MedievalCraft-Mod:Class Gatherer

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Revision as of 21:48, 24 May 2011 by Feanturi (talk | contribs) (Created page with "{{MedievalCraft-Key}} Kinda a multi-purpouse class, specialised in harvesting ressources from the surface. More drops, gains and other stuff. *[[File:Industrial_Diamond.png|li...")
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Key

Industrial Diamond.png = Concept is already done and implemented into the mod.

Wall.png = Concept is already (similar) done in other mods and thus should be easy to implement / Concept is trivial enough to be easy to implement.

Sponge.png = Concept sounds reasonable, but it isn't yet known whether it can actually be done.

Skeleton.png = Concept would be nice, but is entirely utopic/speculative and unlikely to be implemented.


Kinda a multi-purpouse class, specialised in harvesting ressources from the surface. More drops, gains and other stuff.

  • Industrial Diamond.png 'Hunting' tools to get more dropps from killed animals and mobs:
  • Industrial Diamond.png Hunting Knife with low damage, increased damage for highlvl gatherers, bonus damage on animals and critical hit chance
  • Wall.png Hunting Bow, shots arrows have similar attributes like the knife
  • Wall.png A tool to harvest leaveblocks, apples and wool from sheeps, some sort of scissor?
  • Wall.png Artificially crafter fertilizer for crops
  • Sponge.png Special axe to cut down a tree in a single hit
  • Sponge.png Food Packer, a special workbench that will combine multiple food items into a single high-yield, stackable one.