory of this furnace. --Altaree 19:52, 16 September 2011 (CEST)

I agree. Maybe have a choice to move it back to one slot (config?), as if using B-C, an overflow can be made anyway, especially with the extra pipes addon --Dimpl 10:30, 15 October 2011 (CEST)

Induction Furnace GUI[edit]

When someone who has the ability to do so has a chance, an updated image of the GUI with the two upper slots would be nice. --Trifler 11:54, 9 October 2011 (CEST)

Just took this screenshot real quick. [1] If someone crops it up we well at least have a picture for it. --SPACEDUDE360000 23:20, 24 October 2011 (CEST)

Quote.pngI will make a template for it later ^^Quote.png
by Feanturi(Template)

It has been about 5 months since you said that and we still don't even have a picture of it -_- --SPACEDUDE360000 03:46, 30 March 2012 (CEST)

How do you place images there?

I can't believe I just wasted 15 minutes on this cropped transparent induction furnace interface: [2] Now there's really no excuse not to update it! --Patchu 19:19, 5 April 2012 (CEST)

Heat Buildup research[edit]

Decompiled the .class file for TileEntityInduction to see exactly how the heat measurements are computed. I'm not a Java expert, but I know enough to understand the code, and my findings seem to match with my experience in the game.

Heat is an internal measure that goes up to 10000, and one is added whenever the machine receives redstone signal or is being operated. Four heat is removed whenever that condition is not met. This means that there's some point at which it's better to use a regular electric furnace rather than the induction furnace. I haven't bothered to do the math, though.

Feel free to discuss here or edit if you find contradicting evidence.