Difference between revisions of "IndustrialCraft-Addons:GregTech-Addon"

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(Fixed Fusioncoilplan)
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The Setup of the Coils looks as follows
The Setup of the Coils looks as follows


XXCCCXX
XXCCCXX .
XCCXCCX
XCCXCCX .
CCXXXCC
CCXXXCC .
CXXFXXC
CXXFXXC .
CCXXXCC
CCXXXCC .
XCCXCCX
XCCXCCX .
XXCCCXX
XXCCCXX .


X = Nothing specific, F = Fusionreactor, C = Fusioncoils
X = Nothing specific, F = Fusionreactor, C = Fusioncoils

Revision as of 08:49, 10 October 2012

Introduction[edit]

Hello, fellow consumer of GregTech-Intergalactical. Here are almost all Informations about my Devices, and Materials.


The Industrial Centrifuge[edit]

You wondered about how to get Si-Cells? Well, this Device can produce them, amoung MANY other things. To create enough Si-Cells for a Solarpanel just put a Stack of Sand into a EU-Net-Connected Centrifuge, then put four Capsulecellcontainers (Tincells) into the topleft Inputslot, and wait a not too long time. The Database of the Computercube contains all the other Recipes for the Centrifuge.

If you fill Fuelcans with this Device then note, that the outputted Fuelcan can have diffrent Burnvalues. For example if you put a BC-Fuelbucket into it you will get 3x100000EU-Cans (and the Bucket), while the Soulsandrecipe only outputs 2x50000EU-Cans. Coal- and Biofuel, have the same Values as if you would use the Canningmachine for that (But you get the Tincells back).

You obviously see, that this makes Tincells even cheaper, so I included a Config to nerf the Tincellrecipe, with default of 8 Cells per 4 Tin.


The G.L.A.D.-OS GregTech-Computercube[edit]

This wonderfull Device is a Computer! But not something that interpretes your Commands, like the rpc/8e or the Computercraftcomputer, it is something with pretty usefull Applications. To switch those Applications, just click the "M"-Button in its GUI. Note that you can only open the GUI, if you are the Owner of this Device.

Application 00: Well, thats just the Startupwindow. Maybe i will improve that later with direct Links.

Application 01: The Reactorplanner. This is for simulating your Nuclearreactor. Don't forget to supply Energy, for running the Simulationprocess. The Window shows the Reactor-GUI with all your Components and their status. The Screen on the Bottom shows the Stats of the Reactorhull and the EU-Production.

There is a Copyslot on the Topright to select the Component you want to place. Shift-Left-Clicking removes a Component. The Disk-Symbols are for saving/loading the Reactorplan. The yellow nuclear Button is for starting the Simulation.

Application 02: Scanner. In this Mode the Computercube is able to scan things, like Seedbags for example. But its not for free, it needs 10000EU per scanned Object.

Application 03/04/05: Here is the Database. View all the Fusionrecipes, Centrifugerecipes and other descriptive Texts, which i added to it.


The Fusionreactor[edit]

This is the currently most efficient Way of generating Power. You can fuse two diffrent Elements together to gain Energy, or even to just create other Elements in a very energycostly Way.

To set it up you need the Fusionreactorblock itself, 24 Fusioncoils, 2 HV-Transformers, a Splittercable which you might want to place at the Output, and a way to get enough Energy to trigger the Fusion.

The Setup of the Coils looks as follows

XXCCCXX . XCCXCCX . CCXXXCC . CXXFXXC . CCXXXCC . XCCXCCX . XXCCCXX .

X = Nothing specific, F = Fusionreactor, C = Fusioncoils

Every Fusionprocess has a Startenergy to trigger the Fusionchain, a Processduration with a specific EU/t-Rate, which could also cost instead of give Energy, two Inputmaterials and one Outputmaterial. The absolutly complete List of Fusionrecipes can be seen inside the Database of a GregTech-Computercube.


The Lightningrod[edit]

The first Product released by GTI, previously known as the bane of Alblaka. This Device can create Energy out of Lightning! (what a surprise)

To set it up, you first have to craft one of the Lightningrod-Blocks. Then place 4 HV-Transformers, which are facing the Lightningrod, on the Sides of it. Now connect those 4 HV-Transformers to your Energynetwork, and you can start with the last Constructionstep. Now craft a ton of Iron Fences and place them vertically ontop of the Lightningrodblock. Pillar up as high as you can, as the higher/longer the Rod is, the larger is the probability of a Lightningstrike during a Storm (or even Rain if built high enough).