Difference between revisions of "Updates"

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m (Added v2.2.689-91 updates)
m (Added IC2 v2.2.692-708 updates)
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{{Changelog|version=2.2.708|IC²=true
|change1=Fix [[Mass Fabricator|Mass Fab]] not reacting to [[Overclocker Updates|Overclocker]] and [[Energy Storage Update]]s.
|change2=Fixed [[Electrolyzer]] Input slot being off by one pixel.
|change3=Fixed large [[Universal Fluid Cell]] exploit in the Electrolyzer.
}}
{{Changelog|version=2.2.707|IC²=true
|change1=Fix not creating the config folder
|change2=Add extra debug output for RPC Handler injection.
}}
{{Changelog|version=2.2.706|IC²=true
|change1=EnergyNet: Use linear solver as a fall-back if the matrix ends up not positive definite due to rounding.
}}
{{Changelog|version=2.2.705|IC²=true
|change1=Small angle adjustment for [[Kinetic Water Generator]].
|change2=Fix [[Electric Kinetic Generator]] GUI output falling outside of the box.
|change3=Fix [[Terraformer]]s not accepting ITerraformingBP (API) items.
}}
{{Changelog|version=2.2.704|IC²=true
|change1=Improve LogOutputStream.
|change2=Update ejml, improve failure logging.
}}
{{Changelog|version=2.2.703|IC²=true
|change1=Fixed [[Kinetic Water Generator]]s always turning into the same direction.
}}
{{Changelog|version=2.2.702|IC²=true
|change1=More work to [[Kinetic Water Generator]].
|change2=Changed name of Rotors.
}}
{{Changelog|version=2.2.701|IC²=true
|change1=Fix [[Electric Kinetic Generator]] blocking EU in cables.
|change2=Improved tidal energy calculation (for [[Kinetic Water Generator]]).
}}
{{Changelog|version=2.2.700|IC²=true
|change1=Reduce the impact of other mods leaking worlds from the uu scan. — player / detail
}}
{{Changelog|version=2.2.699|IC²=true
|change1=Improve UU scan to better handle certain types of worldgen.
}}
{{Changelog|version=2.2.698|IC²=true
|change1=Nerfed [[Manual Kinetic Generator]] to use a bit more hunger.
|change2=More work on [[Kinetic Water Generator]].
}}
{{Changelog|version=2.2.697|IC²=true
|change1=Better logging for failed E-net calculations.
}}
{{Changelog|version=2.2.696|IC²=true
|change1=Reduce memory usage for /ic2 uu-world-scan.
|change2=Detect and prevent invalid armour damage (to IC2 electric armours).
}}
{{Changelog|version=2.2.695|IC²=true
|change1=Optimize explosion code to be faster.
}}
{{Changelog|version=2.2.694|IC²=true
|change1=Disable fancy rendering when on fast graphics.
}}
{{Changelog|version=2.2.693|IC²=true
|change1=Added fancy rendering for the [[Wooden Turning Blank|Wooden]] and [[Iron Turning Blank]]s.
}}
{{Changelog|version=2.2.692|IC²=true
|change1=Accelerate UU graph calculation.
}}
{{Changelog|version=2.2.691|IC²=true
{{Changelog|version=2.2.691|IC²=true
|change1=Fix Open Blocks forcefield crash
|change1=Fix Open Blocks forcefield crash.
|change2=Reorganize gradual damage based items
|change2=Reorganize gradual damage based items.
|change3=Fix warnings
|change3=Fix warnings.
|change4=Fix graudal item damage bars.
|change4=Fix graudal item damage bars.
}}
}}
{{Changelog|version=2.2.690|IC²=true
{{Changelog|version=2.2.690|IC²=true
|change1=Make BasicMachineRecipeManager scale better
|change1=Make BasicMachineRecipeManager scale better.
}}
}}
{{Changelog|version=2.2.689|IC²=true
{{Changelog|version=2.2.689|IC²=true
|change1=Fix crash with Mekanism and Open Blocks
|change1=Fix crash with Mekanism and Open Blocks.
}}
}}
{{Changelog|version=2.2.688|IC²=true
{{Changelog|version=2.2.688|IC²=true

Revision as of 16:21, 2 April 2015

Experimental IC² Update History: This update history refers only to IC² Experimental.
For Classic IC Update History: See this page.
For Classic IC² Update History: See this page.

For Wiki Updates: See this page.

v2.2.708 (IC²)



v2.2.707 (IC²)

  • Fix not creating the config folder
  • Add extra debug output for RPC Handler injection.



v2.2.706 (IC²)

  • EnergyNet: Use linear solver as a fall-back if the matrix ends up not positive definite due to rounding.



v2.2.705 (IC²)



v2.2.704 (IC²)

  • Improve LogOutputStream.
  • Update ejml, improve failure logging.



v2.2.703 (IC²)



v2.2.702 (IC²)



v2.2.701 (IC²)



v2.2.700 (IC²)

  • Reduce the impact of other mods leaking worlds from the uu scan. — player / detail



v2.2.699 (IC²)

  • Improve UU scan to better handle certain types of worldgen.



v2.2.698 (IC²)



v2.2.697 (IC²)

  • Better logging for failed E-net calculations.



v2.2.696 (IC²)

  • Reduce memory usage for /ic2 uu-world-scan.
  • Detect and prevent invalid armour damage (to IC2 electric armours).



v2.2.695 (IC²)

  • Optimize explosion code to be faster.



v2.2.694 (IC²)

  • Disable fancy rendering when on fast graphics.



v2.2.693 (IC²)



v2.2.692 (IC²)

  • Accelerate UU graph calculation.



v2.2.691 (IC²)

  • Fix Open Blocks forcefield crash.
  • Reorganize gradual damage based items.
  • Fix warnings.
  • Fix graudal item damage bars.



v2.2.690 (IC²)

  • Make BasicMachineRecipeManager scale better.



v2.2.689 (IC²)

  • Fix crash with Mekanism and Open Blocks.



v2.2.688 (IC²)

  • Fix crop crossing not properly taking similarity into account.



v2.2.687 (IC²)

  • Fix crop crossing selection being off by one.



v2.2.686 (IC²)

  • Fixed Advanced Charging Battery recipe not working.



v2.2.685 (IC²)

  • Fixed Kinetic Wind Rotors API not working properly.



v2.2.684 (IC²)

  • Slightly tweaked Charging Batteries again.



v2.2.683 (IC²)

  • EnergyNet: Potentially fix Node.setGrid().
  • Improve crop backwards compatibility.



v2.2.682 (IC²)

  • Strip byte order marks from config lines.
  • Include a sanitized version of the raw config input line if needed.



v2.2.681 (IC²)

  • Added CESU tier charging battery.
  • Changed the way charging batteries work.



v2.2.680 (IC²)

  • Added charging batteries.



v2.2.679 (IC²)

  • Reduce start up console output.
  • Support fully custom translation keys for crops.
  • Change crops to not use IDs anymore.



v2.2.678 (IC²)

  • Work around CoFHCore breaking localisation.
  • Change iridium to have harvestlevel 100.
  • Change crops to be localized properly.



v2.2.677 (IC²)

  • Fix crop crashing bug with invalid crops.
  • Centralise log handling.



v2.2.676 (IC²)

  • Make explosions respect doTileDrops game rule.
  • Fixed texture dump command not saving valid file names on Windows.



v2.2.675 (IC²)

  • Fix lathed item's tooltips.



v2.2.674 (IC²)

  • Update Buildcraft gate trigger code to the latest API.



v2.2.673 (IC²)



v2.2.672 (IC²)

  • Allow painting hardened clay, glass and glass panes with painters.



v2.2.671 (IC²)

  • Whitelist certain materials and blocks for the suitable tool classes.



v2.2.670 (IC²)

  • Fixed tool queries for the chain saw.
  • Fixed enet assertion.



v2.2.669 (IC²)

  • Change tool class handling to be more in line with Forge's tool class handling.