Tutorial:Crops and Cross-Breeding
This tutorial will give you an in-depth look into IndustrialCraft 2 crops, the cross-breeding of plants, and the extensive agriculture system.
Before we get started, you will need all the stuff you would normally for a farm: a flat area of land, a hoe, water, and some seeds.
First, we'll make some Crops. The Crop block allows for seeds to be placed inside to grow, or another crop block can be placed on it to cross-breed 2 adjacent plants.
Weeds are a destructive and invasive plant that will grow on open crop blocks. When weeds fully mature, they can spread to other crop blocks, destroying other plants.
There are currently 2 ways to deal with weeds:
Weed-EX prevents weeds from growing on open crop blocks. However, Weed-EX will cap the stats of the crop inside the crop block it was used on at 10.
Fertilizer is used to speed up the growth of plants. Bone Meal can also be used on the crop to speed up growth, but is not nearly as effective. Vanilla Wheat seeds can be used on Wheat to the same effect as Bone Meal.
Look for more about fertilizer here
Seeds and Seed Bags
The Cropnalyzer is used to analyze Seed Bags.
Cross breeding is accomplished by placing a second crop block onto an empty crop block between two crops.
Crossbreeding coffee beans is done in three steps:
- Crossbreed two sugarcane into Stick Reed
- Crossbreed two Stick Reed into Ferru
- Crossbreed two Ferru into Coffee Beans
- Note: Ferru needs an iron ore block underneath it to fully mature.
Look for more about coffee and its effects here
Hops are one of the more difficult crops to breed. They can be cross bred using these combinations:
- Nether Wart x Nether Wart
- Nether Wart x Stickreed
- Stickreed x Stickreed
The Crop-Matron will automatically fertilize, hydrate, and spray Weed-EX on crops in a 9x9 area (with the Crop-Matron in the center).
Once you have bred enough of a plant that you want to start farming it, you can build a Crop Harvester. The Crop Harvester does just what the name implies, it will harvest crops in an 11x11x3 area, and eject them into the first available adjacent inventory.