Difference between revisions of "Wind Mill"

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(→‎Detailed Mechanics: source: http://forum.industrial-craft.net/index.php?page=Thread&threadID=3077&pageNo=3&highlight=windmill+storm)
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- A Wind Mill will produce on average 250 EU per Minecraft day multiplied by its height in the world.
- A Wind Mill will produce on average 250 EU per Minecraft day multiplied by its height in the world.
This number varies '''greatly''' due to the highly unpredictable and constantly changing wind strength in the world; this number can be anything from 0 to 500 EU. (Although numbers far below 150 or far above 320 are uncommon)
This number varies '''greatly''' due to the highly unpredictable and constantly changing wind strength in the world; this number can be anything from 0 to 1000 EU. (Although numbers far below 150 or far above 320 are uncommon <!-- needs verification in 1.42 -->)


- A Wind Mill's efficiency can be hindered by any kind of block placed in a 9x9x7 area around it.
- A Wind Mill's efficiency can be hindered by any kind of block placed in a 9x9x7 area around it.
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- A Wind Mill doesn't treat the roof of the world as an obstruction.
- A Wind Mill doesn't treat the roof of the world as an obstruction.
- Wind Mills produce 50% extra EU/t in a thunderstorm, and 20% when it's raining but not in a thunderstorm.
- If a wind mill produces more than 5 EU/t, it has a chance of breaking. If a wind mill's effective height is no more than 80, it cannot break.


Examples:
Examples:

Revision as of 00:14, 29 December 2011

Wind Mill
Windmill ig.png
Grid Wind Mill.png
Properties
Type Generator
Tool Grid Wrench.png




Stackable Yes (64)






Technical Details
UU Cost {{{uu_cost}}}
First appearance ?
ID IC2:{{{id}}}


Wind Mills are Generators that utilize the energy of the wind to produce EU. They are the most unstable and unpredictable type of generators, depending greatly upon both placement and pure luck.

Recipe[edit]

Grid Iron.png
Grid Iron.png


Grid Generator.png


Grid Iron.png
Grid Iron.png
Grid Windmill.png


Usage[edit]

Optionally place an RE Battery in the upper slot. The Wind Mill will charge the battery or output power at a rate of 0-4 EU/t depending on placement.

Grid RE Battery (Charged).png






Energy[edit]

EU
Input
Output 0-4 EU/t (varying)
Storage -

Detailed Mechanics[edit]

- A Wind Mill will produce on average 250 EU per Minecraft day multiplied by its height in the world. This number varies greatly due to the highly unpredictable and constantly changing wind strength in the world; this number can be anything from 0 to 1000 EU. (Although numbers far below 150 or far above 320 are uncommon )

- A Wind Mill's efficiency can be hindered by any kind of block placed in a 9x9x7 area around it.

Top view:

Windmill area top.png

Side view:

Windmill area side.png

It's best to have the cable from the Wind Mill underneath it and down at least two blocks before turning.


- For each obstructing block, a Wind Mill's effective height lowers by 1.

- A Wind Mill treats non-block items like torches and Redstone wires as obstructions too.

- A Wind Mill doesn't treat the roof of the world as an obstruction.

- Wind Mills produce 50% extra EU/t in a thunderstorm, and 20% when it's raining but not in a thunderstorm.

- If a wind mill produces more than 5 EU/t, it has a chance of breaking. If a wind mill's effective height is no more than 80, it cannot break.

Examples:

A Wind Mill placed as high as possible (layer 127), with no obstructions (apart from the 2 cable blocks under the wind mill) will produce roughly 31250 EU (250 * 125) a day or 1.3 EU/t overall.

A Wind Mill that was placed near bedrock (layer 10) with no obstructions (not including the cable again) produced 2000 EU (250 * 8) a day (0.1 EU/t overall).