Difference between revisions of "IndustrialCraft-Addons:GregTech-Addon"

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== The normal Recipes ==
== The normal Recipes ==
  I will insert the GT_Recipes.png of my Thread later today
[[File:http://dl.dropbox.com/u/88825306/GT_Recipes.PNG]]





Revision as of 17:42, 11 October 2012

Introduction[edit]

Hello, fellow consumer of GregTech-Intergalactical. Here are almost all Informations about my Devices, and Materials.


The Industrial Centrifuge[edit]

You wondered about how to get Si-Cells? Well, this Device can produce them, amoung MANY other things. To create enough Si-Cells for a Solarpanel just put a Stack of Sand into a EU-Net-Connected Centrifuge, then put four Capsulecellcontainers (Tincells) into the topleft Inputslot, and wait a not too long time. The Database of the Computercube contains all the other Recipes for the Centrifuge.

If you fill Fuelcans with this Device then note, that the outputted Fuelcan can have diffrent Burnvalues. For example if you put a BC-Fuelbucket into it you will get 3x100000EU-Cans (and the Bucket), while the Soulsandrecipe only outputs 2x50000EU-Cans. Coal- and Biofuel, have the same Values as if you would use the Canningmachine for that (But you get the Tincells back).

You obviously see, that this makes Tincells even cheaper, so I included a Config to nerf the Tincellrecipe, with default of 8 Cells per 4 Tin.


The G.L.A.D.-OS GregTech-Computercube[edit]

This wonderfull Device is a Computer! But not something that interpretes your Commands, like the rpc/8e or the Computercraftcomputer, it is something with pretty usefull Applications. To switch those Applications, just click the "M"-Button in its GUI. Note that you can only open the GUI, if you are the Owner of this Device.

Application 00: Well, thats just the Startupwindow. Maybe i will improve that later with direct Links.

Application 01: The Reactorplanner. This is for simulating your Nuclearreactor. Don't forget to supply Energy, for running the Simulationprocess. The Window shows the Reactor-GUI with all your Components and their status. The Screen on the Bottom shows the Stats of the Reactorhull and the EU-Production.

There is a Copyslot on the Topright to select the Component you want to place. Shift-Left-Clicking removes a Component. The Disk-Symbols are for saving/loading the Reactorplan. The yellow nuclear Button is for starting the Simulation.

Application 02: Scanner. In this Mode the Computercube is able to scan things, like Seedbags for example. But its not for free, it needs 10000EU per scanned Object.

Application 03/04/05: Here is the Database. View all the Fusionrecipes, Centrifugerecipes and other descriptive Texts, which i added to it.


The Fusionreactor[edit]

This is the currently most efficient Way of generating Power. You can fuse two diffrent Elements together to gain Energy, or even to just create other Elements in a very energycostly Way.

To set it up you need the Fusionreactorblock itself, 24 Fusioncoils, 2 HV-Transformers, a Splittercable which you might want to place at the Output, and a way to get enough Energy to trigger the Fusion.

The Setup of the Coils looks as follows

XXCCCXX
XCCXCCX
CCXXXCC
CXXFXXC
CCXXXCC
XCCXCCX
XXCCCXX

X = Nothing specific, F = Fusionreactor, C = Fusioncoils

Every Fusionprocess has a Startenergy to trigger the Fusionchain, a Processduration with a specific EU/t-Rate, which could also cost instead of give Energy, two Inputmaterials and one Outputmaterial. The absolutly complete List of Fusionrecipes can be seen inside the Database of a GregTech-Computercube.


The Lightningrod[edit]

The first Product released by GTI, previously known as the bane of Alblaka. This Device can create Energy out of Lightning! (what a surprise)

To set it up, you first have to craft one of the Lightningrod-Blocks. Then place 4 HV-Transformers, which are facing the Lightningrod, on the Sides of it. Now connect those 4 HV-Transformers to your Energynetwork, and you can start with the last Constructionstep. Now craft a ton of Iron Fences and place them vertically ontop of the Lightningrodblock. Pillar up as high as you can, as the higher/longer the Rod is, the larger is the probability of a Lightningstrike during a Storm (or even Rain if built high enough).


New Reactorcomponents[edit]

The Addon also adds new Components for the Nuclearreactor!

Heliumcoolantcells:

Those are crafted like regular Coolantcells, but with He-Cells. They can absorb 6 times more heat than their waterly Counterpart

Iridiumneutronreflectors:

4 Thick reflectors + 1 Iridiumplate and you get an indestructible Neutronreflector.

Plutoniumcells:

Got by cenrifuging large amounts of Uranium, this Cell is producing twice as much Energy, twice as much Heat and has a twice as large Lifetime, than a regular Uraniumcell. So it effectively produces FOUR times more EU than Uranium!

Thoriumcells:

Got as a byproduct of centrifuging Uranium, these Cells are producing as much EU as Uranium, but spread over a five times longer Lifetime. They produce 1/5 of the Heat/Second of a regular Uraniumcell, so it's much easier to manage Longtime-Reactors. By the way, the best Setup for them is putting 2 Quad-Thoriumcells and 6 Iridiumneutronreflectors, together with tons of Reactorheatvents into a Sixchamberreactor. So you will get an easyly autorefuelable Reactor with Components, which will never run out (except the Fuel ofcourse)


The normal Recipes[edit]

File:Http://dl.dropbox.com/u/88825306/GT Recipes.PNG


The Config (last edit for V1.26b)[edit]

Please keep that at the Bottom of the Page.


Here are almost all the Recipes of my Machines/Items Some of those like all the Componentitems are not disableable

addonrecipes {

  AESU=true
  ChargOMat=true
  Destructopack=true
  Fusionreactor=true
  Helium2Coolantcell=true
  IDSU=true
  IridiumNeutronReflector=true
  Iridiumblock=true
  LESU=true
  Lapotronpack=true
  LightHelmet=true
  Lightningrod=true
  Playerdetector=true
  Plutonium=true
  Quantumchest=true
  Rockcutter=true
  Sonictron=true
  Superconductorwire=true
  TeslaStaff=true
  Thorium=true
  UUM_Assembler=true

}


Pretty selfexplanatory. These are the BlockID's

block {

  Block=254
  LightSource=252
  Machine=255
  Ore=253

}


These are making your life a little bit easier Many Centrifugerecipes can be disabled here, and also a few other better Recipes Tinpincher makes you able, to use the Canningmachine for filling Fuelcans (so that you get the Tincells back)

cheaperrecipes {

  Aluminium2MixedMetal=true
  CentrifugedClay=true
  CentrifugedDirt=true
  CentrifugedEndstone=true
  CentrifugedGlowstone=true
  CentrifugedLava=true
  CentrifugedNetherrack=true
  CentrifugedResin=true
  CentrifugedRubberwood=true
  CentrifugedSand=true
  CentrifugedSoulsand=true
  CentrifugedUranium=true
  Helium2Coolantcell=true
  Helium2Laser=true
  RefinedIronPiston=true
  Ruby2Energycrystal=true
  Sapphire2Lapotron=true
  SilverAdvCircuit=true
  SilverCircuit=true
  Slime2Rubber=true
  Steel2MixedMetalIngots=true
  SteelPiston=true
  TinPincher=true

}

You can enable Industrial Credits in Dungeons, or disable my own Dungeonloot. Also you could disable my Musicdisc-Fix for Dungeonchests

dungeon {

  DungeonICredits=false
  DungeonLoot=true
  DungeonMusicDiscFix=true

}

Here are a few Features of special Blocks/Items

features {

  Reactorplanner=true
  Seedscanner=true

}

The general options of my Addon, the Debugmode is just printing out the Names of all the Items, and the Names in the Oredictionary

general {

  Debug=true

}

Recipes which some Serverowners may want to disable

ic2recipes {

  QSuithelmet=true
  QSuitpants=true
  QSuitplate=true
  QSuitshoes=true

}

Item-ID-Config

item {

  Aluminiumdust=21025
  Aluminiumingot=21024
  Bauxitedust=21026
  Credit1=21019
  Credit512=21022
  Credit64=21021
  Credit8=21020
  D_Cell=21001
  Datachip=21041
  Dataorb=21043
  Destructopack=21033
  EmeraldCircuit=21039
  H_Cell=21000
  HandheldSonictron=21032
  He3_Cell=21006
  He_Cell=21003
  Heliumcoolant060k=21034
  Heliumcoolant120k=21035
  Heliumcoolant180k=21036
  Iridiumingot=21023
  Lamphelmet=21044
  LapotronicCircuit=21038
  LapotronicEnergycrystal=21037
  Lapotronpack=21045
  Li_Cell=21005
  Neutronreflector=21040
  Plutonium1=21051
  Plutonium2=21052
  Plutonium4=21053
  Rockcutter=21046
  Ruby=21016
  Sapphire=21017
  Si_Cell=21007
  SilverIngot=21018
  Superconductor=21042
  T_Cell=21002
  Teslastaff=21047
  Thorium1=21048
  Thorium2=21049
  Thorium4=21050
  W_Cell=21004

}

Here you can disable certain QSuit-Features

quantumsuit {

  QChestFireprotection=true
  QChestInvincibility=true
  QHelmetAirRefill=true
  QHelmetHungerRefill=true
  QHelmetLamp=true
  QHelmetPoisonCure=true

}

Macerate silktouched Ores for double gain, or just disable it

silktouchrecipes {

  CoalOreMaceration=true
  DiamondOreMaceration=true
  GemOreMaceration=true
  IridiumOreMaceration=true
  LapisOreMaceration=true
  RedstoneOreMaceration=true
  UraniumOreMaceration=true

}

The moreless modified Recipes can be disabled/configured here

usefullrecipes {

  Compress2Storageblock=true
  ExpensiveNukeRecipe=true
  ExpensiveSolarRecipe=true
  ExpensiveWindRecipe=true
  Storageblock2Macerator=true
  TincellsPer4Tin=8
  WatermillReverseCrafting=true

}

All list of all the UUM-Recipes, which you could disable

uumrecipes {

  UUM2Bone=true
  UUM2Cactus=true
  UUM2ChiseledStone=true
  UUM2Clay=true
  UUM2Coal=true
  UUM2Cocoa=true
  UUM2Copper=true
  UUM2Diamonds=true
  UUM2Enderpearl=true
  UUM2Feathers=true
  UUM2Flint=true
  UUM2Gems=true
  UUM2Glass=true
  UUM2Glowstone=true
  UUM2Gold=true
  UUM2Grass=true
  UUM2Gunpowder=true
  UUM2Ink=true
  UUM2Iridium=true
  UUM2Iron=true
  UUM2Lapis=true
  UUM2Lava=true
  UUM2Moss=true
  UUM2Mycelium=true
  UUM2Netherrack=true
  UUM2Obsidian=true
  UUM2Redstone=true
  UUM2Resin=true
  UUM2Rock=true
  UUM2Sandstone=true
  UUM2Silver=true
  UUM2Snowballs=true
  UUM2Snowblock=true
  UUM2Sugarcane=true
  UUM2Tin=true
  UUM2Vines=true
  UUM2Water=true
  UUM2Wood=true
  UUM2Wool=true

}

My Oregeneration in the Landscape The Iridiumprobability is at 20% per Chunk per Default

worldgeneration {

  Bauxiteore=true
  IridiumProbability=20
  Iridiumore=true
  Rubyore=true
  Sapphireore=true
  Silverore=true

}