Difference between revisions of "Updates"
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(Created page with "=== v3.70 === -Refining Uran will only return FOUR Fuel Rods now, not SIX anymore. -If your transmitter emits energy current and this current does not reach any powerable machi...")
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as a -
a of the
Latest revision as of 17:06, 26 April 2016
- Fixed crash taking off armor with the HUD active
- Fix dynamite placing issues.
- Fixed reversed dynamite replacing logic.
- Fixed missing sound when dynamite drops to explode.
- Fix dynamite model.
- Fix helmet HUD not working.
- Fix dynamite and related items.
- Added support for the ingame config GUI.
- Fixed broken titles for list based configs.
- Updated mcmod.info
- Added back reactor thermometer bar.
- Fixed graphical bug with crossed out slots.
- Fixed spelling error in Gauge
- Added crop stick textures.
- Fix JEI recipes not accepting uncharged batteries by default.
- Fix crash searching in creative.
- Fix items using the infinite electric item manager accepting energy.
- Fix cable model console spam.
- CheckItemEquality now ignores the NBT key advDmg.
- Changed retrogen to be off by default.
- Added the Reactor Coolant Injector (RSH).
- Added the Reactor Coolant Injector (LZH).
- Fix electric wrench spamming the console.
- Reactor Coolant Injectors don't accept energy directly from reactors.
- Reactor Coolant Injectors now better detect reactors and facing changes.
- Buff both neutron reflectors.
- Added new Iridium Neutron Reflector.
- Fix nuclear reactor not detecting redstone changes.
- Small universal cells fix.
- Every wrenching operation is now lossless.
- Wrench lossless mode removed.
- Fix electric wrench tooltip.
- More wrench cleaning.
- Clean teblock.
- Fix ItemArmorFluidTank tooltips.
- Fix reactor casings not dropping an item when their reactor is removed.
- Fix cf-backpack storage not updating when used.
- Fix Universal Cells not syncing correctly when used.
- Fix chargepad charging inconsistencies.
- Added tooltips and durability bars.
- Fix solid/fluid canning machine GUI.
- Fix Buildcraft triggers textures - thanks to ChocoBoss.
- Fixed Forge complaining about the gradual recipe handler.
- All reactor components now stack outside of reactors.
- Stopped potential NPE in TileEntityBlock.
- Fix blast furnace GUI.
- Fix reactors not updating their e-net registration from chamber changes.
- Fix uranium 235 -> uranium 235 nugget recipe.
- Fix upgrade kit recipe.
- Made JEI not show invalid recipes.
- Make reactor most reactor stuff not stackable.
- Added a durability tooltip to AbstractDamageableReactorComponents.
- Fixed crafting Plantballs with seeds.
- Added descriptions to the config files.
- Clean-up and documentation.
- Added more default values to cables.
- Added config files for Machine Recipes.
- Made transformers uptransform as well.
- Clean-up and documentation.
- Made insulated tin cables paintable.
- Fixed Transformer outputting wrong voltage.
- Fix inventory interaction for weakly defined sides.
- Minor magnetizer cleanup
- Allow energium dust to be a power source (16k EU each)
- Fix miner not accepting a fill material.
- Improved Bounding and Collision boxes of Iron Fences.
- Fixed RTG tooltip being wrong.
- Cleaned up and improved Magnetizer.
- Fix rounding issue with crop drops
- Added Pulling Upgrade recipe
- Allow Pulling Upgrade direction to be set
- Fixed tile entity drops
- Fixed Cauldron crop crash
- Crop code clean up
- Fixed ore dictionary scanner crash
- Added Pulling Upgrade
- Code clean up
- Fixed drops (No idea)
- Fixed SMP crash with the Magnetizer.
- Added some basic upgrade support for the Magnetizer.
- Fixed Iron Fences graphically not connecting to each other.
- Fixed tooltips being behind GUI text.
- Updated Magnetizer Texture.
- Improved Magnetizer and gave it a GUI.
- Added a chat message when toggling the mode of a Charging Battery.
- Fixed Forge Hammers going to negative durability when autocrafted using AE2
- Fixed ProjectE repair talisman causing invalid armour damage
- Optimized state changing for Turning Blanks a bit.
- Optimize machine rendering.
- Some code clean up
- Fixed NEI causing invalid armour damage warning
- Nerf Manual Kinetic Generator even more.
- Fixed Energy-O-Mat being broken
- Nerfed Manual Kinetic Generator for fake players.
- Fix Refined Iron achievement spelling
- US language file cleanup
- Fix spaces after some item names
- Fix MFSU Kit destroying stored items in the MFE
- Increase OV Scanner's storage to 1M EU
- Non-silently ignore invalid recipes.
- Allow to ignore invalid recipes silently.
- Fix Mass Fab not reacting to Overclocker and Energy Storage Upgrades.
- Fixed Electrolyzer Input slot being off by one pixel.
- Fixed large Universal Fluid Cell exploit in the Electrolyzer.
- Fix not creating the config folder.
- Add extra debug output for RPC Handler injection.
- EnergyNet: Use linear solver as a fall-back if the matrix ends up not positive definite due to rounding.
- Small angle adjustment for Kinetic Water Generator.
- Fix Electric Kinetic Generator GUI output falling outside of the box.
- Fix Terraformers not accepting ITerraformingBP (API) items.
- Improve LogOutputStream.
- Update ejml, improve failure logging.
- Fixed Kinetic Water Generators always turning into the same direction.
- More work to Kinetic Water Generator.
- Changed name of Rotors (Kinetic Wind Generator Rotor (*type*) -> Kinetic Gearbox Rotor (*type*)).
- Fix Electric Kinetic Generator blocking EU in cables.
- Improved tidal energy calculation (for Kinetic Water Generator).
- Reduce the impact of other mods leaking worlds from the UU scan.
- Improve UU scan to better handle certain types of worldgen.
- Better logging for failed E-net calculations.
- Reduce memory usage for /ic2 uu-world-scan.
- Detect and prevent invalid armour damage (to IC2 electric armours).
- Optimize explosion code to be faster.
- Disable fancy rendering when on fast graphics.
- Accelerate UU graph calculation.
- Fix Open Blocks forcefield crash.
- Reorganize gradual damage based items.
- Fix warnings.
- Fix graudal item damage bars.
- Make BasicMachineRecipeManager scale better.
- Fix crash with Mekanism and Open Blocks.
- Fix crop crossing not properly taking similarity into account.
- Fix crop crossing selection being off by one.
- Fixed Advanced Charging Battery recipe not working.
- Fixed Kinetic Wind Rotors API not working properly.
- Slightly tweaked Charging Batteries again.
- EnergyNet: Potentially fix Node.setGrid().
- Improve crop backwards compatibility.
- Strip byte order marks from config lines.
- Include a sanitized version of the raw config input line if needed.
- Added CESU tier charging battery.
- Changed the way charging batteries work.
- Added charging batteries.
- Reduce start up console output.
- Support fully custom translation keys for crops.
- Change crops to not use IDs anymore.
- Work around CoFHCore breaking localisation.
- Change iridium to have harvestlevel 100.
- Change crops to be localized properly.
- Fix crop crashing bug with invalid crops.
- Centralise log handling.
- Make explosions respect doTileDrops game rule.
- Fixed texture dump command not saving valid file names on Windows.
- Fix lathed item's tooltips.
- Update Buildcraft gate trigger code to the latest API.
- Fixed crafting recipes using Iron Turning Blanks from accepting any amount of lathing.
- Allow painting hardened clay, glass and glass panes with painters.
- Whitelist certain materials and blocks for the suitable tool classes.
- Fixed tool queries for the chain saw.
- Fixed enet assertion.
- Change tool class handling to be more in line with Forge's tool class handling.