Difference between revisions of "Updates"

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m (thanks for mentioning it lol^^)
m (Added versions 2.3.212 -> 234)
 
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{{Changelog|version=1.95b|IC²=true
+
<div style="background-color:#EDF3F6; border:1px dashed #79B3E2;padding-left:3px;">
|change1=Hotfix mainly adresses the various crashing issue
+
 
 +
<font size="3"><span style="color:#5d5d5d">'''Experimental IC² Update History''': This update history refers only to '''IC² Experimental'''.</span></font><br/>
 +
<font size="3"><span style="color:#5d5d5d">For '''Classic IC Update History''': See [[Updates/IC|'''this page''']].</span></font><br/>
 +
<font size="3"><span style="color:#5d5d5d">For '''Classic IC² Update History''': See [[Updates/IC2|'''this page''']].</span></font><br/><br/>
 +
 
 +
<font size="3"><span style="color:#5d5d5d">For '''Wiki Updates''': See [[Updates/Wiki|'''this page''']].</span></font>
 +
 
 +
</div>
 +
 
 +
__TOC__
 +
 
 +
= 1.8.9 =
 +
{{Changelog|version=2.3.234|IC²=true
 +
|change1=Fixed crash taking off armor with the HUD active
 +
|change2=Fix dynamite placing issues.
 
}}
 
}}
{{Changelog|version=1.95|IC²=true
+
{{Changelog|version=2.3.233|IC²=true
|change1=1.2.5 compatible
+
|change1=Fixed reversed dynamite replacing logic.
|change2=Added new Trade-O-Mat GUI with full item display and stock status
+
|change2=Fixed missing sound when dynamite drops to explode.
|change3=Added config option to prevent scrap from burning on a generator to help server admins avoid lag from cobblegen->recycler->generator lines
 
|change4=Added stack size support for base seeds in the crop API, allowing seeds which require more than one unit, similarly to roses and dandelions
 
|change5=Added more field types that can be synchronized in the NetworkHelper API
 
|change6=Implemented the Crazy Ivan achievement, however the record that you placed the nuke does not last across reloads
 
|change7=Fixed NEI integration, for real
 
|change8=Fixed crops being trampled when walked instead of jumped on
 
|change9=Fixed scrap boxes crashing when the last one in a stack is opened
 
|change10=Fixed drops from the Super-Heat Mining Laser mode sometimes being picked up but not appearing on the inventory and messing up furnaces
 
|change11=Fixed potential enchantment duplication bug with Trade-O-Mats
 
|change12=Fixed Super-Heat Mining Lasers not dropping stone
 
|change13=Fixed Trade-O-Mats not showing their want/offer on SMP
 
|change14=Fixed primed explosives not appearing on SMP
 
|change15=Fixed reinforced scaffolds not appearing reinforced on SMP when another player reinforces it
 
|change16=Fixed generator fuel levels not appearing properly on SMP
 
|change17=Fixed Generators and Iron Furnaces not accepting blaze rods
 
|change18=Fixed dynamite depleting on creative mode
 
|change19=Fixed Personal Safe GUI title being centered
 
|change20=Ported to Forge's NetworkMod and Achievement Pages (however our ores no longer show in the background)
 
|change21=Crop seeds display their growth/gain/resistance on the tooltip once analyzed enough
 
|change22=Super-Heat Mining Lasers burn through wooden blocks
 
|change23=Buffed a UU-Matter recipe
 
|change24=Fuel Cans burn on a standard furnace, however adultered fuel is wasteful
 
|change25=Tweaked enchantability values for bronze tools and composite armor
 
|change26=Terra Wart is always edible
 
|change27=Disabled non-functional item repair for electric tools and items
 
|change28=Improved client-side SMP performance (smaller and compressed network updates, avoid unnecessary simulation)
 
 
}}
 
}}
{{Changelog|version=1.90|IC²=true
+
{{Changelog|version=2.3.232|IC²=true
|change1=Added brewing system (Boozeception)
+
|change1=Fix dynamite model.
|change2=Added coffee
 
|change3=Added four new crops, one is a vanilla Minecraft crop
 
|change4=Added a new UU-Matter recipe
 
|change5=Added a blaze rod to 5 blaze powder macerator recipe
 
|change6=Attempt to fix vanilla seeds dropped from harvesting crops not being properly stackable. Feedback needed!
 
|change7=Fixed any electric item being able to shear, and rightclicking a shearable mob with bare hands crashing servers
 
|change8=Fixed cropnalyzers not accepting batteries and possibly messing up the user's inventory
 
|change9=Fixed crops crashing on explosion, for real
 
|change10=Fixed drills not being effective against mycelium
 
|change11=Fixed the reinforced door texture
 
|change12=Fixed miners only accepting mining pipes in the pipe slot
 
|change13=Fixed painter auto-refill not working with wool
 
|change14=Fixed chainsaws dealing the same amount of damage when charged and uncharged
 
|change15=Macerating bones gives 5 bone meal
 
|change16=Painters show the dye name in the tooltip
 
|change17=Added Weed-EX spray
 
|change18=Added Crop-Matron
 
|change19=Added Grin Powder, ingredient of weed-ex, crop gain and can be macerated from spider eyes
 
|change20=Added scrap box and mass fabricator APIs, see Ic2Recipes
 
|change21=Fixed items not being craftable using all kinds of wood
 
|change22=Fixed booze not being properly created when on creative mode
 
|change23=Fixed plantballs not being craftable using jungle saplings
 
|change24=Fixed missing BuildCraft and NEI compatibility
 
|change25=Fixed CraftGuide crash
 
|change26=Fixed cropsticks depleting when used to make cross-crops in creative mode
 
|change27=Fixed cropsticks missing from the creative mode item list
 
|change28=Fixed scrapboxes duplicating themselves instead of dropping an item
 
|change29=Fixed scrapboxes depleting when opened in creative mode
 
|change30=Wind mills rebalanced for the new world height, place them 64 blocks higher to keep the same production
 
|change31=Fixed the corners of the mass fabricator GUI
 
|change32=Rubber Wood crafts and smelts into jungle wood
 
|change33=EU Detector and Splitter cables connect to redstone and can directly interact with RedPower wire
 
|change34=The "New Ore Miner" achievement only appears if you have at least one IC2 ore enabled
 
 
}}
 
}}
{{Changelog|version=1.81|IC²=true
+
{{Changelog|version=2.3.231|IC²=true
|change1=Added mushroom TFBPs setting biomes, still flaky and experimental
+
|change1=Fix helmet HUD not working.
|change2=Attempt to fix Trade-O-Mat and Painter issues on SMP
+
|change2=Fix dynamite and related items.
|change3=Fixed chainsaws not draining energy from batpacks when shearing
 
|change4=Fixed overflow on crop hydration and fertilizing
 
|change5=Fixed reactor chambers connecting to ghost reactors, works around possible Forge bug
 
|change6=Fixed machines not appearing in the creative mode item list
 
|change7=Fixed top and bottom of reactor chambers being pink
 
|change8=Fixed NPE on the achievement GUI with uranium generation disabled
 
|change9=Geothermal generators and water mills now accept liquid containers registered with BuildCraft (3.x only)
 
|change10=Water mills now accept water cells
 
|change11=Slots to charge/discharge batteries and other items are now limited to what can they stand
 
|change12=Made Portal Gun "compatibility not loaded" message more user-friendly
 
|change13=Removed temporary shear-on-hit chainsaw function
 
|change14=Removed redundant sprites from block_0.png
 
 
}}
 
}}
{{Changelog|version=1.71|IC²=true
+
{{Changelog|version=2.3.230|IC²=true
|change1=Added Tungsten Ore to the miner valuable ore list through the ore dictionary. RedPower 2 pr4d does not support this yet!
+
|change1=Added support for the ingame config GUI.
|change2=Fixed quantum suit recipes
+
|change3=Updated mcmod.info
|change3=Fixed chainsaw breaking when used for shearing
+
|change2=Fixed broken titles for list based configs.
|change4=Fixed cells picking up BuildCraft oil as water
 
|change5=Fixed language file, replace cropSeed-1 by cropSeedInvalid
 
|change6=Fixed GUIs in SMP
 
|change7=Fixed achievement GUI NPE with copper/tin generation disabled
 
|change8=Submodules failing to load now give a more user-friendly message
 
 
}}
 
}}
{{Changelog|version=1.70|IC²=true
+
{{Changelog|version=2.3.229|IC²=true
|change1=Added Solar Helmet and Static Boots which charge the electric chestplate you're wearing
+
|change1=Added back reactor thermometer bar.
|change2=Added foam cables obtained by using a CF sprayer near a cable
+
|change2=Fixed graphical bug with crossed out slots.
|change3=Added redstone mode switch button to electric blocks
+
|change3=Fixed spelling error in ''Gauge''
|change4=Added BuildCraft 3 triggers, some of them backwards compatible with the Crossover Mod
 
|change5=Added Portal Gun compatibility, you aren't supposed to pick up a resin source
 
|change6=Added canning cake
 
|change7=Added machines to CraftGuide
 
|change8=Added death messages to SMP
 
|change9=Added more ores to the achievement GUI's background
 
|change10=Added metal armor interface to the API, implement if you want your boots to work in a magnetizer
 
|change11=Fixed crops and crop seeds not showing up on SMP
 
|change12=Fixed armor taking extreme damage while wearing a batpack
 
|change13=Fixed NPE when using a compressor alongside a pump
 
|change14=Fixed diamond drills usable even after depleted
 
|change15=Fixed NPE when mining an IC2 block with uranium generation disabled
 
|change16=Attempt to fix magnetizer not working properly on SMP
 
|change17=Fixed NPEs in Ic2Recipes mostly related to CodeChickenLoader
 
|change18=Fixed "moving too fast" disconnect when using teleporters on SMP
 
|change19=Fixed certain achievements being unobtainable
 
|change20=Fixed "Creeper Chainsaw Massacre" and "Like a Boss" achievements
 
|change21=Fixed obtaining of achievements in SMP
 
|change22=Fixed some secret recipes being craftable with rubber instead of resin
 
|change23=Fixed machine progress bar syncing in SMP
 
|change24=Fixed negative heat when using several lava buckets in a reactor
 
|change25=Fixed display of some recipes in CraftGuide
 
|change26=Fixed rubber tree generation on mod-added biomes
 
|change27=Fixed walls being obtainable through Silk Touch
 
|change28=Fixed plantballs only being craftable with oak saplings and leaves
 
|change29=Fixed rubber boots only being craftable with white wool
 
|change30=Fixed magnetizer misbehaving using world height mods
 
|change31=Upgraded machines can now accept energy and lapotron crystals based on the number of transformer upgrades
 
|change32=Induction Furnaces now accept energy crystals
 
|change33=Painter auto-refill mode can be changed by holding M and right-clicking
 
|change34=Chainsaws will now shear sheep
 
|change35=Slight increase to overclocker power consumption
 
|change36=Nuclear reactor heat effects are no longer caused if the config setting for the max explosion power is set to 0
 
|change37=Small change to the achievement tree
 
|change38=Canned food now works like other MC food items, giving 1 hunger point and 1 heart of instant healing
 
|change39=SMP jetpack improvements, still very buggy
 
|change40=Dynamite and sticky dynamite will now prime when dispensed
 
|change41=Electric tools and armor can no longer be enchanted, bronze enchantability is a bit higher than iron
 
|change42=The "not initialized properly" crash message is now more user friendly
 
|change43=Crop seeds with no data will show a different name suggesting it's a bug
 
|change44=Added ability for crops to have custom spritesheets
 
|change45=Fixed batpacks breaking when depleted
 
|change46=Fixed redstone mode button crashing in SMP
 
|change47=Fixed BuildCraft triggers not having icons
 
|change48=Fixed static boots giving free energy when riding a minecart or a pig
 
|change49=Fixed static boots giving energy when swimming
 
|change50=Fixed food cans giving more hunger points than uncanned food
 
|change51=Fixed rubber trees not generating at all using world height mods
 
|change52=Fixed storage block redstone not considering stored energy values below the block's output
 
|change53=Fixed CF spraying scaffolds dropping scaffolds but not changing the block to foam
 
|change54=Quantum Suit parts now require their respective Nano Suit parts
 
|change55=Chainsaws now shear mooshrooms and anything else shearable by the Forge
 
|change56=Composite Vests now have the same enchantability as diamond
 
|change57=Torches, rails and other blocks which need solid support can now be placed on top of scaffolds
 
|change58=Reduced use time for food cans
 
|change59=Better API documentation
 
|change60=Under-the-hood changes in GUI and armor handling
 
 
}}
 
}}
{{Changelog|version=1.64|IC²=true
+
{{Changelog|version=2.3.228|IC²=true
|change1=Fix for multiple NPEs
+
|change1=Added crop stick textures.
|change2=Fix for droprates of a few crops
 
|change3=Added ToolBox with pre-sprite. Crafting recipe is 5 RefIron and a chest
 
|change4=Added ElectricTreetap, i assume you can guess the recipe yourself. It's a / shape.
 
|change5=Fixed a few recipes
 
|change6=Fixes SMP issues, lever placement and redstone on CF walls.
 
 
}}
 
}}
{{Changelog|version=1.62|IC²=true
+
{{Changelog|version=2.3.227|IC²=true
|change1=Port to MC 1.1.0
+
|change1=Fix JEI recipes not accepting uncharged batteries by default.
|change2=Storage blocks don't emit redstone power anymore by default due to interference with nearby transformers. The plan is to add a button to the GUI which allows different modes. Currently, only a "emit redstone if full" mode is implemented, but disabled by default. You can enable it via config. Watch for Transfos sitting next to your dear storages.
+
|change2=Fix crash searching in creative.
|change3=New config setting to disable ore and rubber tree generation
+
|change3=Fix items using the infinite electric item manager accepting energy.
|change4=Major internal changes, outsourcing item references into the API
 
|change5=Overhauls regarding the system of energy storing of items via NBT Tags. This will deplete all your current save's items to 0 EU, but provide faster and more accurate access in future.
 
|change6=Add the first set of the new Crop System
 
|change7=Fix Miner crash
 
|change8=Fix CF Pack recipe (hopefully)
 
|change9=Fix Machines not reducing the input ItemStack
 
|change10=Fix scanner area calculation for negative coordinates
 
|change11=Add Achievements
 
|change12=Add overclocker, input transformer and energy storage upgrade modules (item sprites missing atm)
 
|change13=Increase default operation length for simple el. machines by 30%
 
|change14=Add mushroom TFBP (item sprite missing atm)
 
|change15=Add recipe handler to allow crafting electric items from partially charged ingedients
 
|change16=Add BC 2.2.x and BC 3.1.x integration sub mods for geothermal piping and blueprint support
 
|change17=Add NEI and CraftGuide integration sub mods to display the new recipes
 
|change18=Add lossless el. wrench mode (hold M to toggle), 10k EU/op
 
|change19=Add horizontal mining laser mode
 
|change20=Redo low focus mining laser mode
 
|change21=Add el. wrench mode to rotate the target similar to rp2's screwdriver (hold ALT or ALT+shift)
 
|change22=Combine all mode switch buttons (mining laser, hover mode) to a single key
 
|change23=Better integration of our items into the creative mode list
 
|change24=Configurable auto-refill option for painters
 
|change25=Deprecated industrial diamonds, the process yields normal diamonds now
 
|change26=Add a crafting recipe to convert ind. diamonds to normal ones
 
|change27=Painters can now paint wool
 
|change28=Increase EU detector cable loss to 0.5 EU/block
 
|change29=The Electrolyzer works differently depending on the adjacent storage block
 
|change30=More crop enhancements
 
|change31=Allow HV transformers to accept arbitrarily large packets
 
|change32=Make the explosion code ignore very high resistance blocks
 
|change33=Lots of bugfixes
 
|change34=Fix lossless wl. wrench mode not working
 
|change35=Fix Batpack/Lappack not working properly
 
|change36=Fix slotClicked crash in the simple el. machine gui (macerator etc.)
 
|change37=Add charged and discharged items to the creative inventory
 
|change38=Fix crash when opening CraftGuide
 
|change39=Fix unreliable upgrade module detection in smp
 
|change40=Fix mining laser mode setting
 
|change41=Fix ElectricItem damage value allocation
 
|change42=Fix nano/quantum suit damage distribution
 
|change43=Fix ind. diamond -> diamond recipe
 
|change44=Fix el. jetpack
 
|change45=Fix BC blueprint bugs
 
|change46=Fixed CropSeed-Naming
 
 
}}
 
}}
{{Changelog|version=1.43|IC²=true
+
{{Changelog|version=2.3.226|IC²=true
|change1=Fixed Windmill updating itself in incorrect patterns
+
|change1=Fix cable model console spam.
|change2=New macerator recipe: 1 Glowstone block -> 4 Glowstone dust
 
|change3=Fixed UUM recipe for reeds
 
|change4=Fixed the critical reactor crashing bug after completing a cycle
 
|change5=Fixed GUI id conflicts, use the new config option
 
 
}}
 
}}
{{Changelog|version=1.42|IC²=true
+
{{Changelog|version=2.3.225|IC²=true
|change1=Same stuff, just requires new Forge version, 1.2.2. Fixes all SMP bugs that have been reported on.
+
|change1=''CheckItemEquality'' now ignores the NBT key ''advDmg''.
|change2=Fix for deadly armor based NPE.
+
|change2=Changed retrogen to be off by default.
 +
|change3=Added the Reactor Coolant Injector (RSH).
 +
|change4=Added the Reactor Coolant Injector (LZH).
 +
|change5=Fix electric wrench spamming the console.
 +
|change6=Reactor Coolant Injectors don't accept energy directly from reactors.
 +
|change7=Reactor Coolant Injectors now better detect reactors and facing changes.
 
}}
 
}}
{{Changelog|version=1.337b|IC²=true
+
{{Changelog|version=2.3.224|IC²=true
|change1=Fixed Lappack Recipe
+
|change1=Buff both neutron reflectors.
|change2=Corrupted Enet entries will now not crash the engine, but report in console. They will still cause issues from time to time, though.
+
|change2=Added new Iridium Neutron Reflector.
|change3=Fixed Solar Panel
+
|change3=Fix nuclear reactor not detecting redstone changes.
|change4=Fixed Cable Detector getting stuck "on" rarely
 
|change5=Fixed Generator recipe
 
|change6=Disabled wrench being usable on TNT-materials (for the sake of them being punchable either ways)
 
|change7=Fixed Windmill GUI and increased Windmill gain slightly
 
|change8=Fixed QuantumHelmetRecipe
 
|change9=Fixed Compressor stacking snowballs indefinitely
 
|change10=Hopefully fixed Backpack/RubberBoots being damaged armor-wise while taking damage
 
 
}}
 
}}
{{Changelog|version=1.337|IC²=true
+
{{Changelog|version=2.3.223|IC²=true
|change1=Reactors shouldn't redirect BC-Pipe input into invalid slots (causing stuff to be ejected right away) anymore
+
|change1=Small universal cells fix.
|change2=Same for Mass Fabricator
+
}}
|change3=Performance fixes for ElectricBlocks
+
{{Changelog|version=2.3.222|IC²=true
|change4=NPW crash fix for Reactor
+
|change2=Wrench lossless mode removed.
|change5=Overhaul of Scrapbox procentages, gl trying to farm diamonds
+
|change1=Every wrenching operation is now lossless<!--RIP IC v4 that added this-->.
|change6=Recyclers can recycle any material again
+
|change5=Clean ''teblock''.
|change7=Suddenly... HOES!
+
|change4=More wrench cleaning.
|change8=Increased stability of the Enet.
+
|change6=Fix ''ItemArmorFluidTank'' tooltips.
|change9=Tools now no longer use up remaining points of energy if the energy is to low to actually perform an action (mainly applyable for mining laser)
+
|change3=Fix electric wrench tooltip.
|change10=Chainsaws and miners can harvest String from web.
+
|change7=Fix reactor casings not dropping an item when their reactor is removed.
|change11=Breaking the Tip of a miner's mining pipe will now drop mining pipe and not the invalid tip-block.
+
|change8=Fix cf-backpack storage not updating when used.
|change12=Fixed wrenches causing obscure drops upon apllying to cables.
+
|change9=Fix Universal Cells not syncing correctly when used.
|change13=Increased SMP-network efficiency
+
}}
|change14=Fixed bugs causing nearby Quantumsuits to influence each other in SMP
+
{{Changelog|version=2.3.221|IC²=true
|change15=ElectricBlocks display now doesn't exceed the exspected values (since they actually CAN store slightly more energy then maximum displayed)
+
|change1=Fix chargepad charging inconsistencies.
|change16=Added fix for equipped pumpkin crashes
+
}}
|change17=Nuclear Reactors don't access diagonally adjavent chambers anymore (damn bugs)
+
{{Changelog|version=2.3.220|IC²=true
|change18=Teleporting costs are now slightly less influenced by range.
+
|change1=Added tooltips and durability bars.
|change19=PersonalSages will now give out text messages if you cannot access them, as well as being unwrenchable if there is still content within (to prevent accidental losses)
+
}}
|change20=Fixed rare "Unlimitd Battery" bug
+
{{Changelog|version=2.3.219|IC²=true
|change21=Theoretical support of lang-files for translations
+
|change1=Fix solid/fluid canning machine GUI.
|change22=Optimized teleportation code in regard of server loading chunks
+
}}
|change23=Trade-O-Mat is now easier to use
+
{{Changelog|version=2.3.218|IC²=true
|change24=Solar Panels are now far less CPU-costly while determining sun visibility
+
|change1=Fix Buildcraft triggers textures - thanks to ChocoBoss.
|change25=Solar Panels are now aware of weather influences
+
}}
|change26=Solar Panel recipe was changed to use Circuits insteadof Cables again
+
{{Changelog|version=2.3.217|IC²=true
|change27=Nuclear Reactors now provide 2x the energy
+
|change1=Fixed Forge complaining about the gradual recipe handler.
|change28=Water Buckets are much less powerful cooling ingridents for reactors now
+
|change2=All reactor components now stack outside of reactors<!--Someone will notice one day. One day.-->.
|change29=HDs won't sit on their last point of damage forever anymore (making them craftable after cooling down, again)
+
|change3=Stopped potential NPE in ''TileEntityBlock''.
|change30=You don't take falldamage anymore if you have RubberBoots equipped and fall into a ladder
+
}}
|change31=Running Macerators give off smoke particles
+
{{Changelog|version=2.3.216|IC²=true
|change32=Compressors can now be combined with Pumps to create snow from infinite water sources.
+
|change1=Fix blast furnace GUI.
|change33=Watermill recipe now gives 2 Watermills (as it was actually intended in first place)
+
}}
|change34=Generators and GeoGenerators now consume fuel(and produce energy) x2 as fast
+
{{Changelog|version=2.3.215|IC²=true
|change35=Fuel was recalculated and should be actually a valid way of increasing energy gain
+
|change1=Fix reactors not updating their e-net registration from chamber changes.
|change36=Using saplings for crafting plantclumps gives 2 of them (to compensate for the amount of energy saplings can produce by burning
+
}}
|change37=You only need 1 plantclump for a fuel cell anymore
+
{{Changelog|version=2.3.214|IC²=true
|change38=Fixed Quantum Helmet recipe
+
|change1=Fix uranium 235 -> uranium 235 nugget recipe.
|change39=Added config toggle for CTRL or WW Quantum Speed
+
|change2=Fix upgrade kit recipe.
|change40=Fixed Electrolyzer GUI
+
|change3=Made JEI not show invalid recipes.
|change41=Backpacks shouldn't be accounted as armor by minecrafts engine anymore (Do not absorb/take damage)
+
}}
|change42=Mining Laser got slightly rebalanced (will probably get a more intensive redo in future). Most modes use less energy now.
+
{{Changelog|version=2.3.213|IC²=true
|change43=CF Sprayers can now be used to "fill up" Scaffolds by rightclicking them. The foam will EXCLUSIVELY fill the scaffoldblocks (will drop scaffold). Easier to use for |change44=building stuff.
+
|change1=Make reactor most reactor stuff not stackable.
|change45=You can now use Sand (rightclick) to instantly those pesky foam blocks who continously deny to harden.
+
}}
|change46=Painters now have 32 uses total (with no increase in dye costs).
+
{{Changelog|version=2.3.212|IC²=true
|change47=UUM Recipes for black
+
|change1=Added a durability tooltip to ''AbstractDamageableReactorComponents''.
 +
}}
 +
= 1.7.10 =
 +
{{Changelog|version=2.2.741|IC²=true
 +
|change1=Fixed crafting Plantballs with seeds.
 +
|change2=Added descriptions to the config files.
 +
}}
 +
{{Changelog|version=2.2.740|IC²=true
 +
|change1=Clean-up and documentation.
 +
|change2=Added more default values to cables.
 +
|change3=Added config files for Machine Recipes.
 +
}}
 +
{{Changelog|version=2.2.739|IC²=true
 +
|change1=Made transformers uptransform as well.
 +
|change2=Clean-up and documentation.
 +
}}
 +
{{Changelog|version=2.2.738|IC²=true
 +
|change1=Made insulated tin cables paintable.
 +
}}
 +
{{Changelog|version=2.2.737|IC²=true
 +
|change1=Fixed Transformer outputting wrong voltage.
 +
}}
 +
{{Changelog|version=2.2.736|IC²=true
 +
|change1=Fix inventory interaction for weakly defined sides.
 +
}}
 +
{{Changelog|version=2.2.735|IC²=true
 +
|change1=Minor magnetizer cleanup
 +
|change2=Allow energium dust to be a power source (16k EU each)
 +
}}
 +
{{Changelog|version=2.2.734|IC²=true
 +
|change1=Fix miner not accepting a fill material.
 +
}}
 +
{{Changelog|version=2.2.733|IC²=true
 +
|change1=Improved Bounding and Collision boxes of Iron Fences.
 +
}}
 +
{{Changelog|version=2.2.732|IC²=true
 +
|change1=Fixed RTG tooltip being wrong.
 +
|change2=Cleaned up and improved Magnetizer.
 +
}}
 +
{{Changelog|version=2.2.731|IC²=true
 +
|change1=Fix rounding issue with crop drops
 +
}}
 +
{{Changelog|version=2.2.730|IC²=true
 +
|change1=Added Pulling Upgrade recipe
 +
|change2=Allow Pulling Upgrade direction to be set
 +
}}
 +
{{Changelog|version=2.2.729|IC²=true
 +
|change1=Fixed tile entity drops
 +
|change2=Fixed Cauldron crop crash
 +
|change3=Crop code clean up
 +
|change4=Fixed ore dictionary scanner crash
 +
}}
 +
{{Changelog|version=2.2.728|IC²=true
 +
|change1=Added Pulling Upgrade
 +
|change2=Code clean up
 +
|change3=Fixed drops (No idea)
 +
}}
 +
{{Changelog|version=2.2.727|IC²=true
 +
|change1=Fixed SMP crash with the [[Magnetizer]].
 +
}}
 +
{{Changelog|version=2.2.726|IC²=true
 +
|change1=Added some basic upgrade support for the [[Magnetizer]].
 +
}}
 +
{{Changelog|version=2.2.725|IC²=true
 +
|change1=Fixed [[Iron Fence]]s graphically not connecting to each other.
 +
|change2=Fixed tooltips being behind GUI text.
 +
|change3=Updated [[Magnetizer]] Texture.<!--I made that :D ~Choco-->
 +
}}
 +
{{Changelog|version=2.2.724|IC²=true
 +
|change1=Improved [[Magnetizer]] and gave it a GUI.
 +
}}
 +
{{Changelog|version=2.2.723|IC²=true
 +
|change1=Fixed wrong textures for [[Item Ejector Upgrade|Item]] and [[Fluid Ejector Upgrade]]s.
 +
}}
 +
{{Changelog|version=2.2.722|IC²=true
 +
|change1=Added a chat message when toggling the mode of a Charging Battery.
 +
}}
 +
{{Changelog|version=2.2.721|IC²=true
 +
|change1=Fixed [[Forge Hammer]]s going to negative durability when autocrafted using AE2
 +
|change2=Fixed ProjectE repair talisman causing invalid armour damage
 +
|change3=Optimized state changing for Turning Blanks a bit.
 +
}}
 +
{{Changelog|version=2.2.720|IC²=true
 +
|change1=Optimize machine rendering.
 +
|change2=Some code clean up
 +
}}
 +
{{Changelog|version=2.2.719|IC²=true
 +
|change1=Fixed [[Replicator]] title being above tooltips
 +
|change2=Added tooltip to [[Frequency Transmitter]].
 +
}}
 +
{{Changelog|version=2.2.718|IC²=true
 +
|change1=Fixed [[Steam Generator]] sometimes dropping [[Advanced Machine Casing]]s
 +
}}
 +
{{Changelog|version=2.2.717|IC²=true
 +
|change1=Fixed [[Forge Hammer]] and [[Cutter]] having one more use than they should have.
 +
}}
 +
{{Changelog|version=2.2.716|IC²=true
 +
|change1=Fixed NEI causing invalid armour damage warning
 +
}}
 +
{{Changelog|version=2.2.715|IC²=true
 +
|change1=Nerf [[Manual Kinetic Generator]] even more.
 +
}}
 +
{{Changelog|version=2.2.714|IC²=true
 +
|change1=Fixed [[Energy-O-Mat]] being broken
 +
}}
 +
{{Changelog|version=2.2.713|IC²=true
 +
|change1=Nerfed [[Manual Kinetic Generator]] for fake players.
 +
}}
 +
{{Changelog|version=2.2.712|IC²=true
 +
|change1=Fix spelling error scanning [[Coffee]]
 +
|change2=Fixed not being able to recharge [[RSH-Condensator|RSH]] and [[LZH-Condensator]]s.
 +
}}
 +
{{Changelog|version=2.2.711|IC²=true
 +
|change1=Fix [[Refined Iron]] achievement spelling
 +
|change2=US language file cleanup
 +
|change3=Fix spaces after some item names
 +
|change4=Fix MFSU Kit destroying stored items in the [[MFE]]
 +
|change5=Increase [[OV Scanner]]'s storage to 1M [[EU]]
 +
}}
 +
{{Changelog|version=2.2.710|IC²=true
 +
|change1=Non-silently ignore invalid recipes.
 +
}}
 +
{{Changelog|version=2.2.709|IC²=true
 +
|change1=Allow to ignore invalid recipes silently.
 +
}}
 +
{{Changelog|version=2.2.708|IC²=true
 +
|change1=Fix [[Mass Fabricator|Mass Fab]] not reacting to [[Overclocker upgrade|Overclocker]] and [[Energy storage upgrade|Energy Storage Upgrades]].
 +
|change2=Fixed [[Electrolyzer]] Input slot being off by one pixel.
 +
|change3=Fixed large [[Universal Fluid Cell]] exploit in the Electrolyzer.
 +
}}
 +
{{Changelog|version=2.2.707|IC²=true
 +
|change1=Fix not creating the config folder.
 +
|change2=Add extra debug output for RPC Handler injection.
 +
}}
 +
{{Changelog|version=2.2.706|IC²=true
 +
|change1=EnergyNet: Use linear solver as a fall-back if the matrix ends up not positive definite due to rounding.
 +
}}
 +
{{Changelog|version=2.2.705|IC²=true
 +
|change1=Small angle adjustment for [[Kinetic Water Generator]].
 +
|change2=Fix [[Electric Kinetic Generator]] GUI output falling outside of the box.
 +
|change3=Fix [[Terraformer]]s not accepting ITerraformingBP (API) items.
 +
}}
 +
{{Changelog|version=2.2.704|IC²=true
 +
|change1=Improve LogOutputStream.
 +
|change2=Update ejml, improve failure logging.
 +
}}
 +
{{Changelog|version=2.2.703|IC²=true
 +
|change1=Fixed [[Kinetic Water Generator]]s always turning into the same direction.
 +
}}
 +
{{Changelog|version=2.2.702|IC²=true
 +
|change1=More work to [[Kinetic Water Generator]].
 +
|change2=Changed name of Rotors (Kinetic Wind Generator Rotor (*type*) -> Kinetic Gearbox Rotor (*type*)).
 +
}}
 +
{{Changelog|version=2.2.701|IC²=true
 +
|change1=Fix [[Electric Kinetic Generator]] blocking EU in cables.
 +
|change2=Improved tidal energy calculation (for [[Kinetic Water Generator]]).
 +
}}
 +
{{Changelog|version=2.2.700|IC²=true
 +
|change1=Reduce the impact of other mods leaking worlds from the UU scan.
 +
}}
 +
{{Changelog|version=2.2.699|IC²=true
 +
|change1=Improve UU scan to better handle certain types of worldgen.
 +
}}
 +
{{Changelog|version=2.2.698|IC²=true
 +
|change1=Nerfed [[Manual Kinetic Generator]] to use a bit more hunger.
 +
|change2=More work on [[Kinetic Water Generator]].
 +
}}
 +
{{Changelog|version=2.2.697|IC²=true
 +
|change1=Better logging for failed E-net calculations.
 +
}}
 +
{{Changelog|version=2.2.696|IC²=true
 +
|change1=Reduce memory usage for /ic2 uu-world-scan.
 +
|change2=Detect and prevent invalid armour damage (to IC2 electric armours).
 +
}}
 +
{{Changelog|version=2.2.695|IC²=true
 +
|change1=Optimize explosion code to be faster.
 +
}}
 +
{{Changelog|version=2.2.694|IC²=true
 +
|change1=Disable fancy rendering when on fast graphics.
 +
}}
 +
{{Changelog|version=2.2.693|IC²=true
 +
|change1=Added fancy rendering for the [[Wooden Turning Blank|Wooden]] and [[Iron Turning Blank]]s.
 +
}}
 +
{{Changelog|version=2.2.692|IC²=true
 +
|change1=Accelerate UU graph calculation.
 +
}}
 +
{{Changelog|version=2.2.691|IC²=true
 +
|change1=Fix Open Blocks forcefield crash.
 +
|change2=Reorganize gradual damage based items.
 +
|change3=Fix warnings.
 +
|change4=Fix graudal item damage bars.
 +
}}
 +
{{Changelog|version=2.2.690|IC²=true
 +
|change1=Make BasicMachineRecipeManager scale better.
 +
}}
 +
{{Changelog|version=2.2.689|IC²=true
 +
|change1=Fix crash with Mekanism and Open Blocks.
 +
}}
 +
{{Changelog|version=2.2.688|IC²=true
 +
|change1=Fix crop crossing not properly taking similarity into account.
 +
}}
 +
{{Changelog|version=2.2.687|IC²=true
 +
|change1=Fix crop crossing selection being off by one.
 +
}}
 +
{{Changelog|version=2.2.686|IC²=true
 +
|change1=Fixed Advanced Charging Battery recipe not working.
 +
}}
 +
{{Changelog|version=2.2.685|IC²=true
 +
|change1=Fixed Kinetic Wind Rotors API not working properly.
 +
}}
 +
{{Changelog|version=2.2.684|IC²=true
 +
|change1=Slightly tweaked Charging Batteries again.
 +
}}
 +
{{Changelog|version=2.2.683|IC²=true
 +
|change1=EnergyNet: Potentially fix Node.setGrid().
 +
|change2=Improve crop backwards compatibility.
 +
}}
 +
{{Changelog|version=2.2.682|IC²=true
 +
|change1=Strip byte order marks from config lines.
 +
|change2=Include a sanitized version of the raw config input line if needed.
 +
}}
 +
{{Changelog|version=2.2.681|IC²=true
 +
|change1=Added CESU tier charging battery.
 +
|change2=Changed the way charging batteries work.
 +
}}
 +
{{Changelog|version=2.2.680|IC²=true
 +
|change1=Added charging batteries.
 +
}}
 +
{{Changelog|version=2.2.679|IC²=true
 +
|change1=Reduce start up console output.
 +
|change2=Support fully custom translation keys for crops.
 +
|change3=Change crops to not use IDs anymore.
 +
}}
 +
{{Changelog|version=2.2.678|IC²=true
 +
|change1=Work around CoFHCore breaking localisation.
 +
|change2=Change iridium to have harvestlevel 100.
 +
|change3=Change crops to be localized properly.
 +
}}
 +
{{Changelog|version=2.2.677 |IC²=true
 +
|change1=Fix crop crashing bug with invalid crops.
 +
|change2=Centralise log handling.
 +
}}
 +
{{Changelog|version=2.2.676 |IC²=true
 +
|change1=Make explosions respect doTileDrops game rule.
 +
|change2=Fixed texture dump command not saving valid file names on Windows.
 +
}}
 +
{{Changelog|version=2.2.675 |IC²=true
 +
|change1=Fix lathed item's tooltips.
 +
}}
 +
{{Changelog|version=2.2.674 |IC²=true
 +
|change1=Update Buildcraft gate trigger code to the latest API.
 +
}}
 +
{{Changelog|version=2.2.673 |IC²=true
 +
|change1=Fixed crafting recipes using [[Iron Turning Blank]]s from accepting any amount of lathing.
 +
}}
 +
{{Changelog|version=2.2.672 |IC²=true
 +
|change1=Allow painting hardened clay, glass and glass panes with painters.
 +
}}
 +
{{Changelog|version=2.2.671 |IC²=true
 +
|change1=Whitelist certain materials and blocks for the suitable tool classes.
 +
}}
 +
{{Changelog|version=2.2.670 |IC²=true
 +
|change1=Fixed tool queries for the chain saw.
 +
|change2=Fixed enet assertion.
 +
}}
 +
{{Changelog|version=2.2.669 |IC²=true
 +
|change1=Change tool class handling to be more in line with Forge's tool class handling.
 
}}
 
}}

Latest revision as of 17:06, 26 April 2016

Experimental IC² Update History: This update history refers only to IC² Experimental.
For Classic IC Update History: See this page.
For Classic IC² Update History: See this page.

For Wiki Updates: See this page.

Contents

1.8.9

v2.3.234 (IC²)

  • Fixed crash taking off armor with the HUD active
  • Fix dynamite placing issues.


v2.3.233 (IC²)

  • Fixed reversed dynamite replacing logic.
  • Fixed missing sound when dynamite drops to explode.


v2.3.232 (IC²)

  • Fix dynamite model.


v2.3.231 (IC²)

  • Fix helmet HUD not working.
  • Fix dynamite and related items.


v2.3.230 (IC²)

  • Added support for the ingame config GUI.
  • Fixed broken titles for list based configs.
  • Updated mcmod.info


v2.3.229 (IC²)

  • Added back reactor thermometer bar.
  • Fixed graphical bug with crossed out slots.
  • Fixed spelling error in Gauge


v2.3.228 (IC²)

  • Added crop stick textures.


v2.3.227 (IC²)

  • Fix JEI recipes not accepting uncharged batteries by default.
  • Fix crash searching in creative.
  • Fix items using the infinite electric item manager accepting energy.


v2.3.226 (IC²)

  • Fix cable model console spam.


v2.3.225 (IC²)

  • CheckItemEquality now ignores the NBT key advDmg.
  • Changed retrogen to be off by default.
  • Added the Reactor Coolant Injector (RSH).
  • Added the Reactor Coolant Injector (LZH).
  • Fix electric wrench spamming the console.
  • Reactor Coolant Injectors don't accept energy directly from reactors.
  • Reactor Coolant Injectors now better detect reactors and facing changes.


v2.3.224 (IC²)

  • Buff both neutron reflectors.
  • Added new Iridium Neutron Reflector.
  • Fix nuclear reactor not detecting redstone changes.


v2.3.223 (IC²)

  • Small universal cells fix.


v2.3.222 (IC²)

  • Every wrenching operation is now lossless.
  • Wrench lossless mode removed.
  • Fix electric wrench tooltip.
  • More wrench cleaning.
  • Clean teblock.
  • Fix ItemArmorFluidTank tooltips.
  • Fix reactor casings not dropping an item when their reactor is removed.
  • Fix cf-backpack storage not updating when used.
  • Fix Universal Cells not syncing correctly when used.


v2.3.221 (IC²)

  • Fix chargepad charging inconsistencies.


v2.3.220 (IC²)

  • Added tooltips and durability bars.


v2.3.219 (IC²)

  • Fix solid/fluid canning machine GUI.


v2.3.218 (IC²)

  • Fix Buildcraft triggers textures - thanks to ChocoBoss.


v2.3.217 (IC²)

  • Fixed Forge complaining about the gradual recipe handler.
  • All reactor components now stack outside of reactors.
  • Stopped potential NPE in TileEntityBlock.


v2.3.216 (IC²)

  • Fix blast furnace GUI.


v2.3.215 (IC²)

  • Fix reactors not updating their e-net registration from chamber changes.


v2.3.214 (IC²)

  • Fix uranium 235 -> uranium 235 nugget recipe.
  • Fix upgrade kit recipe.
  • Made JEI not show invalid recipes.


v2.3.213 (IC²)

  • Make reactor most reactor stuff not stackable.


v2.3.212 (IC²)

  • Added a durability tooltip to AbstractDamageableReactorComponents.


1.7.10

v2.2.741 (IC²)

  • Fixed crafting Plantballs with seeds.
  • Added descriptions to the config files.


v2.2.740 (IC²)

  • Clean-up and documentation.
  • Added more default values to cables.
  • Added config files for Machine Recipes.


v2.2.739 (IC²)

  • Made transformers uptransform as well.
  • Clean-up and documentation.


v2.2.738 (IC²)

  • Made insulated tin cables paintable.


v2.2.737 (IC²)

  • Fixed Transformer outputting wrong voltage.


v2.2.736 (IC²)

  • Fix inventory interaction for weakly defined sides.


v2.2.735 (IC²)

  • Minor magnetizer cleanup
  • Allow energium dust to be a power source (16k EU each)


v2.2.734 (IC²)

  • Fix miner not accepting a fill material.


v2.2.733 (IC²)

  • Improved Bounding and Collision boxes of Iron Fences.


v2.2.732 (IC²)

  • Fixed RTG tooltip being wrong.
  • Cleaned up and improved Magnetizer.


v2.2.731 (IC²)

  • Fix rounding issue with crop drops


v2.2.730 (IC²)

  • Added Pulling Upgrade recipe
  • Allow Pulling Upgrade direction to be set


v2.2.729 (IC²)

  • Fixed tile entity drops
  • Fixed Cauldron crop crash
  • Crop code clean up
  • Fixed ore dictionary scanner crash


v2.2.728 (IC²)

  • Added Pulling Upgrade
  • Code clean up
  • Fixed drops (No idea)


v2.2.727 (IC²)



v2.2.726 (IC²)

  • Added some basic upgrade support for the Magnetizer.


v2.2.725 (IC²)

  • Fixed Iron Fences graphically not connecting to each other.
  • Fixed tooltips being behind GUI text.
  • Updated Magnetizer Texture.


v2.2.724 (IC²)



v2.2.723 (IC²)



v2.2.722 (IC²)

  • Added a chat message when toggling the mode of a Charging Battery.


v2.2.721 (IC²)

  • Fixed Forge Hammers going to negative durability when autocrafted using AE2
  • Fixed ProjectE repair talisman causing invalid armour damage
  • Optimized state changing for Turning Blanks a bit.


v2.2.720 (IC²)

  • Optimize machine rendering.
  • Some code clean up


v2.2.719 (IC²)



v2.2.718 (IC²)



v2.2.717 (IC²)



v2.2.716 (IC²)

  • Fixed NEI causing invalid armour damage warning


v2.2.715 (IC²)



v2.2.714 (IC²)



v2.2.713 (IC²)



v2.2.712 (IC²)



v2.2.711 (IC²)

  • Fix Refined Iron achievement spelling
  • US language file cleanup
  • Fix spaces after some item names
  • Fix MFSU Kit destroying stored items in the MFE
  • Increase OV Scanner's storage to 1M EU


v2.2.710 (IC²)

  • Non-silently ignore invalid recipes.


v2.2.709 (IC²)

  • Allow to ignore invalid recipes silently.


v2.2.708 (IC²)



v2.2.707 (IC²)

  • Fix not creating the config folder.
  • Add extra debug output for RPC Handler injection.


v2.2.706 (IC²)

  • EnergyNet: Use linear solver as a fall-back if the matrix ends up not positive definite due to rounding.


v2.2.705 (IC²)



v2.2.704 (IC²)

  • Improve LogOutputStream.
  • Update ejml, improve failure logging.


v2.2.703 (IC²)



v2.2.702 (IC²)

  • More work to Kinetic Water Generator.
  • Changed name of Rotors (Kinetic Wind Generator Rotor (*type*) -> Kinetic Gearbox Rotor (*type*)).


v2.2.701 (IC²)



v2.2.700 (IC²)

  • Reduce the impact of other mods leaking worlds from the UU scan.


v2.2.699 (IC²)

  • Improve UU scan to better handle certain types of worldgen.


v2.2.698 (IC²)



v2.2.697 (IC²)

  • Better logging for failed E-net calculations.


v2.2.696 (IC²)

  • Reduce memory usage for /ic2 uu-world-scan.
  • Detect and prevent invalid armour damage (to IC2 electric armours).


v2.2.695 (IC²)

  • Optimize explosion code to be faster.


v2.2.694 (IC²)

  • Disable fancy rendering when on fast graphics.


v2.2.693 (IC²)



v2.2.692 (IC²)

  • Accelerate UU graph calculation.


v2.2.691 (IC²)

  • Fix Open Blocks forcefield crash.
  • Reorganize gradual damage based items.
  • Fix warnings.
  • Fix graudal item damage bars.


v2.2.690 (IC²)

  • Make BasicMachineRecipeManager scale better.


v2.2.689 (IC²)

  • Fix crash with Mekanism and Open Blocks.


v2.2.688 (IC²)

  • Fix crop crossing not properly taking similarity into account.


v2.2.687 (IC²)

  • Fix crop crossing selection being off by one.


v2.2.686 (IC²)

  • Fixed Advanced Charging Battery recipe not working.


v2.2.685 (IC²)

  • Fixed Kinetic Wind Rotors API not working properly.


v2.2.684 (IC²)

  • Slightly tweaked Charging Batteries again.


v2.2.683 (IC²)

  • EnergyNet: Potentially fix Node.setGrid().
  • Improve crop backwards compatibility.


v2.2.682 (IC²)

  • Strip byte order marks from config lines.
  • Include a sanitized version of the raw config input line if needed.


v2.2.681 (IC²)

  • Added CESU tier charging battery.
  • Changed the way charging batteries work.


v2.2.680 (IC²)

  • Added charging batteries.


v2.2.679 (IC²)

  • Reduce start up console output.
  • Support fully custom translation keys for crops.
  • Change crops to not use IDs anymore.


v2.2.678 (IC²)

  • Work around CoFHCore breaking localisation.
  • Change iridium to have harvestlevel 100.
  • Change crops to be localized properly.


v2.2.677 (IC²)

  • Fix crop crashing bug with invalid crops.
  • Centralise log handling.


v2.2.676 (IC²)

  • Make explosions respect doTileDrops game rule.
  • Fixed texture dump command not saving valid file names on Windows.


v2.2.675 (IC²)

  • Fix lathed item's tooltips.


v2.2.674 (IC²)

  • Update Buildcraft gate trigger code to the latest API.


v2.2.673 (IC²)



v2.2.672 (IC²)

  • Allow painting hardened clay, glass and glass panes with painters.


v2.2.671 (IC²)

  • Whitelist certain materials and blocks for the suitable tool classes.


v2.2.670 (IC²)

  • Fixed tool queries for the chain saw.
  • Fixed enet assertion.


v2.2.669 (IC²)

  • Change tool class handling to be more in line with Forge's tool class handling.